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This map has its final barline not rendering for some reason, despite the spinner tail being snapped. Resnapping it, or even for that matter replacing it with a different hitobject doesn't seem to fix it.
So needless to say, LastNoteHidingBarlineCheck doesn't catch this, and it seems like something that might've be an issue if the map did end with a circle instead of a spinner? Idk just a very strange anomaly
I'm not sure this is detectable with taiko MV plugin, or what even the mapper would do to fix this since it seems like some weird bug with the game itself, but I figured this might be a good place to start with mentioning it...
The text was updated successfully, but these errors were encountered:
Ok another weird barline related bug...
This map has its final barline not rendering for some reason, despite the spinner tail being snapped. Resnapping it, or even for that matter replacing it with a different hitobject doesn't seem to fix it.
So needless to say, LastNoteHidingBarlineCheck doesn't catch this, and it seems like something that might've be an issue if the map did end with a circle instead of a spinner? Idk just a very strange anomaly
I'm not sure this is detectable with taiko MV plugin, or what even the mapper would do to fix this since it seems like some weird bug with the game itself, but I figured this might be a good place to start with mentioning it...
The text was updated successfully, but these errors were encountered: