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MWEditInList.h
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MWEditInList.h
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#if !defined(AFX_MWEDITINLIST_H__AF262D2A_E2AD_11D2_8147_444553540000__INCLUDED_)
#define AFX_MWEDITINLIST_H__AF262D2A_E2AD_11D2_8147_444553540000__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// MWEditInList.h : header file
//
/////////////////////////////////////////////////////////////////////////////
// CMWEditInList window
class CMWEditInList : public CMWEdit
{
DECLARE_DYNAMIC(CMWEditInList)
friend HBRUSH FriendCtlColor(CDC* pDC, CWnd* pWnd, UINT nCtlColor);
friend BOOL FriendEraseBkgnd(CWnd* pWnd, CDC* pDC);
// Construction
public:
CMWEditInList();
virtual ~CMWEditInList();
// Attributes
public:
// Operations
public:
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CMWEditInList)
//}}AFX_VIRTUAL
// Implementation
public:
void SetAnsiVarFont ();
void SetAnsiFixedFont ();
// Generated message map functions
protected:
//{{AFX_MSG(CMWEditInList)
afx_msg HBRUSH OnCtlColor(CDC* pDC, CWnd* pWnd, UINT nCtlColor);
afx_msg BOOL OnEraseBkgnd(CDC* pDC);
afx_msg void OnKillfocus();
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
public:
virtual BOOL PreTranslateMessage(MSG* pMsg);
};
/////////////////////////////////////////////////////////////////////////////
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_MWEDITINLIST_H__AF262D2A_E2AD_11D2_8147_444553540000__INCLUDED_)