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TEXTURES.nyx
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TEXTURES.nyx
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// Texture definitions generated by SLADE3
// on Sat Nov 11 13:42:57 2023
Sprite "NYXPC0", 30, 16
{
XScale 1.100
YScale 1.200
Offset 15, 16
Patch "NYXBASE", 0, 0
Patch "FIRESEL", 4, 3
}
Sprite "NYXPE0", 37, 16
{
XScale 1.100
YScale 1.200
Offset 18, 16
Patch "NYXEMPT", 0, 0
Patch "FIRESEL", 2, 3
}
Sprite "NYXMA0", 5, 7
{
Offset 2, 7
Patch "NYXMAG", 0, 0
}
Sprite "NYXMB0", 5, 7
{
Offset 2, 7
Patch "NYXMAGE", 0, 0
}
Graphic "NYXMNORM", 5, 7
{
Patch "NYXMAG", 0, 0
}
Graphic "NYXMGREY", 5, 7
{
Patch "NYXMAG", 0, 0
{
Blend "#C0C0C0", 0.5
}
}
Sprite "NYXGA0", 105, 97
{
XScale 1.100
YScale 1.200
Offset -126, -104
Patch "NYXGA0", 0, 0
}
Sprite "NYXGB0", 105, 97
{
XScale 1.100
YScale 1.200
Offset -126, -107
Patch "NYXGB0", 0, 0
}
Sprite "NYXGC0", 105, 140
{
XScale 1.100
YScale 1.200
Offset -126, -65
Patch "NYXGC0", 0, 0
}
Sprite "NYXGD0", 105, 97
{
XScale 1.100
YScale 1.200
Offset -126, -104
Patch "NYXGD0", 0, 0
}
Sprite "NRLAA0", 101, 97
{
XScale 1.100
YScale 1.200
Offset -130, -104
Patch "NRLAA0", 0, 0
}
Sprite "NRLBA0", 93, 97
{
XScale 1.100
YScale 1.200
Offset -138, -104
Patch "NRLBA0", 0, 0
}
Sprite "NRLCA0", 79, 97
{
XScale 1.100
YScale 1.200
Offset -152, -104
Patch "NRLCA0", 0, 0
}
Sprite "NRLAD0", 101, 97
{
XScale 1.100
YScale 1.200
Offset -130, -104
Patch "NRLAD0", 0, 0
}
Sprite "NRLBD0", 93, 97
{
XScale 1.100
YScale 1.200
Offset -138, -104
Patch "NRLBD0", 0, 0
}
Sprite "NRLCD0", 79, 97
{
XScale 1.100
YScale 1.200
Offset -152, -104
Patch "NRLCD0", 0, 0
}
// End of texture definitions