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Per-player actors & working per-player pickups #98

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NexiusTailer opened this issue Jul 23, 2019 · 6 comments
Open

Per-player actors & working per-player pickups #98

NexiusTailer opened this issue Jul 23, 2019 · 6 comments

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@NexiusTailer
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NexiusTailer commented Jul 23, 2019

How do you look at adding functions to create and interact with per-player actors?

Upd: And what about player pickups? Why this is disabled now? There are some natives in .inc file, but they're commented out.

@IS4Code
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IS4Code commented Jul 24, 2019

Good idea!

@NegativeIQ
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These seems more like streamer feature then YSF

@NexiusTailer
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NexiusTailer commented Sep 12, 2019

These seems more like streamer feature then YSF

Streamer can't implement such a feature as it's memory hacking, so it only uses ready-made functions from other plugins, like AttachPlayerObjectToVehicle from YSF for its AttachDynamicObjectToVehicle.

And if there would be an option to manage with per-player actors & pickups, streamer could base its own dynamic actors and pickups on these functions too...

@NegativeIQ
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Oh, well in that case it makes sense implementing it. Maybe a bit of topic, but cant streamer just use raknet for such things?

@NexiusTailer
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Oh, well in that case it makes sense implementing it. Maybe a bit of topic, but cant streamer just use raknet for such things?

As I understand, streamer isn't a memory hack plugin and it’s unlikely that Incognito will do such things directly.

@NexiusTailer NexiusTailer changed the title Per-player actors Per-player actors & working per-player pickups Dec 30, 2019
@NexiusTailer
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Related to #48

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