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Rando: Correctly set swordless flag when time traveling #995
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Kenix3
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Rando: Correctly set swordless flag when time traveling #995
Kenix3
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aMannus:rando-swordless-fixes-rachael
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commit e4b58e5 Author: aMannus <mannusmenting@gmail.com> Date: Tue Aug 9 08:16:45 2022 +0200 TWEAK: Layout/styling overhaul for the F1 menu (HarbourMasters#1026) * First pass of UX changes * More padding/styling/layout * More styling * Moar styling * Some more styling * Implemented padding helpers * More styling, added closing buttons to windows * Fixed merge conflict mistake * Fixed new enhancements * Hopefully fix jenkins errors * Changed button behaviour, more styling * Tiny code cleanup * Change buttons from close/open to > when open * Small button spacing fix * Small styling changes after merge * Small fix after merge mistake commit 0d9c390 Author: Kenix3 <kenixwhisperwind@gmail.com> Date: Mon Aug 8 21:53:36 2022 -0400 Removes no longer desired commented code. (HarbourMasters#1105) commit b924831 Merge: fa090c5 317de33 Author: Kenix3 <kenixwhisperwind@gmail.com> Date: Mon Aug 8 21:53:04 2022 -0400 Merge pull request HarbourMasters#1104 from briaguya-ai/rachael-to-zhora rachael -> zhora commit 317de33 Merge: fa090c5 4ea7f83 Author: briaguya <briaguya@alice> Date: Mon Aug 8 21:43:04 2022 -0400 Merge branch 'develop-rachael' into rachael-to-zhora commit fa090c5 Merge: 5581f45 e63d84b Author: briaguya <70942617+briaguya-ai@users.noreply.github.com> Date: Mon Aug 8 21:24:48 2022 -0400 Merge pull request HarbourMasters#831 from leggettc18/custom-messages System for Creating and Storing Custom Messages commit e63d84b Author: Christopher Leggett <chris@leggett.dev> Date: Mon Aug 8 21:14:29 2022 -0400 Adapts this branch for cmake building. commit 5581f45 Author: Kenix3 <kenixwhisperwind@gmail.com> Date: Mon Aug 8 21:01:46 2022 -0400 Adds instructions for Visuals Studio 2019 commit b6934b3 Author: Josh Bodner <30329717+jbodner09@users.noreply.github.com> Date: Mon Aug 8 17:04:55 2022 -0700 Re-add Windows dependencies to build instructions (HarbourMasters#1102) commit 5453c68 Author: sholdee <102821812+sholdee@users.noreply.github.com> Date: Mon Aug 8 18:59:43 2022 -0500 [ci] docker improvements (HarbourMasters#1101) commit 4ea7f83 Author: aMannus <mannusmenting@gmail.com> Date: Tue Aug 9 01:59:06 2022 +0200 Rando: Zelda sequence fixes (HarbourMasters#1095) * Fixed zelda sequence oddities * Fixed code inconsistency * Adressed review comments * Adressed review comments, removed unneccesary entrance skip * Addressed some more review comments * tiny cleanup commit c803ff6 Author: th-2021 <90853655+th-2021@users.noreply.github.com> Date: Tue Aug 9 01:58:43 2022 +0200 fix path to ZAPD (HarbourMasters#1092) commit 0e10b59 Author: InfoManiac742 <26778801+InfoManiac742@users.noreply.github.com> Date: Mon Aug 8 16:58:01 2022 -0700 Update z_kaleido_item.c (HarbourMasters#1046) commit 4bf4ad3 Author: InfoManiac742 <26778801+InfoManiac742@users.noreply.github.com> Date: Mon Aug 8 16:56:56 2022 -0700 Update z_en_ru1.c (HarbourMasters#1042) commit f80ba41 Author: lilDavid <1337lilDavid@gmail.com> Date: Mon Aug 8 