All notable changes to this project will be documented in this file.
1.4.0 - 2021-11-13
- Ability to copy a sound buffer directly
- Ability to restart current music from the beginning
- Ability to get current music paused state (music state is paused or not)
1.3.0 - 2018-05-01
- Ability to pause and resume current music
- Ability to get current play position of current music
- Types returned are now explicitly cast if required
1.2.0 - 2018-03-27
- Ability to manually set/get maximum number of voices allowed
- Ability to specify sound location using only 2D co-ordinates
- Ability to load a buffer from a memory block using char*
- noexcept (Visual Studio version mismatch and now unique ID)
1.1.0 - 2017-07-02
- Ability to get a direct reference to a stored sound buffer
1.0.0 - 2017-07-02
- Full version