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64bit Audio Issues #578

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dcvz opened this issue Jun 29, 2022 · 4 comments
Closed
3 tasks

64bit Audio Issues #578

dcvz opened this issue Jun 29, 2022 · 4 comments
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@dcvz
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dcvz commented Jun 29, 2022

There's currently some known issues in 64bit audio:

  • Ganondorm has random child link sounds
  • Twinrovas can also sometime pull out some Link's voice;
  • Stalfoss fight during Ganondorf Tower Collapsing scene
@dcvz dcvz added this to the Rachael Alfa (3.0.0) milestone Jun 29, 2022
@PurpleHato
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It's more than Ganondorf;
Twinrovas can also sometime pull out some Link's voice;
Stalfoss fight during Ganondorf Tower Collapsing scene

But I suppose it's all related to the same thing

@dcvz
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dcvz commented Jun 29, 2022

Thanks for adding more details @PurpleHato ! Might be the same thing, but good to keep adding the places where we know its broken.

@aMannus
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aMannus commented Jun 30, 2022

Couple more examples (recorded on the latest rando build, but happens the exact same in latest dev build):

Weird redead audio on tower escape and stones sounding like bubbles or something
https://clips.twitch.tv/DistinctQuaintSandstormJonCarnage-u3bjkitIdaB29s1K

Iron knuckle making child noises
https://clips.twitch.tv/FineOilyPandaMcaT-tUvSHg0-kMnTvWG3

Ganon making child link sounds and chain sounds, sometimes no sound at all
https://clips.twitch.tv/BadTalentedMagpieSpicyBoy-HAMKbn9OXImCPc2o

@briaguya-ai
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#657

@Kenix3 Kenix3 closed this as completed Jul 12, 2022
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