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metrics.ini
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metrics.ini
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[Global]
FallbackTheme=_fallback
[Common]
InitialScreen="ScreenWarning"
FirstAttractScreen="ScreenCompany"
StepsTypesToHide="dance-threepanel,lights-cabinet"
PercentScoreDecimalPlaces=1
AutoSetStyle=false
ScreenWidth=1
ScreenHeight=480
[ProfileManager]
# I wouldn't change these either.
FixedProfiles=false
NumFixedProfiles=1
[CustomDifficulty]
Names="LightSingle,StandardSingle,HeavySingle,ChallengeSingle,LightDouble,StandardDouble,HeavyDouble,ChallengeDouble"
LightSingleStepsType="StepsType_Dance_Single"
LightSingleDifficulty="Difficulty_Easy"
LightSingleCourseType=nil
LightSingleString="Light"
#--#
StandardSingleStepsType="StepsType_Dance_Single"
StandardSingleDifficulty="Difficulty_Medium"
StandardSingleCourseType=nil
StandardSingleString="Standard"
#--#
HeavySingleStepsType="StepsType_Dance_Single"
HeavySingleDifficulty="Difficulty_Hard"
HeavySingleCourseType=nil
HeavySingleString="Heavy"
#--#
ChallengeSingleStepsType="StepsType_Dance_Single"
ChallengeSingleDifficulty="Difficulty_Challenge"
ChallengeSingleCourseType=nil
ChallengeSingleString="Challenge"
LightDoubleStepsType="StepsType_Dance_Double"
LightDoubleDifficulty="Difficulty_Easy"
LightDoubleCourseType=nil
LightDoubleString="Light"
#--#
StandardDoubleStepsType="StepsType_Dance_Double"
StandardDoubleDifficulty="Difficulty_Medium"
StandardDoubleCourseType=nil
StandardDoubleString="Standard"
#--#
HeavyDoubleStepsType="StepsType_Dance_Double"
HeavyDoubleDifficulty="Difficulty_Hard"
HeavyDoubleCourseType=nil
HeavyDoubleString="Heavy"
#--#
ChallengeDoubleStepsType="StepsType_Dance_Double"
ChallengeDoubleDifficulty="Difficulty_Challenge"
ChallengeDoubleCourseType=nil
ChallengeDoubleString="Challenge"
[GameState]
DefaultSort="Group"
GradeTierForExtra1="Grade_Tier03"
GradeTierForExtra2="Grade_Tier03"
MinDifficultyForExtra="Difficulty_Hard"
AreStagePlayerModsForced=AreStagePlayerModsForced
AreStageSongModsForced=AreStageSongModsForced
AllowLateJoin=false
ProfileRecordFeats=true
CategoryRecordFeats=true
# Disallow bad names
UseNameBlacklist=false
AllowExtra=true
AllowExtra2=true
LockExtraStageSelection=true
# [sm-ssc] Normally, in event mode, the premium value is ignored. Set this
# metric to true to re-gain that behavior.
DisablePremiumInEventMode=false
# Let edit steps be allowed for earning extra stages.
EditAllowedForExtra=false
[SongManager]
ExtraStagePlayerModifiers="failimmediate,1.5x,reverse,norecover"
ExtraStageStageModifiers="failimmediate,1.5x,reverse,norecover"
ExtraStageSongModifiers="failimmediate,1.5x,reverse,norecover"
OMESPlayerModifiers="failimmediate,1.5x,reverse,sudden death"
OMESStageModifiers="failimmediate,1.5x,reverse,sudden death"
OMESSongModifiers="failimmediate,1.5x,reverse,sudden death"
ExtraColorMeter=18
ExtraColor=color("#ff0000") -- red
UsePreferredSortColor=false
NumSongGroupColors=7
SongGroupColor1=color("0.8,0.1,0.6,1") -- pink
SongGroupColor2=color("0.6,0.4,0.8,1") -- purple
SongGroupColor3=color("0.0,0.4,0.8,1") -- sky blue
SongGroupColor4=color("0.0,0.6,0.6,1") -- sea green
SongGroupColor5=color("0.1,0.7,0.3,1") -- green
SongGroupColor6=color("0.8,0.6,0.0,1") -- orange
SongGroupColor7=color("1.0,0.3,0.3,1") -- light red
[NoteField]
#For screen filter
ShowBoard = true
[Gameplay]
UseInternalScoring = true
ComboIsPerRow = true
MissComboIsPerRow = true
ToastyMinTNS='TapNoteScore_W3'
[Judgment]
JudgmentOnCommand=shadowlength,4;
JudgmentW1Command=stopeffect;stoptweening;diffuse,1,1,1,1;shadowlength,4;diffusealpha,1;zoom,1.3;linear,0.033;zoom,1;sleep,0.495;diffusealpha,0;glowblink;effectperiod,0.132;effectcolor1,1,1,1,0;effectcolor2,1,1,1,0.4
