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changelog.md

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SFML Sound System Change Log

All notable changes to this project will be documented in this file.

1.4.0 - 2021-11-13

Added

  • Ability to copy a sound buffer directly
  • Ability to restart current music from the beginning
  • Ability to get current music paused state (music state is paused or not)

1.3.0 - 2018-05-01

Added

  • Ability to pause and resume current music
  • Ability to get current play position of current music

Fixed

  • Types returned are now explicitly cast if required

1.2.0 - 2018-03-27

Added

  • Ability to manually set/get maximum number of voices allowed
  • Ability to specify sound location using only 2D co-ordinates
  • Ability to load a buffer from a memory block using char*

Fixed

  • noexcept (Visual Studio version mismatch and now unique ID)

1.1.0 - 2017-07-02

Added

  • Ability to get a direct reference to a stored sound buffer

1.0.0 - 2017-07-02

Added

  • Full version