18:55:07 2022 -0500 Add instant boomerang recall (HarbourMasters#1006) commit a4334ec Author: KiritoDev <36680385+KiritoDv@users.noreply.github.com> Date: Mon Aug 8 18:53:43 2022 -0500 Changed input disable to only be forced on switch (HarbourMasters#941) * Changed input disable to only be forced on switch * Inverted if * Finally fixed validation * Removed enhancement if its a switch build * Input now only gets blocked when the device is not a keyboard or its on switch * Input gets blocked when the controller view is opened * gControlNav is enabled by default on switch * Fixed compilation issues commit a8fea61 Author: aMannus <mannusmenting@gmail.com> Date: Tue Aug 9 01:52:34 2022 +0200 ADD: Enhancement presets (HarbourMasters#926) * Proof of concept * Finished default preset * Added v1 presets * Overhauled implementation Function has been moved out of ImGuilmpl.cpp, and all presets have been put in their own functions so they can be applied in a cascading manner. Also did some slight changes to the presets themselves. * Fixed link animation settings * Deleted unneccesary change * Fixed missing newlines * Moved functions back to ImGuilmpl.cpp * Removed Ironman preset commit 1f5d323 Author: Dog <5172592+Dog@users.noreply.github.com> Date: Mon Aug 8 16:48:53 2022 -0700 Randomizer: Skip Cutscenes (HarbourMasters#846) * Skip Jabu Jabu's fishy feeding time if rando is enabled Issue HarbourMasters#757 Also skip the ganon tower fall cutscene if you died to ganon during the ganon fight for issue HarbourMasters#773 * Immediately give control back to player when talon running cutscene starts. * Fix case of not skipping Gannon commit cf639b1 Author: briaguya <70942617+briaguya-ai@users.noreply.github.com> Date: Mon Aug 8 19:46:37 2022 -0400 SDL/OpenGL - actually use the window resolution from the json (HarbourMasters#1082) * actually use the window resolution from the json * switch fix Co-authored-by: briaguya <briaguya@alice> commit 59baf24 Merge: d80742d 9b33827 Author: Christopher Leggett <chris@leggett.dev> Date: Mon Aug 8 19:46:09 2022 -0400 Merge branch 'develop-zhora' of https://github.com/HarbourMasters/Shipwright into custom-messages commit 9b33827 Author: David Chavez <david@dcvz.io> Date: Tue Aug 9 00:02:35 2022 +0200 [ci] Share Generated Assets Across All Platforms (HarbourMasters#1074) commit 9afbe42 Author: David Chavez <david@dcvz.io> Date: Mon Aug 8 12:01:45 2022 +0200 Use -O2 for Release config builds (HarbourMasters#1083) commit 7f233de Author: Christopher Leggett <chris@leggett.dev> Date: Mon Aug 8 04:31:47 2022 -0400 Fixes CMake to explicity launch python interpreter on Windows. (HarbourMasters#1089) commit ed93783 Author: th-2021 <90853655+th-2021@users.noreply.github.com> Date: Sun Aug 7 18:23:20 2022 +0200 [cmake] Use static libraries with vcpkg on Windows (HarbourMasters#1079) commit e51e7f3 Author: th-2021 <90853655+th-2021@users.noreply.github.com> Date: Sun Aug 7 16:47:16 2022 +0200 [cmake] Fix Switch icon (HarbourMasters#1084) * Update CMakeLists.txt * fix switch icon * Update soh/CMakeLists.txt * Update soh/CMakeLists.txt Co-authored-by: David Chavez <david@dcvz.io> commit cb2410d Author: GaryOderNichts <12049776+GaryOderNichts@users.noreply.github.com> Date: Wed Aug 3 02:30:39 2022 +0200 Handle audio thread properly commit b2ac01b Author: qurious-pixel <62252937+qurious-pixel@users.noreply.github.com> Date: Sat