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Kelp.as
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Kelp.as
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package {
import flash.display.DisplayObjectContainer;
import flash.display.MovieClip;
/**
* Shitty Fucking Art Game
* @author Sean Finch
* @version 27APR2011
*/
/* Copyright © 2011 - 2015 Sean Finch
This file is part of Shitty Fucking Art Game.
bang is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
bang is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with bang. If not, see <http://www.gnu.org/licenses>. */
public class Kelp extends PlumbCore {
private var timer:int;
private var hitPlayer:Boolean;
public function Kelp(parent:DisplayObjectContainer, pX:int, pY:int) {
super(parent, pX, pY);
icon = new kelp();
icon.gotoAndStop(Math.ceil(6 * Math.random()));
icon.x = pX;
icon.y = pY;
_parent.addChild(icon);
timer = -1;
hitPlayer = false;
}
public override function update(player:MovieClip = null, harpoons:Array = null, keys:uint = 0, click:Boolean = false, angee:Number = 0):int {
var retval:int = 0;
if (timer < 0) {
var doom:Boolean = false;
if (!hitPlayer && icon.hitTestObject(player)) {
hitPlayer = true;
retval = 1;
}
for each(var i:Harpoon in harpoons) {
if (icon.hitTestObject(i.iconGet())) {
doom = true;
break;
}
}
if (doom) {
if (!SelectionMemory.soundOff) {
SelectionMemory.sHandler.kelp.play();
}
timer = 20;
icon.gotoAndPlay(7);
}
} else {
timer -= 1;
if (timer == 0) {
destroy = true;
hitPlayer = true;
}
}
return retval;
}
}
}