JudgmentW2Command=stopeffect;stoptweening;zoom,1.3;diffuse,1,1,1,1;shadowlength,4;diffusealpha,1;zoom,1.3;linear,0.033;zoom,1;sleep,0.495;diffusealpha,0
JudgmentW3Command=stopeffect;stoptweening;zoom,1.3;diffuse,1,1,1,1;shadowlength,4;diffusealpha,1;zoom,1.15;linear,0.033;zoom,1;sleep,0.495;diffusealpha,0
JudgmentW4Command=stopeffect;stoptweening;zoom,1.1;diffuse,1,1,1,1;shadowlength,4;diffusealpha,1;sleep,0.528;diffusealpha,0
JudgmentW5Command=stopeffect;stoptweening;zoom,1;diffuse,1,1,1,1;shadowlength,4;diffusealpha,1;linear,0.066;addx,-10;linear,0.066;addx,10;linear,0.066;addx,-10;linear,0.066;addx,10;linear,0.066;addx,-10;linear,0.066;addx,10;linear,0.066;addx,-10;linear,0.066;addx,10;linear,0;diffusealpha,0
JudgmentMissCommand=stopeffect;stoptweening;zoom,1;diffuse,1,1,1,1;shadowlength,4;linear,0.033;diffusealpha,1;linear,0.495;addy,30;linear,0;diffusealpha,0;
JudgmentBiasOnCommand=shadowlength,0;x,75;y,48;zoom,0.9
JudgmentBiasCommand=diffusealpha,1;sleep,0.85;diffusealpha,0
[HoldJudgment]
HoldJudgmentLetGoCommand=finishtweening;visible,true;shadowlength,4;diffusealpha,1;zoom,1;y,-10;linear,0.8;y,10;sleep,0.5;linear,0;diffusealpha,0
HoldJudgmentHeldCommand=finishtweening;visible,true;shadowlength,4;diffusealpha,1;zoom,1.25;linear,0.3;zoomx,1;zoomy,1;sleep,0.5;linear,0;diffusealpha,0
# todo: fix this
[Combo]
ShowComboAt=4
#ShowMissesAt is no longer a metric it would seem
NumberOnCommand=y,20;align,1,1;shadowlength,4
LabelOnCommand=x,6;y,20;align,0,1;shadowlength,4
PulseCommand=%function(self,param) self:stoptweening(); self:zoom(1.2*param.Zoom); self:linear(0.05); self:zoom(param.Zoom); self:maxwidth(450); end
PulseLabelCommand=%function(self,param) self:stoptweening(); self:zoom(1.33*param.LabelZoom); self:linear(0.05); self:zoom(param.LabelZoom); end
NumberMinZoom=0.5
NumberMaxZoom=0.9
NumberMaxZoomAt=300
LabelMinZoom=1.0
LabelMaxZoom=1.0
[LifeMeterBattery]
BatteryBlinkTime=1.2
NumLivesFormat=""
NumLivesP1X=-92
NumLivesP1Y=0
NumLivesP1OnCommand=visible,false
NumLivesP2X=92
NumLivesP2Y=0
NumLivesP2OnCommand=visible,false
[LifeMeterBattery Percent]
Format=FormatPercentScore
PercentUseRemainder=false
ApplyScoreDisplayOptions=true
DancePointsDigits=5
#
Format=FormatPercentScore
#
RemainderFormat=
#
PercentFormat="%2d"
PercentP1X=-20
PercentP1Y=0
PercentP1OnCommand=zoom,0.6;shadowlength,0;diffuse,color("0.4,1.0,0.8,1")
PercentP1OffCommand=
PercentP2X=20
PercentP2Y=0
PercentP2OnCommand=zoom,0.6;shadowlength,0;diffuse,color("1.0,0.5,0.2,1")
PercentP2OffCommand=
#
DancePointsP1X=-20
DancePointsP1Y=0
DancePointsP1OnCommand=zoom,0.6;shadowlength,0;diffuse,color("0.4,1.0,0.8,1")
DancePointsP1OffCommand=
DancePointsP2X=20
DancePointsP2Y=0
DancePointsP2OnCommand=zoom,0.6;shadowlength,0;diffuse,color("1.0,0.5,0.2,1")
DancePointsP2OffCommand=
[GraphDisplay]
BodyWidth=192
BodyHeight=60
[GraphDisplayP1]
Fallback="GraphDisplay"
[GraphDisplayP2]
Fallback="GraphDisplay"
[ComboGraph]
BodyWidth=192
[ComboGraphP1]
Fallback="ComboGraph"
[ComboGraphP2]
Fallback="ComboGraph"
[RollingNumbers]
TextFormat="%09.0f"
ApproachSeconds=0.2
Commify=false
LeadingZeroMultiplyColor=color("#777777FF")
[RollingNumbersCombo]
TextFormat="%01.0f"
ApproachSeconds=0
Commify=false
LeadingZeroMultiplyColor=color("#FFFFFF")
[BPMDisplay]
NoBpmText="---"
SetNoBpmCommand=diffuse,color("1.0,1.0,0.0,1")
SetNormalCommand=diffuse,color("1.0,1.0,0.0,1")
SetChangeCommand=diffuse,color("1.0,0.5,0.0,1")
SetRandomCommand=diffuse,color("1.0,0.0,0.0,1.0")
SetExtraCommand=diffuse,color("0.7,0.0,0.0,1")
[GrooveRadar]
#Stream
Label1X=0
Label1Y=-98
#Voltage
Label2X=-120
Label2Y=-20
