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bitECS: Links don't work if included in a GLTF file #6201

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keianhzo opened this issue Aug 9, 2023 · 2 comments · Fixed by #6229
Closed

bitECS: Links don't work if included in a GLTF file #6201

keianhzo opened this issue Aug 9, 2023 · 2 comments · Fixed by #6229
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bug needs triage For bugs that have not yet been assigned a fix priority new-loader P1 Address as quickly as possible

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@keianhzo
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keianhzo commented Aug 9, 2023

Description
Links are correctly rendered when the are spawned using loadHtml as part of the media-loading system but we are not correctly handling it if the link component is attached to an object in a GLTF file.

To Reproduce
Steps to reproduce the behavior:

  1. Create a scene with an empty that has a link component in Blender/Spoke or drag and drop a GLTF with a link component in a scene.

Expected behavior
The link surface with the preview and the link menu should be rendered

@keianhzo keianhzo added bug needs triage For bugs that have not yet been assigned a fix priority labels Aug 9, 2023
@keianhzo keianhzo added this to the New Loader Release milestone Aug 9, 2023
@takahirox takahirox changed the title Links don't work if included in a GLTF file bitECS: Links don't work if included in a GLTF file Aug 9, 2023
@johnshaughnessy johnshaughnessy added the P1 Address as quickly as possible label Aug 17, 2023
@takahirox
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@keianhzo Do you have an example glTF asset that the problem can be reproduced with?

@keianhzo
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This should trigger it. It's a link pointing to the mozilla website.
link.glb.zip

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Labels
bug needs triage For bugs that have not yet been assigned a fix priority new-loader P1 Address as quickly as possible
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3 participants