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UteralLining.as
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UteralLining.as
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package {
import flash.display.DisplayObjectContainer;
import flash.display.MovieClip;
import flash.geom.Point;
/**
* Shitty Fucking Art Game
* @author Sean Finch
* @version 27APR2011
*/
/* Copyright © 2011 - 2015 Sean Finch
This file is part of Shitty Fucking Art Game.
bang is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
bang is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with bang. If not, see <http://www.gnu.org/licenses>. */
public class UteralLining extends PlumbCore {
public var loc:Point;
public function UteralLining(parent:DisplayObjectContainer, pX:int, pY:int, r:Number, tt:int = 0) {
super(parent, pX, pY);
icon = new uterallining();
icon.x = pX;
icon.y = pY;
icon.rotation = r;
icon.gotoAndStop(4 * tt + Math.ceil(4 * Math.random()));
_parent.addChild(icon);
}
public override function update(player:MovieClip = null, harpoons:Array = null, keys:uint = 0, click:Boolean = false, angee:Number = 0):int {
icon.rotation += 2;
for each(var i:Harpoon in harpoons) {
if (icon.hitTestObject(i.iconGet())) {
if (!SelectionMemory.soundOff) {
SelectionMemory.sHandler.uterus.play();
}
loc = new Point(i.iconGet().x, i.iconGet().y);
i.removeMeFromThisWorld();
destroy = true;
break;
}
}
return 0;
}
}
}