Aug 6 18:52:22 2022 -0700 [CI] Link Updated SDL2 version (HarbourMasters#1078) commit 1794683 Author: David Chavez <david@dcvz.io> Date: Sat Aug 6 22:16:39 2022 +0200 Ignore build.c commit c70e3f3 Author: David Chavez <david@dcvz.io> Date: Sat Aug 6 04:50:47 2022 +0200 Enable SPD logging in libultra commit aadabe1 Author: David Chavez <david@dcvz.io> Date: Fri Aug 5 17:49:38 2022 +0200 Better instructions for VS solutions commit 7f58ef1 Author: briaguya <briaguya@alice> Date: Sat Aug 6 05:37:37 2022 -0400 add a command to copy the otr to the build dir commit 8efeceb Author: briaguya <briaguya@alice> Date: Sat Aug 6 05:18:00 2022 -0400 formatting commit 9a126de Author: briaguya <briaguya@alice> Date: Sat Aug 6 05:15:46 2022 -0400 add version requirements in building.md commit 7ef3fff Author: th-2021 <90853655+th-2021@users.noreply.github.com> Date: Sat Aug 6 22:19:06 2022 +0200 add soh icon for Windows (HarbourMasters#1060) commit 1ebca42 Author: th-2021 <90853655+th-2021@users.noreply.github.com> Date: Fri Aug 5 07:59:19 2022 +0200 Move to cmake across all platforms (HarbourMasters#363) commit 93d0d74 Author: Kenix3 <kenixwhisperwind@gmail.com> Date: Fri Aug 5 01:03:11 2022 -0400 LUS Cleanup: Removes GameSettings class. Moves code to Imgui. (HarbourMasters#1036) * LUS Cleanup: Removes GameSettings class. Moves code to Imgui. * Fixes more strdup problems and finalized removal of GameSetting. * Reverts changes to Directory.h * Update Directory.h * Fixes PR. * Update Directory.h * Update rando_main.cpp commit c23457d Author: Josh Bodner <30329717+jbodner09@users.noreply.github.com> Date: Thu Aug 4 21:15:49 2022 -0700 Automatically save after every scene transition (HarbourMasters#984) * Automatically save after every scene transition * Refactor and don't save in grottos * Don't save in cutscenes * Save after getting items as well * Fix paren commit d397c1d Author: Kenix3 <kenixwhisperwind@gmail.com> Date: Thu Aug 4 17:35:49 2022 -0400 Increment version commit 2f5f089 Author: Kenix3 <kenixwhisperwind@gmail.com> Date: Thu Aug 4 17:35:32 2022 -0400 Increment version commit facd172 Author: briaguya <70942617+briaguya-ai@users.noreply.github.com> Date: Thu Aug 4 17:32:23 2022 -0400 don't use signed ints for epochs (HarbourMasters#1044) Co-authored-by: briaguya <briaguya@alice> commit 5f913cb Merge: bd86c79 739434e Author: Kenix3 <kenixwhisperwind@gmail.com> Date: Wed Aug 3 23:18:24 2022 -0400 Merge pull request HarbourMasters#1037 from briaguya-ai/rachael-to-zhora Rachael to zhora commit 739434e Merge: bd86c79 78ad282 Author: briaguya <briaguya@alice> Date: Wed Aug 3 23:01:11 2022 -0400 Merge branch 'develop-rachael' into rachael-to-zhora commit 78ad282 Author: vaguerant <vaguerant@users.noreply.github.com> Date: Thu Aug 4 12:47:54 2022 +1000 Fix Navi HUD text regression (HarbourMasters#1020) * Fix Navi HUD text regression * Fix the fix commit d61d4e5 Author: Baoulettes <perlouzerie@hotmail.fr> Date: Thu Aug 4 04:45:02 2022 +0200 fix same name controller entry being unselectable (HarbourMasters#1031) This fix being unable to select both entry of controller that has same ID and Name (for example Mayflash mf103 in my tests got two port both ports has same name and ID. commit bd86c79 Author: Ada <60364512+GreatArgorath@users.noreply.github.com> Date: Thu Aug 4 03:44:43 2022 +0100 Moves release version text (HarbourMasters#1028) commit