#Air
Label3X=-100
Label3Y=66
#Frezze
Label4X=100
Label4Y=66
#Chaos
Label5X=110
Label5Y=-20
Label1OnCommand=addx,-100;zoom,1.0;diffuse,color("1,1,1,0");sleep,0.6;linear,0.1;glow,color("1,1,1,1");accelerate,0.3;addx,100;zoom,1;diffuse,color("1,1,1,1");glow,color("1,1,1,0")
Label2OnCommand=addx,-100;zoom,1.0;diffuse,color("1,1,1,0");sleep,0.8;linear,0.1;glow,color("1,1,1,1");accelerate,0.3;addx,100;zoom,1;diffuse,color("1,1,1,1");glow,color("1,1,1,0")
Label3OnCommand=addx,-100;zoom,1.0;diffuse,color("1,1,1,0");sleep,1.0;linear,0.1;glow,color("1,1,1,1");accelerate,0.3;addx,100;zoom,1;diffuse,color("1,1,1,1");glow,color("1,1,1,0")
Label4OnCommand=addx,-100;zoom,1.0;diffuse,color("1,1,1,0");sleep,1.2;linear,0.1;glow,color("1,1,1,1");accelerate,0.3;addx,100;zoom,1;diffuse,color("1,1,1,1");glow,color("1,1,1,0")
Label5OnCommand=addx,-100;zoom,1.0;diffuse,color("1,1,1,0");sleep,1.4;linear,0.1;glow,color("1,1,1,1");accelerate,0.3;addx,100;zoom,1;diffuse,color("1,1,1,1");glow,color("1,1,1,0")
Label1OffCommand=finishtweening;linear,0.5;diffusealpha,0
Label2OffCommand=finishtweening;linear,0.5;diffusealpha,0
Label3OffCommand=finishtweening;linear,0.5;diffusealpha,0
Label4OffCommand=finishtweening;linear,0.5;diffusealpha,0
Label5OffCommand=finishtweening;linear,0.5;diffusealpha,0
[Banner]
ScrollRandom=true
ScrollRoulette=true
[StepsDisplay]
FrameSetCommand=basezoomx,SCREEN_WIDTH/640;
FrameOnCommand=visible,not GAMESTATE:IsDemonstration()
ShowTicks=true
ShowMeter=true
ShowDescription=false
DescriptionX=0
DescriptionY=0
DescriptionOnCommand=
MeterX=40
MeterOnCommand=shadowlength,1;vertalign,top;zoom,0.8;
MeterSetCommand=%function(self,param) \
self:diffuse(CustomDifficultyToColor(param.CustomDifficulty)) \
end
NumTicks=12
MaxTicks=12
TicksX=60
TicksY=0
TicksOnCommand=shadowlength,1;vertalign,top;halign,0;zoom,0.75;
TicksSetCommand=%function(self,param) \
self:diffuse(CustomDifficultyToColorTick(param.CustomDifficulty)) \
if param.Meter > 11 then \
self:diffuseshift():effectcolor1(CustomDifficultyToColorTick(param.CustomDifficulty)):effectcolor2(color "#FFFFFF"):effectperiod(1) \
else \
self:stopeffect() \
end \
end
[StepsDisplaySelMusicP1]
Fallback="StepsDisplay"
[StepsDisplaySelMusicP2]
Fallback="StepsDisplay"
[StepsDisplaySelCourseP1]
Fallback="StepsDisplay"
[StepsDisplaySelCourseP2]
Fallback="StepsDisplay"
[StepsDisplayList]
ItemsSpacingY=22
NumShownItems=5
CapitalizeDifficultyNames=true
MoveCommand=finishtweening;linear,.3
[StepsDisplayListRow]
CapitalizeDifficultyNames=true
ShowDescription=true
DescriptionX=-65
DescriptionY=0
DescriptionOnCommand=halign,1;shadowlength,0;maxwidth,120
DescriptionSetCommand=%function(self,param) \
if param.CustomDifficulty then \
self:diffuse(CustomDifficultyToColorTick(param.CustomDifficulty)) \
self:uppercase( param.CustomDifficulty ~= "Edit" ) \
end \
if param.Steps and param.Steps:IsAnEdit() and param.Steps:GetDescription() == "" then \
self:settext("Untitled") \
end \
end
ShowTicks=true
NumTicks=12
MaxTicks=12
TicksX=104
TicksY=0
TicksOnCommand=shadowlength,1;
TicksSetCommand=%function(self,param) \
if param.CustomDifficulty then \
self:diffuse(CustomDifficultyToColorTick(param.CustomDifficulty)) \
if param.Meter > 11 then \
self:diffuseshift():effectcolor1(CustomDifficultyToColorTick(param.CustomDifficulty)):effectcolor2(color "#FFFFFF"):effectperiod(1) \
else \
self:stopeffect() \
end \
end \
end
ShowMeter=true
MeterX=-22
MeterY=-1
MeterOnCommand=horizalign,left;shadowlength,0;
MeterSetCommand=%function(self,param) if param.CustomDifficulty then self:diffuse(CustomDifficultyToColor(param.CustomDifficulty)) end end
[ModIcon]
TextOnCommand=zoom,0.5;maxwidth,70;uppercase,true;shadowlength,0
