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#14 accidentally added some partially-complete titan icons. These were ripped from the game's textures. Ideally I'd figure out whether they look fine as-is or whether they need the black parts replaced with white. If I can determine which titan the current user has equipped, I could potentially show it as the "small image" in the Rich Presence.
Since some were already merged accidentally, a new branch will have to be made to finish trimming the rest of the icons.
The text was updated successfully, but these errors were encountered:
switch ( titanClass )
{
case "ion":
return $"rui/menu/store/prime_ion_bg"
case "scorch":
return $"rui/menu/store/prime_scorch_bg"
case "northstar":
return $"rui/menu/store/prime_northstar_bg"
case "ronin":
return $"rui/menu/store/prime_ronin_bg"
case "tone":
return $"rui/menu/store/prime_tone_bg"
case "legion":
return $"rui/menu/store/prime_legion_bg"
case "monarch":
return $"rui/menu/store/prime_legion_bg"
}
Seems the titanClass might be stored in a string???
#14 accidentally added some partially-complete titan icons. These were ripped from the game's textures. Ideally I'd figure out whether they look fine as-is or whether they need the black parts replaced with white. If I can determine which titan the current user has equipped, I could potentially show it as the "small image" in the Rich Presence.
Since some were already merged accidentally, a new branch will have to be made to finish trimming the rest of the icons.
The text was updated successfully, but these errors were encountered: