WaterfallMC has a very lenient policy towards PRs, but would prefer that you try and adhere to the following guidelines.
Patches to HyperFall are very simple, but center around the directory 'HyperFall-Proxy'
Assuming you already have forked the repository:
- Pull the latest changes from the main repository
- Type
./hyperfall p
in git bash to apply the changes from upstream - cd into
HyperFall-Proxy
for proxy changes
This directory is not a git repository in the traditional sense:
- Every single commit in HyperFall-Proxy is a patch.
- 'origin/master' points to a directory similar to HyperFall-Proxy but for HyperFall
- Typing
git status
should show that we are 10 or 11 commits ahead of master, meaning we have 10 or 11 patches that HyperFall, Waterfall, and Bungeecord don't- If it says something like
212 commits ahead, 207 commits behind
, then typegit fetch
to update HyperFall
- If it says something like
Adding patches to HyperFall is very simple:
- Modify
HyperFall-Proxy
with the appropriate changes - Type
git add .
to add your changes - Run
git commit
with the desired patch message - Run
./hyperfall rb
in the main directory to convert your commit into a new patch - PR your patches back to this repository
Your commit will be converted into a patch that you can then PR into HyperFall
Modifying previous patches is a bit more complex:
This method works by temporarily resetting HEAD to the desired commit to edit using rebase.
- If you have changes you are working on type
git stash
to store them for later.
- Later you can type
git stash pop
to get them back.
- Type
git rebase -i upstream/upstream
- It should show something like this.
- Replace
pick
withedit
for the commit/patch you want to modify, and "save" the changes.
- Only do this for one commit at a time.
- Make the changes you want to make to the patch.
- Type
git add .
to add your changes. - Type
git commit --amend
to commit.
- MAKE SURE TO ADD
--amend
or else a new patch will be created. - You can also modify the commit message here.
- Type
git rebase --continue
to finish rebasing. - Type
./hyperfall rb
in the main directory.
- This will modify the appropriate patches based on your commits.
- PR your modifications back to this project.
If you are simply editing a more recent commit or your change is small, simply making the change at HEAD and then moving the commit after you have tested it may be easier.
- Make your change while at HEAD
- Make a temporary commit. You don't need to make a message for this.
- Type
git rebase -i upstream/upstream
, move (cut) your temporary commit and move it under the line of the patch you wish to modify. - Change the
pick
withf
(fixup) ors
(squash) if you need to edit the commit message - Type
./hyperfall rb
in the main directory.
- This will modify the appropriate patches based on your commits.
- PR your modifications to github
We'll accept changes that make sense. You should be able to justify their existence, along with any maintenance costs that come with them. Remember, these changes will affect everyone who runs HyperFall, not just you and your server. While we will fix minor formatting issues, you should stick to the guide below when making and submitting changes.
All modifications to non-HyperFall files should be marked
- Multi line changes start with
// HyperFall start
and end with// HyperFall end
- You can put a messages with a change if it isn't obvious, like this: `// HyperFall start - reason
- Should generally be about the reason the change was made, what it was before, or what the change is
- Multi-line messages should start with
// HyperFall start
and use/* Multi line message here */
for the message itself
- Single line changes should have
// HyperFall
or// HyperFall - reason
- For example:
return getConfig().getNotStupid(); // HyperFall - was return getConfig().getStupid();
// HyperFall start
// con.disconnect( bungee.getTranslation( "lost_connection" ) );
ServerInfo def = con.updateAndGetNextServer( server.getInfo() );
ServerKickEvent event = bungee.getPluginManager().callEvent( new ServerKickEvent( con, server.getInfo(), TextComponent.fromLegacyText( bungee.getTranslation( "lost_connection" ) ), def, ServerKickEvent.State.CONNECTED, ServerKickEvent.Cause.LOST_CONNECTION ) );
if ( event.isCancelled() && event.getCancelServer() != null )
{
server.setObsolete( true );
con.connectNow( event.getCancelServer() );
}
else
{
con.disconnect0( event.getKickReasonComponent() );
}
// HyperFall end
- We generally follow usual java style, or what is programmed into most IDEs and formatters by default
- This is also known as oracle style
- It is fine to go over 80 lines as long as it doesn't hurt readability
- There are exceptions, especially in Bungeecord-related files
- When in doubt, use the same style as the surrounding code