CropTextToWidth=32
StopWords="1X,default,Overhead,Off"
[ModIconSelectMusic]
Fallback="ModIcon"
TextX=0
TextY=-1
TextOnCommand=zoom,0.7;maxwidth,90;uppercase,true
[ModIconRowSelectMusic]
Fallback="ModIconRow"
NumModIcons=7
SpacingX=80
SpacingY=0
ModIconMetricsGroup="ModIconSelectMusic"
[ModIconRowSelectMusicP1]
Fallback="ModIconRowSelectMusic"
ModIconMetricsGroup="ModIconSelectMusicP1"
[ModIconRowSelectMusicP2]
Fallback="ModIconRowSelectMusic"
ModIconMetricsGroup="ModIconSelectMusicP2"
[ModIconSelectMusicP1]
Fallback="ModIconSelectMusic"
[ModIconSelectMusicP2]
Fallback="ModIconSelectMusic"
[ScreenSystemLayer]
ShowCreditDisplay=true
CreditsJoinOnly=false
ShowCoinsAndCredits=true
CreditsP1X=SCREEN_LEFT+120
CreditsP1Y=SCREEN_BOTTOM-4
CreditsP1RefreshCreditTextMessageCommand=playcommand,"UpdateText";
CreditsP1CoinInsertedMessageCommand=playcommand,"UpdateText";
CreditsP1CoinInsertedMessageCommand=playcommand,"UpdateText";
CreditsP1PlayerJoinedMessageCommand=playcommand,"UpdateText";
CreditsP1ScreenChangedMessageCommand=playcommand,"UpdateVisible";queuecommand,"On"
CreditsP1OnCommand=
CreditsP1OffCommand=
CreditsP2X=SCREEN_RIGHT-120
CreditsP2Y=SCREEN_BOTTOM-4
CreditsP2RefreshCreditTextMessageCommand=playcommand,"UpdateText";
CreditsP2CoinInsertedMessageCommand=playcommand,"UpdateText";
CreditsP2PlayerJoinedMessageCommand=playcommand,"UpdateText";
CreditsP2ScreenChangedMessageCommand=playcommand,"UpdateVisible";queuecommand,"On"
CreditsP2OnCommand=
CreditsP2OffCommand=
[ScreenWithMenuElements]
ShowHeader=false
HeaderX=
HeaderY=SCREEN_TOP+22
HeaderOnCommand=draworder,97;addy,-44;linear,0.1;addy,44;
HeaderOffCommand=linear,0.1;addy,-44;
ShowFooter=false
FooterX=SCREEN_CENTER_X
FooterY=SCREEN_BOTTOM-16
FooterOnCommand=draworder,97;addy,64;linear,0.1;addy,-64;
FooterOffCommand=linear,0.1;addy,64;
ShowHelp=false
HelpX=SCREEN_CENTER_X
HelpY=SCREEN_BOTTOM-24
HelpOnCommand=zoom,0.45;shadowlength,2;strokecolor,Color("Black");draworder,105;diffuseblink;effectcolor1,color("1,1,1,1");effectcolor2,color("0.5,0.5,0.5,1")
HelpOffCommand=linear,0.175;zoomy,0
TimerX=SCREEN_LEFT+88
TimerY=SCREEN_TOP+22
TimerOnCommand=draworder,98;addy,-44;linear,0.1;addy,44;
TimerOffCommand=linear,0.1;addy,-44;
ShowStyleIcon=false
StyleIconX=SCREEN_LEFT+224
StyleIconY=SCREEN_TOP+26
StyleIconOnCommand=draworder,97;addx,640;spring,0.5;addx,-640
StyleIconOffCommand=bouncebegin,0.5;addx,640;
ShowHelp=false
[MenuTimer]
# todo: fix
MaxStallSeconds=8
Text1OnCommand=stopeffect;stoptweening;shadowlength,0;x,-15;
Text1FormatFunction=function(fSeconds) fSeconds=math.min( 99, math.ceil(fSeconds) ); local digit = math.floor(fSeconds/10); return tostring(digit) end
Text1OffCommand=settext," "
Text2OnCommand=stopeffect;stoptweening;shadowlength,0;x,15;
Text2FormatFunction=function(fSeconds) fSeconds=math.min( 99, math.ceil(fSeconds) ); local digit = math.mod(fSeconds,10); return tostring(digit) end
Text2OffCommand=settext," "
# xxx: is it 10 or is it 5?
WarningBeepStart=5
WarningStart=6
# warning commands rule, not
Warning6Command=stoptweening;sleep,0.8;linear,0.2;zoomx,0
Warning5Command=stoptweening;zoomx,0;linear,0.2;zoomx,1;sleep,0.6;linear,0.2;zoomx,0
Warning4Command=stoptweening;zoomx,0;linear,0.2;zoomx,1;sleep,0.6;linear,0.2;zoomx,0
Warning3Command=stoptweening;zoomx,0;linear,0.2;zoomx,1;sleep,0.6;linear,0.2;zoomx,0
Warning2Command=stoptweening;zoomx,0;linear,0.2;zoomx,1;sleep,0.6;linear,0.2;zoomx,0
Warning1Command=stoptweening;zoomx,0;linear,0.2;zoomx,1;sleep,0.6;linear,0.2;zoomx,0
Warning0Command=stoptweening;linear,0.2;zoomx,1;cropbottom,1;addy,30;linear,0.2;addy,-30;
[MenuTimerNoSound]
Fallback="MenuTimer"
HurryUpTransition=0
WarningBeepStart=0
[HelpDisplay]
