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the fire/ice beams from phase 1 twinrova have graphical glitches when running at 60+fps (not sure if they have issues at 30)
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closing and making a part of #631
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the fire/ice beams from phase 1 twinrova have graphical glitches when running at 60+fps (not sure if they have issues at 30)
The text was updated successfully, but these errors were encountered: