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trick.mjs
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trick.mjs
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export function Trick() {
this.plays = new Map();
};
Trick.prototype.includes = function(player) {
return this.plays.has(player);
};
Trick.prototype.play = function(player, card) {
this.plays.set(player, card);
};
Trick.prototype.cards = function*() {
let iterator = this.plays.values();
for (let card of iterator) {
yield card;
}
};
Trick.prototype.points = function() {
let iterator = this.plays.values(), points = 0;
for (let card of iterator) {
points += card.points();
}
return points;
};
Trick.prototype.lead = function() {
let iterator = this.plays.values();
let card = iterator.next().value;
return card;
};
Trick.prototype.empty = function() {
return this.plays.size == 0;
};
Trick.prototype.winner = function(order) {
let winner, highest = 0;
let iterator = this.plays.entries();
for (let [player, card] of iterator) {
let value = order.valueOf(card);
if (value > highest) {
winner = player;
highest = value;
}
}
return winner;
};
Trick.prototype[Symbol.iterator] = function*() {
let iterator = this.plays.entries();
for (let [player, card] of iterator) {
yield { player, card };
}
};