# The help display on the menus, and what it does.
# How fast it changes between texts (seconds)
TipShowTime=3.5
# How long each switch takes (seconds)
TipSwitchTime=2
# The Command when its made
TipOnCommand=shadowlength,0;diffuseblink
[ScreenOptions]
ShowHeader=true
ShowFooter=true
ShowHelp=true
NumRowsShown=12
RowPositionTransformFunction=function(self,offsetFromCenter,itemIndex,numItems) \
self:y((SCREEN_CENTER_Y-168)+(32*offsetFromCenter)) \
end
PageOnCommand=y,SCREEN_CENTER_Y;scaletoclipped,SCREEN_WIDTH,SCREEN_HEIGHT
PageOffCommand=
ContainerOnCommand=draworder,-1;addx,-SCREEN_WIDTH;decelerate,0.3;addx,SCREEN_WIDTH
ContainerOffCommand=accelerate,0.3;addx,+640
OptionRowNormalMetricsGroup="OptionRow"
CursorTweenSeconds=0.15
ShowExitRow=true
SeparateExitRow=false
MoreX=
MoreY=
MoreOnCommand=visible,false
MoreExitSelectedP1Command=
MoreExitSelectedP2Command=
MoreExitUnselectedP1Command=
MoreExitUnselectedP2Command=
ExplanationTogetherX=SCREEN_CENTER_X-9999
ExplanationTogetherY=SCREEN_BOTTOM-64
ExplanationP1X=(SCREEN_CENTER_X*0.575)-9999
ExplanationP1Y=SCREEN_BOTTOM-84
ExplanationP2X=(SCREEN_CENTER_X*1.425)-999
ExplanationP2Y=SCREEN_BOTTOM-84
ExplanationP1OnCommand=zoom,0.55;wrapwidthpixels,494;horizalign,left;cropright,1;linear,0.4;cropright,0;diffuse,PlayerColor(PLAYER_1);strokecolor,Color("Black")
ExplanationP2OnCommand=zoom,0.55;wrapwidthpixels,494;horizalign,left;cropright,1;linear,0.4;cropright,0;diffuse,PlayerColor(PLAYER_2);strokecolor,Color("Black")
ExplanationTogetherOnCommand=zoom,0.5;wrapwidthpixels,1140;horizalign,left;cropright,1;linear,0.4;cropright,0;strokecolor,Color("Black")
[OptionsCursor]
LeftX=
LeftY=
LeftOnCommand=halign,1;
MiddleX=
MiddleY=
MiddleOnCommand=
RightX=
RightY=
RightOnCommand=halign,0;
CanGoLeftX=
CanGoLeftY=
CanGoLeftOnCommand=halign,1;
CanGoRightX=
CanGoRightY=
CanGoRightOnCommand=halign,0;
[OptionsCursorP1]
Fallback="OptionsCursor"
LeftX=0
MiddleX=0
RightX=0
LeftY=0
MiddleY=0
RightY=0
[OptionsCursorP2]
Fallback="OptionsCursor"
LeftX=0
MiddleX=0
RightX=0
LeftY=-0
MiddleY=0
RightY=0
[OptionsUnderline]
Fallback="OptionsCursor"
[OptionsUnderlineP1]
Fallback="OptionsUnderline"
LeftX=0
MiddleX=0
RightX=0
LeftY=10
MiddleY=10
RightY=10
[OptionsUnderlineP2]
Fallback="OptionsUnderline"
LeftX=0
MiddleX=0
RightX=0
LeftY=-10
MiddleY=-10
RightY=-10
[OptionRow]
TitleX=SCREEN_CENTER_X-220
TitleGainFocusCommand=stoptweening;stopeffect;diffuse,color("1,0.8,1,1")
TitleLoseFocusCommand=stopeffect;diffuse,color("0.5,0.4,0.5.1")
TitleOnCommand=zoom,0.5;halign,1
FrameX=SCREEN_CENTER_X-232
FrameGainFocusCommand=stoptweening;stopeffect;diffuse,color("1,0.8,1,1")
FrameLoseFocusCommand=stopeffect;diffuse,color("0.5,0.4,0.5.1")
ItemsStartX=SCREEN_CENTER_X-190
ItemsEndX=SCREEN_CENTER_X+310
ItemsGapX=14
ItemsMinBaseZoom=2.5
ItemOnCommand=uppercase,true;shadowlength,0;zoom,0.5;maxwidth,236
ItemsLongRowP1X=SCREEN_CENTER_X-60
ItemsLongRowP2X=SCREEN_CENTER_X+100
ItemsLongRowSharedX=SCREEN_CENTER_X
[ScreenOptionsService]
ShowFooter=false
ShowHelp=true
ShowExitRow=true
SeparateExitRow=false
NumRowsShown=12
RowPositionTransformFunction=function(self,offsetFromCenter,itemIndex,numItems) \
self:y((SCREEN_CENTER_Y-168)+(32*offsetFromCenter)) \
end
ExplanationTogetherX=SCREEN_CENTER_X-250
ExplanationTogetherY=SCREEN_BOTTOM-95
ExplanationTogetherOnCommand=shadowlength,0;zoom,0.5;halign,0;wrapwidthpixels,1000;cropright,1;linear,0.5;cropright,0
ExplanationTogetherOffCommand=stoptweening
[OptionRowService]
Fallback="OptionRow"
ShowUnderlines=false
ShowCursors=true
TitleX=SCREEN_CENTER_X-200
TitleY=
FrameX=SCREEN_CENTER_X-232
FrameGainFocusCommand=stoptweening;stopeffect;diffuse,color("1,0.8,1,1")
FrameLoseFocusCommand=stopeffect;diffuse,color("0.5,0.4,0.5.1")
TitleOnCommand=halign,0;shadowlength,1;maxwidth,600;zoom,0.5