dffcbb0 Author: Christopher Leggett <chris@leggett.dev> Date: Wed Aug 3 22:43:55 2022 -0400 Fixes glitchy dungeon maps. (HarbourMasters#1032) commit 0f7a88b Author: Kenix3 <kenixwhisperwind@gmail.com> Date: Wed Aug 3 22:36:13 2022 -0400 This should fix (all?) 60fps interpolation issues left. (HarbourMasters#938) * This should fix (all?) 60fps interpolation issues left. Resolves HarbourMasters#631 HarbourMasters#917 * Update z_fishing.c * Re-adds Emil's interpolation in certain places. * move open/close disps out of if statments checking timer based vars, revert fishing to use recordopen/closed child * move disps out of ifs for morpha * use recordopen/recordclose for volv * recordopen/recordclose for ganondorf * switch back to recordopen/recordclose for ganondorf floor * Frame interpolation now uses a 64bit parameter rather than 32. * More 60fps fixes * Fix close child typo * add todo calls to recordopen/recordclose * fix build * revert long long frame interpolation * add some epochs * add more epochs * bongo epochs * the rest of the epochs * fix the typo fix the build * interpolation fixes pr cleanup * init/cleanup bongo epochs * bongo hand trails * Fixes niw feathers * Fixes bongo bongo hands, and replaces epoch * i with epoch + i * don't update epochs Co-authored-by: briaguya <briaguya@alice> commit 97adc4a Author: Kenix3 <kenixwhisperwind@gmail.com> Date: Wed Aug 3 20:16:17 2022 -0400 Changes string.h include in CVar.cpp commit 6190388 Author: Kenix3 <kenixwhisperwind@gmail.com> Date: Tue Aug 2 23:20:17 2022 -0400 Now using posix strdrup on non-msvc builds. commit 8c9d067 Author: Kenix3 <kenixwhisperwind@gmail.com> Date: Tue Aug 2 22:25:27 2022 -0400 LUS Cleanup: CVars functions are now consistent commit 6d3d5e7 Author: Kenix3 <kenixwhisperwind@gmail.com> Date: Wed Aug 3 21:22:07 2022 -0400 LUS Cleanup: Removes unnecessary ModManager class. commit 212d774 Author: Kenix3 <kenixwhisperwind@gmail.com> Date: Wed Aug 3 20:56:04 2022 -0400 Clean up unnecessary compiler checks. commit e68fac1 Author: Kenix3 <kenixwhisperwind@gmail.com> Date: Wed Aug 3 20:40:33 2022 -0400 Uses correct audio player per platform now. commit 7675309 Author: Kenix3 <kenixwhisperwind@gmail.com> Date: Wed Aug 3 20:20:15 2022 -0400 Moves specific audio player header file include to after the definition of AudioPlayer class in AudioPlayer.h commit 4ce19e1 Author: Kenix3 <kenixwhisperwind@gmail.com> Date: Wed Aug 3 20:04:29 2022 -0400 LUS Cleanup: Only including the correct audio player header file. commit fd37989 Author: Kenix3 <kenixwhisperwind@gmail.com> Date: Tue Aug 2 23:14:25 2022 -0400 LUS Cleanup: Clean up hooks system. commit 8431cdd Author: Kenix3 <kenixwhisperwind@gmail.com> Date: Tue Aug 2 23:32:37 2022 -0400 LUS Cleanup: GameOverlay and moves various GUI related files to it's own filter. commit fe02818 Author: Christopher Leggett <chris@leggett.dev> Date: Tue Aug 2 23:48:51 2022 -0400 Randomizer: Ocarina of Time Ice Trap Fix (HarbourMasters#964) * Fixes Ice Trap on OoT check from preventing SoT check * Removes unneeded GlobalContext argument. commit b89cc25 Author: aMannus <mannusmenting@gmail.com> Date: Wed Aug 3 05:46:39 2022 +0200 Fixed deku stick on B and horse swordless (HarbourMasters#995) commit d80742d Author: Christopher Leggett <chris@leggett.dev> Date: Tue Aug 2 19:32:59 2022 -0400 Adds documentation comments to CustomMessageManager.h commit a007bfd Merge: bb8152b d9443d9 Author: Christopher Leggett <chris@leggett.dev> Date: Tue Aug 2 19:17:08 2022 -0400 Merge changes from develop-zhora commit 7eba85c Author: Christopher Leggett <chris@leggett.dev> Date: Tue Aug 2 18:09:53 2022 -0400 Prevents blocking Song of Time check by shielding. (HarbourMasters#1001) commit 73447f0 Author: Christopher Leggett <chris@leggett.dev> Date: Tue Aug 2 18:09:02 2022 -0400 Revert Goron Spin Fix (HarbourMasters#1003) * Fixes Goron Wakeup animations * Cleanup of some unneeded code. * Fixes comment spacing * Revert goron's back to spinny behavior with smooth transitions. commit bb8152b Author: Christopher Leggett <chris@leggett.dev> Date: Mon Aug 1 23:16:16 2022 -0400 Replaces string literal for BaseGameOverrides with const variable. commit 480053d Author: Christopher Leggett <chris@leggett.dev> Date: Mon Aug 1 23:05:29 2022 -0400 Exposes FormatCustomMessage and uses it in FormatJsonHintText. commit eae97cf Author: Christopher Leggett <chris@leggett.dev> Date: Mon Aug 1 21:44:28 2022 -0400 Addresses most of bria's comments. commit 4d30cc5 Author: Christopher Leggett <chris@leggett.dev> Date: Mon Aug 1 21:21:29 2022 -0400 Adds newlines to the ends of some files. commit 2f9874c Author: Christopher Leggett <chris@leggett.dev> Date: Sun Jul 31 19:31:22 2022 -0400 Cleanup. commit e8d2b0c Author: Christopher Leggett <chris@leggett.dev> Date: Tue Jul 26 20:46:49 2022 -0400 Hopefully fixes build errors on Linux-CI. commit 5a97e9f Author: Christopher Leggett <chris@leggett.dev> Date: Tue Jul 26 20:11:17 2022 -0400 Factors away some raw textIDs into an enum with descriptive names. commit d0968a9 Author: Christopher Leggett <chris@leggett.dev> Date: Tue Jul 26 19:25:17 2022 -0400 Removes some unneeded function definitions (some of which were already commented out). commit 0ed8c27 Author: Christopher Leggett <chris@leggett.dev> Date: Tue Jul 26 19:07:54 2022 -0400 Renames some variables for clarity commit 59dc52f Author: Christopher Leggett <chris@leggett.dev> Date: Tue Jul 26 18:44:52 2022 -0400 Moves the NOGDI define to CustomMessageManager.h commit 8224763 Author: Christopher Leggett <chris@leggett.dev> Date: Mon Jul 25 22:33:38 2022 -0400 Renames CustomMessage to CustomMessageManager commit 4c9e4b2 Author: Christopher Leggett <chris@leggett.dev> Date: Mon Jul 25 22:04:53 2022 -0400 Puts CustomMessage files in filters in Visual Studio commit 2ff5d54 Merge: cd01e8b 8bdc445 Author: Christopher Leggett <chris@leggett.dev> Date: Mon Jul 25 21:33:19 2022 -0400 Merge in develop-zhora commit cd01e8b Author: Christopher Leggett <chris@leggett.dev> Date: Mon Jul 25 21:31:17 2022 -0400 Moves deku scrub messages into CustomMessageTable. commit 9f2eb46 Author: Christopher Leggett <chris@leggett.dev> Date: Sun Jul 24 19:43:11 2022 -0400 Takes Ganondor's text & hint from CustomMessageTable commit c1155bb Author: Christopher Leggett <chris@leggett.dev> Date: Sun Jul 24 19:35:24 2022 -0400 Cleans up unused z_message_PAL code. commit 661946b Author: Christopher Leggett <chris@leggett.dev> Date: Sun Jul 24 19:24:24 2022 -0400 Pulls altar text from CustomMessageTable instead of gSaveContext. commit 780e9f4 Author: Christopher Leggett <chris@leggett.dev> Date: Sun Jul 24 19:18:46 2022 -0400 Fixes storage of altar and ganon hints/text. Only one language is stored in gSaveContext at the moment so store the one language in all 3 CustomMessageEntry languages. commit a33c3d6 Author: Christopher Leggett <chris@leggett.dev> Date: Sun Jul 24 18:54:05 2022 -0400 Fixes minor oversight from previous commit. commit a21998c Author: Christopher Leggett <chris@leggett.dev> Date: Sun Jul 24 18:47:55 2022 -0400 Does some refactoring of rando custom message registration The goal was less verbosity when adding new get-item messages later. commit dca922a Merge: 21c585b ffb3523 Author: Christopher Leggett <chris@leggett.dev> Date: Sun Jul 24 18:08:10 2022 -0400 Merge branch 'develop-zhora' of https://github.com/HarbourMasters/Shipwright into custom-messages commit 21c585b Author: Christopher Leggett <chris@leggett.dev> Date: Thu Jul 21 13:10:04 2022 -0400 Removes randomizer_custom_messages, as I relocated its logic elsewhere. commit b5dc097 Author: Christopher Leggett <chris@leggett.dev> Date: Thu Jul 21 13:05:15 2022 -0400 Cleanup and move most hint logic to CustomMessage. Haven't removed where rando stores the hints for itself and the ganon and altar hints are still pulled from the randomizer class' local storage, but gossip stone hints are pulled from the custom message table now. commit c5f6637 Author: Christopher Leggett <chris@leggett.dev> Date: Tue Jul 19 22:51:39 2022 -0400 Adds ability to store and retrieve textbox size and position. commit 2d1aa1d Merge: 32abe61 235cef6 Author: Christopher Leggett <chris@leggett.dev> Date: Tue Jul 19 20:28:21 2022 -0400 Merge in develop-zhora commit 32abe61 Author: Christopher Leggett <chris@leggett.dev> Date: Tue Jul 19 00:31:37 2022 -0400 Implements a basic CreateMessage function for non-GetItem text. commit e04b2c8 Author: Christopher Leggett <chris@leggett.dev> Date: Sun Jul 17 22:02:22 2022 -0400 Implements the custom text for gInjectSkulltulaCount. Also auto-dissmisses the textbox when gSkulltulaFreeze is on. When gInjectSkulltulaCount is off, text is not auto-dismissed just like before, since that is base game text still. commit 1ed45e1 Author: Christopher Leggett <chris@leggett.dev> Date: Sun Jul 17 21:03:32 2022 -0400 Implements adding message tables and retrieving by an ID. Basically, some external code can choos a unique id and create a message table for itself. The idea is that modders can hook into this as well so they can get their own message table and don't have to worry about conflicting with the base game's textIDs. I have also implemented this setup for Randomizer so that the pre-filled bottles (which didn't exist in the original outside of Ruto's letter) have unique text as compared to the text for the item they are filled with. commit ee1270f Author: Christopher Leggett <chris@leggett.dev> Date: Sun Jul 17 15:29:02 2022 -0400 more cleanup commit 98c771c Author: Christopher Leggett <chris@leggett.dev> Date: Sun Jul 17 15:11:16 2022 -0400 Simplifies the function signature of `CustomMessage_RetrieveIfExists`. commit 69d2b5b Author: Christopher Leggett <chris@leggett.dev> Date: Sun Jul 17 15:02:08 2022 -0400 Implements function to return custom message if one exists. `CustomMessage_RetrieveIfExists` is placed at the very beginning of the z_message_PAL.c `Message_OpenText` if statement after any special changes to textIds are made. This function will either return either true or false and if true it will populate the necessary values of font and msgCtx to display said message. It's placement at