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GGJ.userprefs
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GGJ.userprefs
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<Properties>
<MonoDevelop.Ide.Workspace ActiveConfiguration="Debug" />
<MonoDevelop.Ide.Workbench ActiveDocument="Assets\Code\DoorAudio.cs">
<Files>
<File FileName="Assets\Code\DoorAudio.cs" Line="10" Column="29" />
<File FileName="Assets\Code\EnemyCode.cs" Line="1" Column="1" />
<File FileName="Assets\Code\Ending.cs" Line="1" Column="1" />
<File FileName="Assets\Code\TombTrigger.cs" Line="1" Column="1" />
<File FileName="Assets\Code\VoiceTrigger.cs" Line="1" Column="1" />
<File FileName="Assets\Code\TorchTrigger.cs" Line="1" Column="1" />
<File FileName="Assets\Code\ShovelTrigger.cs" Line="1" Column="1" />
<File FileName="Assets\Code\PaperControl.cs" Line="1" Column="1" />
<File FileName="Assets\Code\WallControl.cs" Line="1" Column="1" />
<File FileName="Assets\Code\GameLogic.cs" Line="1" Column="1" />
<File FileName="Assets\Code\EndingControl.cs" Line="1" Column="1" />
<File FileName="Assets\Code\VillageEnding.cs" Line="1" Column="1" />
</Files>
</MonoDevelop.Ide.Workbench>
<MonoDevelop.Ide.DebuggingService.Breakpoints>
<BreakpointStore />
</MonoDevelop.Ide.DebuggingService.Breakpoints>
<MonoDevelop.Ide.DebuggingService.PinnedWatches />
</Properties>