TitleGainFocusCommand=diffuse,color("1,1,1,1");
TitleLoseFocusCommand=diffuse,color("0.334,0.334,0.334,1")
[OptionRowExit]
ItemOnCommand=uppercase,true;zoom,0.5;vertalign,1
[ScreenPlayerOptions]
TimerSeconds=30
LineNames="1,2,3A,3B,4,5,6,7,8,9,10,11,12,13,14,15,16,17"
Line1="lua,ArbitrarySpeedMods()"
# Line1="list,Speed"
Line2="list,Accel"
Line3A="list,EffectsReceptor"
Line3B="list,EffectsArrow"
#
Line4="list,Appearance"
Line5="list,Turn"
Line6="list,Insert"
LineR="list,Remove"
Line7="list,Scroll"
Line8="list,NoteSkins"
Line9="list,Holds"
Line10="list,Mines"
Line11="list,Attacks"
Line12="list,PlayerAutoPlay"
Line13="list,Hide"
Line14="list,Persp"
Line15="lua,OptionRowScreenFilter()"
Line16="list,Steps"
Line17="list,Characters"
#
[ScreenCompany]
Class="ScreenAttract"
Fallback="ScreenAttract"
NextScreen="ScreenLogo"
PrevScreen="ScreenCompany"
TimerMetricsGroup="MenuTimerNoSound"
TimerSeconds=16
ForceTimer=true
TimerStealth=true
PlayMusic=true
[ScreenLogo]
Fallback="ScreenAttract"
NextScreen="ScreenHowToPlay"
PlayMusic=true
TimerSeconds=30
ForceTimer=true
TimerStealth=true
ShowLogo=true
LogoX=SCREEN_CENTER_X
LogoY=SCREEN_CENTER_Y
LogoOnCommand=zoom,0;sleep,0.5;bounceend,0.5;zoom,1;glowshift;effectperiod,2.5;effectcolor1,1,1,1,0.1;effectcolor2,1,1,1,0.3
LogoOffCommand=
[ScreenWarning]
Class="ScreenAttract"
Fallback="ScreenAttract"
NextScreen="ScreenCompany"
PrevScreen="ScreenCompany"
SecondsToShow=10
TimerSeconds=10
ForceTimer=true
TimerStealth=true
[ScreenHowToPlay]
Class="ScreenHowToPlay"
Fallback="ScreenAttract"
NextScreen="ScreenDemonstration"
TimerSeconds=40
ForceTimer=true
TimerStealth=true
TimerMetricsGroup="MenuTimerNoSound"
UseLifeMeterBar=true
LifeMeterBarX=WideScale(SCREEN_CENTER_X-172,SCREEN_CENTER_X-237)
LifeMeterBarY=SCREEN_TOP+25
LifeMeterBarOnCommand=
UseCharacter=true
# XXX: not always Princess Zukin, just mostly.
CharacterName="5th Alice"
CharacterX=SCREEN_CENTER_X+176
CharacterY=-SCREEN_CENTER_Y+60
CharacterOnCommand=valign,1;diffusealpha,1;zoom,20
UsePad=false
PadX=SCREEN_CENTER_X-280
PadY=SCREEN_CENTER_Y+70
PadOnCommand=zoom,15;rotationy,180;sleep,2.0;linear,1.0;rotationy,360;zoom,20;addx,190;addy,80
#
PlayerX=WideScale(SCREEN_CENTER_X-175,SCREEN_CENTER_X-240)
NumW2s=2
NumMisses=6
[ScreenDemonstration]
NextScreen="ScreenWarning"
PrevScreen="ScreenCompany"
DiffucultiesToShow="easy,medium"
PlayMusic=true
#
SecondsToShow=30
[ScreenMusicScroll]
Fallback="ScreenAttract"
NextScreen="ScreenGameOver"
PrevScreen="ScreenGameOver"
PlayMusic=true
[ScreenTitleJoin]
# coin message
CoinMessageX=SCREEN_CENTER_X
CoinMessageY=SCREEN_CENTER_Y+175
CoinMessageOnCommand=draworder,99;diffuseshift;effectcolor1,color("0.5,0.5,0.5,1");effectcolor2,color("1,1,1,1");effectperiod,0.3
CoinMessageOffCommand=
# premium message
PremiumX=SCREEN_CENTER_X
PremiumY=SCREEN_CENTER_Y+95
PremiumOnCommand=
PremiumOffCommand=
FreeplayX=SCREEN_CENTER_X
FreeplayY=SCREEN_CENTER_Y
FreeplayOnCommand=diffuseshift;effectcolor1,color("0.5,0.5,0.5,1");effectcolor2,color("1,1,1,1");effectperiod,1.5
# things from ScreenTitleMenu
ScrollerOnCommand=visible,false
SongsOnCommand=visible,false
VersionOnCommand=visible,false
WarningOnCommand=visible,false
[ScreenTitleMenu]
PrevScreen="ScreenCompany"
NextScreen="ScreenCaution"
ChoiceNames="1,2,3,4,5,6,7"
Choice1="applydefaultoptions;text,GAME START;screen,ScreenCaution"
Choice2="screen,ScreenSelectGame;text,SELECT GAME"
Choice3="screen,ScreenOptionsService;text,OPTIONS"
Choice4="text,EDIT/SYNC SONGS;screen,"..Branch.OptionsEdit()
Choice5="text,EDIT COURSES;screen,"..Branch.OptionsEdit()
Choice6="screen,ScreenJukeboxMenu;text,JUKEBOX"
Choice7="screen,ScreenExit;text,EXIT"
Choice8="screen,ScreenGameOver;text,GameOver"
Choice9="screen,ScreenMusicScroll;text,Music Scroll"
ScrollerX=SCREEN_LEFT+16
ScrollerY=SCREEN_CENTER_Y+170
