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settingswindow.h
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settingswindow.h
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/*
MabiMe Character Simulator - by Yai (Sophie N)
Email: sinoc300@gmail.com
Copyright (C) 2016
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef SETTINGSWINDOW_H
#define SETTINGSWINDOW_H
#include <QWidget>
#include <QSettings>
namespace Ui {
class SettingsWindow;
}
class SettingsWindow : public QWidget
{
Q_OBJECT
public:
explicit SettingsWindow(QWidget *parent = 0, QString path = "");
~SettingsWindow();
QString detectedPath = "";
private slots:
void on_c_autodetect_toggled(bool checked);
void on_b_cancel_clicked();
void on_b_savesettings_clicked();
void on_c_language_pack_toggled(bool checked);
private:
Ui::SettingsWindow *ui;
QSettings s;
};
#endif // SETTINGSWINDOW_H