Given an integer array nums
sorted in non-decreasing order, return an array of the squares of each number sorted in non-decreasing order.
Example 1:
Input: nums = [-4,-1,0,3,10] Output: [0,1,9,16,100] Explanation: After squaring, the array becomes [16,1,0,9,100]. After sorting, it becomes [0,1,9,16,100].
Example 2:
Input: nums = [-7,-3,2,3,11] Output: [4,9,9,49,121]
Constraints:
1 <= nums.length <= 104
-104 <= nums[i] <= 104
nums
is sorted in non-decreasing order.
Follow up: Squaring each element and sorting the new array is very trivial, could you find an
O(n)
solution using a different approach?
class Solution:
def sortedSquares(self, nums: List[int]) -> List[int]:
n = len(nums)
res = [0] * n
i, j, k = 0, n - 1, n - 1
while i <= j:
if nums[i] * nums[i] > nums[j] * nums[j]:
res[k] = nums[i] * nums[i]
i += 1
else:
res[k] = nums[j] * nums[j]
j -= 1
k -= 1
return res
class Solution {
public int[] sortedSquares(int[] nums) {
int n = nums.length;
int[] res = new int[n];
for (int i = 0, j = n - 1, k = n - 1; i <= j;) {
if (nums[i] * nums[i] > nums[j] * nums[j]) {
res[k--] = nums[i] * nums[i];
++i;
} else {
res[k--] = nums[j] * nums[j];
--j;
}
}
return res;
}
}
class Solution {
public:
vector<int> sortedSquares(vector<int>& nums) {
int n = nums.size();
vector<int> res(n);
for (int i = 0, j = n - 1, k = n - 1; i <= j;) {
if (nums[i] * nums[i] > nums[j] * nums[j]) {
res[k--] = nums[i] * nums[i];
++i;
} else {
res[k--] = nums[j] * nums[j];
--j;
}
}
return res;
}
};
func sortedSquares(nums []int) []int {
n := len(nums)
res := make([]int, n)
for i, j, k := 0, n-1, n-1; i <= j; {
if nums[i]*nums[i] > nums[j]*nums[j] {
res[k] = nums[i] * nums[i]
i++
} else {
res[k] = nums[j] * nums[j]
j--
}
k--
}
return res
}
/**
* @param {number[]} nums
* @return {number[]}
*/
var sortedSquares = function(nums) {
const n = nums.length;
const res = new Array(n);
for (let i = 0, j = n - 1, k = n - 1; i <= j;) {
if (nums[i] * nums[i] > nums[j] * nums[j]) {
res[k--] = nums[i] * nums[i];
++i;
} else {
res[k--] = nums[j] * nums[j];
--j;
}
}
return res;
};