ScrollerSecondsPerItem=0.5
ScrollerNumItemsToDraw=20
ScrollerTransform=function(self,offset,itemIndex,numItems) self:y(16*(itemIndex-(numItems-1)/2)) end
ShowNumSongs=true
NumSongsX=SCREEN_LEFT+20
NumSongsY=SCREEN_TOP+20
NumSongsOnCommand=horizalign,left;diffuse,0.6,0.6,0.6,1;zoom,0.5;shadowlength,2;playcommand,"Set"
ShowCurrentGametype=true
ShowVersionInfo=true
VersionInfoX=SCREEN_RIGHT-20
VersionInfoY=SCREEN_TOP+20
VersionInfoOnCommand=horizalign,right;diffuse,0.6,0.6,0.6,1;zoom,1;shadowlength,2
ShowLogo=false
LogoX=SCREEN_CENTER_X
LogoY=SCREEN_CENTER_Y
LogoOnCommand=zoom,0;sleep,0.5;bounceend,0.5;zoom,1;glowshift;effectperiod,2.5;effectcolor1,1,1,1,0.1;effectcolor2,1,1,1,0.3
LogoOffCommand=
ShowHelp=true
HelpX=SCREEN_CENTER_X
HelpY=SCREEN_CENTER_Y+200
HelpOnCommand=zoom,0.45;shadowlength,2;strokecolor,Color("Black");draworder,105;diffuseblink;effectcolor1,color("1,1,1,1");effectcolor2,color("0.5,0.5,0.5,1")
HelpOffCommand=linear,0.175;zoomy,0
[ScreenCaution]
Class="ScreenSplash"
Fallback="ScreenSplash"
NextScreen=Branch.AfterCaution()
PrevScreen="ScreenTitleMenu"
AllowStartToSkip=true
ForceTimer=true
TimerStealth=true
TimerSeconds=5
[ScreenSelectProfile]
ShowHeader=true
ShowFooter=true
ShowHelp=true
NextScreen="ScreenProfileLoad"
[ScreenProfileLoad]
Fallback="ScreenSelectProfile"
NextScreen="ScreenSelectStyle"
ShowHeader=false
ShowFooter=false
PlayMusic=false
CodeNames="Start"
CodeStart="Start"
[ScreenProfileSave]
ShowHeader=false
ShowFooter=false
[ScreenProfileSaveSummary]
Fallback="ScreenProfileSave"
NextScreen="ScreenNameEntry"
[ScreenSelectStyle]
ShowHeader=true
ShowFooter=true
ShowHelp=true
TimerSeconds=40
ChoiceNames="1,2,3,4,5"
DefaultChoice="1"
Choice1="style,single;name,Single;screen,ScreenSelectDifficulty"
Choice2="style,solo;name,Solo;screen,ScreenSelectDifficulty"
Choice3="style,versus;name,Versus;screen,ScreenSelectDifficulty"
Choice4="style,couple;name,Couple;screen,ScreenSelectDifficulty"
Choice5="style,double;name,Double;screen,ScreenSelectDifficulty"
ShowScroller=false
ShowIcon=true
PerChoiceIconElement=false
UseIconMetrics=true
IconChoiceSingleX=SCREEN_CENTER_X-128
IconChoiceSingleY=SCREEN_CENTER_Y+40
IconChoiceSingleOnCommand=addy,-640;linear,0.3;addy,640
IconChoiceSingleOffCommand=linear,0.3;addy,-640;
IconChoiceSoloX=SCREEN_CENTER_X+128
IconChoiceSoloY=SCREEN_CENTER_Y+40
IconChoiceSoloOnCommand=addy,-640;linear,0.3;addy,640
IconChoiceSoloOffCommand=linear,0.3;addy,640;
IconChoiceVersusX=SCREEN_CENTER_X-256
IconChoiceVersusY=SCREEN_CENTER_Y-40
IconChoiceVersusOnCommand=addy,640;linear,0.3;addy,-640
IconChoiceVersusOffCommand=linear,0.3;addy,-640;
IconChoiceCoupleX=SCREEN_CENTER_X
IconChoiceCoupleY=SCREEN_CENTER_Y-40
IconChoiceCoupleOnCommand=addy,640;linear,0.3;addy,-640
IconChoiceCoupleOffCommand=linear,0.3;addy,-640;
IconChoiceDoubleX=SCREEN_CENTER_X+256
IconChoiceDoubleY=SCREEN_CENTER_Y-40
IconChoiceDoubleOnCommand=addy,640;linear,0.3;addy,-640
IconChoiceDoubleOffCommand=linear,0.3;addy,-640;
[ScreenSelectDifficulty]
Class="ScreenSelectMaster"
Fallback="ScreenSelectMaster"
PrevScreen="ScreenTitleMenu"
ShowHeader=true
ShowFooter=true
TimerSeconds=40
ShowHelp=true
HelpX=SCREEN_CENTER_X
HelpY=SCREEN_BOTTOM-24
HelpOnCommand=zoom,0.45;shadowlength,2;strokecolor,Color("Black");draworder,105;diffuseblink;effectcolor1,color("1,1,1,1");effectcolor2,color("0.5,0.5,0.5,1")
HelpOffCommand=linear,0.175;zoomy,0
PreSwitchPageSeconds=0.15
PostSwitchPageSeconds=0.15
NumChoicesOnPage1=5
WaitForChildrenBeforeTweeningOut=true
SharedSelection=false
ChoiceNames="1,2,3,4,5,6,7,8,9"
DefaultChoice="1"
Choice1="name,BEGINNER;playmode,regular;difficulty,beginner;screen,ScreenSelectMusic"
Choice2="name,Easy;playmode,regular;difficulty,easy;screen,ScreenSelectMusic"
Choice3="name,Medium;playmode,regular;difficulty,medium;screen,ScreenSelectMusic"