the beginning also allows for overriding existing textIds to have new information, which will come in handy later. commit f57a912 Author: Christopher Leggett <chris@leggett.dev> Date: Sun Jul 17 13:31:38 2022 -0400 Does some cleanup of unecessary code and cases of no string provided. commit 4eaf70b Author: Christopher Leggett <chris@leggett.dev> Date: Sun Jul 17 12:34:56 2022 -0400 Refactors CustomMessages to not be rando specific. Pulls the Custom Message related code out into it's own class, which has an initialization phase where other enhancements / future features can create messages during an initialization phase to be stored and retrieved later. Along with this refactoring, the 4 bottle messages from the previous rando-specific system are now created and stored during intialization and retrieved by their getItemId. Now that it isn't rando specific, the goal is to move anything text changes that are hard-coded into z_message_PAL.c and refactor it so that future text additions/overrides can be done without modifying that file. commit 3f2111a Author: Christopher Leggett <chris@leggett.dev> Date: Fri Jul 15 19:48:49 2022 -0400 Adds text for Bottle with Blue Fire as a demo. commit 1165e70 Merge: 46df17e 93bea4c Author: Christopher Leggett <chris@leggett.dev> Date: Fri Jul 15 19:18:45 2022 -0400 Merge branch 'develop' of https://github.com/HarbourMasters/Shipwright into rando-custom-messages commit 46df17e Author: Christopher Leggett <chris@leggett.dev> Date: Thu Jul 14 11:17:43 2022 -0400 Added an extra helper function and removed instant text control code from ITEM_OBTAINED commit 9c57ed6 Merge: cd096ce 8417db6 Author: Christopher Leggett <chris@leggett.dev> Date: Thu Jul 14 10:06:05 2022 -0400 Merge branch 'develop' of https://github.com/HarbourMasters/Shipwright into rando-custom-messages commit cd096ce Author: Christopher Leggett <chris@leggett.dev> Date: Thu Jul 14 00:56:47 2022 -0400 Fixes newline function to return correct character. commit 8739951 Merge: 0ae5c4c b2b7cf2 Author: Christopher Leggett <chris@leggett.dev> Date: Thu Jul 14 00:56:17 2022 -0400 Merge branch 'develop' of https://github.com/HarbourMasters/Shipwright into rando-custom-messages commit 0ae5c4c Merge: a81ecfc 219804c Author: Christopher Leggett <chris@leggett.dev> Date: Thu Jul 14 00:42:00 2022 -0400 Merge branch 'develop' of https://github.com/HarbourMasters/Shipwright into rando-custom-messages commit a81ecfc Author: Christopher Leggett <chris@leggett.dev> Date: Thu Jul 14 00:41:04 2022 -0400 Renames the separated custom messages files to prevent conflict. commit d927753 Author: Christopher Leggett <chris@leggett.dev> Date: Wed Jul 13 23:35:45 2022 -0400 Refactors custom message code to its own file commit 14a87f8 Author: Christopher Leggett <chris@leggett.dev> Date: Wed Jul 13 21:24:20 2022 -0400 Makes sure custom get item textboxes match. Specifically, they are all bottom of the screen and blue. commit e9ba8f7 Author: Christopher Leggett <chris@leggett.dev> Date: Wed Jul 13 20:35:42 2022 -0400 Early version of custom messages.
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Resolves #697, resolves #702
As the code comments say, I'm only fixing this when rando'd because swordless link has quite a few applications in the vanilla game.
See: https://cdn.discordapp.com/attachments/988962246585634856/1002302888518889472/2022-07-28_21-44-30.mp4