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Hexa.NET.Utilities

This repository provides a collection of high-performance utilities designed to address common programming needs while maintaining low GC pressure and maximizing performance.

Features

UTF-8 String formatting

  • Utf8Formatter
    • A low level implementation for maximum performance.
    • Number primitives incl. short ushort int uint long ulong float double and culture specifics
    • Hexadecimal formatting
    • Data size formatting eg. 1024 => 1 KiB.
    • DateTimes full format string support and culture specifics
    • TimeSpans full format string support and culture specifics
  • StrBuilder:
    • a lightweight string builder allowing use of stackalloc for temporary strings to prevent GC-Pressure.

IO Utilities

  • Faster File System Enumeration with prefetching metadata

Data Structures

  • Standard-like Strings:
    • StdWString (UTF-16)
    • StdString (UTF-8)
  • Standard-like Containers:
    • List (UnsafeList)
    • Map (UnsafeDictionary)
    • Set (UnsafeHashSet)
    • Queue (UnsafeQueue)
    • Stack (UnsafeStack)

Memory Management

  • Custom Allocation Callbacks: Define your own memory allocation strategies.
  • Pointer Wrapper Types: Utilize with generics for safer and more efficient pointer operations.
  • Utility Functions:
    • Memory allocation, freeing, copying, and moving
    • String operations
    • Memory setting (e.g., Memset)
    • Sorting (e.g., QSort)

Thread Safety

  • Thread-Safe Pools:
    • Object pools
    • List pools

Getting Started

To get started with the HexaEngine Utilities library, follow these steps:

  1. Install the NuGet package:

    dotnet add package Hexa.NET.Utilities
  2. Include the library in your project:

    using Hexa.NET.Utilities;
  3. Initialize and utilize data structures:

    var myString = new StdString("Hello, HexaEngine!");
    var myList = new UnsafeList<int> { 1, 2 };
  4. Leverage memory management utilities:

    int* memory = Utils.AllocT<int>(1);
    Utils.Free(memory);

    or

     global using static Hexa.NET.Utilities.Utils;
    
     int* memory = AllocT<int>(1);
     Free(memory);
  5. Use thread-safe components for concurrent operations:

    var pool = new ObjectPool<MyObject>();
    var obj = pool.Rent();
    pool.Return(obj);

Contributions

Contributions are welcome! If you have ideas for new features or improvements, feel free to submit a pull request or open an issue.

License

This project is licensed under the MIT License. See the LICENSE file for more details.