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Implement STATUS_DISPEL #17

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Hirato opened this issue Mar 29, 2015 · 0 comments
Open

Implement STATUS_DISPEL #17

Hirato opened this issue Mar 29, 2015 · 0 comments

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@Hirato
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Hirato commented Mar 29, 2015

Needs to both be able to instantly dispel effects, as well as be able to weaken and remove them over time.

A positive strength should restrict itself to bad effects and a negative strength should dispel all, prioritising the good effects.
Up for discussion, perhaps the effect could have its remaining time sapped by undoing other effects.

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