Choice4="name,Hard;playmode,regular;difficulty,hard;screen,ScreenSelectMusic"
Choice5="name,Challenge;playmode,regular;difficulty,challenge;screen,ScreenSelectMusic"
Choice6="name,Nonstop;playmode,nonstop;screen,"..Branch.InstructionsCourse()
Choice7="name,Oni;playmode,oni;screen,"..Branch.InstructionsCourse()
Choice8="name,Endless;playmode,Endless;screen,"..Branch.InstructionsCourse()
Choice9="name,Rave;playmode,Rave;screen,"..Branch.InstructionsNormal()
ShowCursor=true
CursorP1OffsetXFromIcon=-40
CursorP1OffsetYFromIcon=32
CursorP1OnCommand=draworder,50;
CursorP1ChangeCommand=linear,0.165
CursorP2OffsetXFromIcon=40
CursorP2OffsetYFromIcon=32
CursorP2OnCommand=draworder,50
CursorP2ChangeCommand=linear,0.165
ShowIcon=true
PerChoiceIconElement=false
UseIconMetrics=true
IconChoiceBEGINNERX=SCREEN_CENTER_X-224
IconChoiceBEGINNERY=SCREEN_CENTER_Y-88
IconChoiceBEGINNEROnCommand=draworder,20
IconChoiceBEGINNEROffCommand=
IconChoiceBEGINNERSwitchToPage1Command=linear,0.264;addx,SCREEN_WIDTH
IconChoiceBEGINNERSwitchToPage2Command=linear,0.264;addx,-SCREEN_WIDTH
IconChoiceEasyX=SCREEN_CENTER_X-192
IconChoiceEasyY=SCREEN_CENTER_Y+80
IconChoiceEasyOnCommand=draworder,20;
IconChoiceEasyOffCommand=
IconChoiceEasySwitchToPage1Command=linear,0.264;addx,SCREEN_WIDTH
IconChoiceEasySwitchToPage2Command=linear,0.264;addx,-SCREEN_WIDTH
IconChoiceMediumX=SCREEN_CENTER_X+192
IconChoiceMediumY=SCREEN_CENTER_Y-88
IconChoiceMediumOnCommand=draworder,20;
IconChoiceMediumOffCommand=
IconChoiceMediumSwitchToPage1Command=linear,0.264;addx,SCREEN_WIDTH
IconChoiceMediumSwitchToPage2Command=linear,0.264;addx,-SCREEN_WIDTH
IconChoiceHardX=SCREEN_CENTER_X+220
IconChoiceHardY=SCREEN_CENTER_Y+120
IconChoiceHardOnCommand=draworder,20;
IconChoiceHardOffCommand=
IconChoiceHardSwitchToPage1Command=linear,0.264;addx,SCREEN_WIDTH
IconChoiceHardSwitchToPage2Command=linear,0.264;addx,-SCREEN_WIDTH
IconChoiceChallengeX=SCREEN_CENTER_X
IconChoiceChallengeY=SCREEN_CENTER_Y+160
IconChoiceChallengeOnCommand=draworder,20;
IconChoiceChallengeOffCommand=
IconChoiceChallengeSwitchToPage1Command=linear,0.264;addx,SCREEN_WIDTH
IconChoiceChallengeSwitchToPage2Command=linear,0.264;addx,-SCREEN_WIDTH
IconChoiceNonstopX=(SCREEN_CENTER_X*3)-150
IconChoiceNonstopY=SCREEN_CENTER_Y+80
IconChoiceNonstopOnCommand=draworder,20;
IconChoiceNonstopOffCommand=
IconChoiceNonstopSwitchToPage1Command=linear,0.264;addx,SCREEN_WIDTH
IconChoiceNonstopSwitchToPage2Command=linear,0.264;addx,-SCREEN_WIDTH
IconChoiceOniX=(SCREEN_CENTER_X*3)-64
IconChoiceOniY=SCREEN_CENTER_Y-104
IconChoiceOniOnCommand=draworder,20;
IconChoiceOniOffCommand=
IconChoiceOniSwitchToPage1Command=linear,0.264;addx,SCREEN_WIDTH
IconChoiceOniSwitchToPage2Command=linear,0.264;addx,-SCREEN_WIDTH
IconChoiceEndlessX=(SCREEN_CENTER_X*3)+40
IconChoiceEndlessY=SCREEN_CENTER_Y+80
IconChoiceEndlessOnCommand=draworder,20;
IconChoiceEndlessOffCommand=
IconChoiceEndlessSwitchToPage1Command=linear,0.264;addx,SCREEN_WIDTH
IconChoiceEndlessSwitchToPage2Command=linear,0.264;addx,-SCREEN_WIDTH
IconChoiceRaveX=(SCREEN_CENTER_X*3)+154
IconChoiceRaveY=SCREEN_CENTER_Y-104
IconChoiceOnCommand=draworder,20;
IconChoiceRaveOffCommand=
IconChoiceRaveSwitchToPage1Command=linear,0.264;addx,SCREEN_WIDTH
IconChoiceRaveSwitchToPage2Command=linear,0.264;addx,-SCREEN_WIDTH
MorePage1X=SCREEN_CENTER_X+260
MorePage1Y=SCREEN_CENTER_Y
MorePage1OnCommand=draworder,20;diffusealpha,0;linear,0.5;diffusealpha,1
MorePage1OffCommand=linear,0.5;diffusealpha,0;
MorePage1SwitchToPage1Command=linear,0.264;addx,SCREEN_WIDTH
MorePage1SwitchToPage2Command=linear,0.264;addx,-SCREEN_WIDTH
MorePage2X=SCREEN_CENTER_X*3-260
MorePage2Y=SCREEN_CENTER_Y
MorePage2OnCommand=draworder,20;diffusealpha,0;linear,0.5;diffusealpha,1;
MorePage2OffCommand=linear,0.5;diffusealpha,0;