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In SDK 2.32.1, the C# wrapper still doesn't expose the fisheye Kannala Brandt distortion model. Could you add it to Distortion.cs file? In the enum, it would take value 5.
Example:
namespace Intel.RealSense
{
/// <summary>
/// Distortion model: defines how pixel coordinates should be mapped to sensor coordinates.
/// </summary>
public enum Distortion
{
/// <summary> Rectilinear images. No distortion compensation required.</summary>
None = 0,
/// <summary> Equivalent to Brown-Conrady distortion, except that tangential distortion is applied to radially distorted points</summary>
ModifiedBrownConrady = 1,
/// <summary> Equivalent to Brown-Conrady distortion, except undistorts image instead of distorting it</summary>
InverseBrownConrady = 2,
/// <summary> F-Theta fish-eye distortion model</summary>
Ftheta = 3,
/// <summary> Unmodified Brown-Conrady distortion model</summary>
BrownConrady = 4,
FisheyeKannalaBrandt = 5
}
}
The text was updated successfully, but these errors were encountered:
In SDK 2.32.1, the C# wrapper still doesn't expose the fisheye Kannala Brandt distortion model. Could you add it to
Distortion.cs
file? In the enum, it would take value 5.Example:
The text was updated successfully, but these errors were encountered: