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[Bug]: Public roads don't connect to town roads from a different GRF #797
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I can't reproduce this and there does not seem to be a "Improved Asphalt Road" road type in U&RaTT 1.1. Can you be more specific about what configuration you're using to get this problem? |
Using two incompatible road sets like this fundamentally seems like not a good idea. Given that the two sets are functionally overlapping, could I suggest that you just pick one to use. |
Not a good idea, yes. But I expected this use case to work. |
In general, you must either use the road type for the connection that already exists on the tile or one that is marked as compatible on the code side. As the two road types originate from different GRFs, it is not very likely that they are inherently compatible. You can use the town road type from U&Ratt to connect to the PolRoad road on the adjacent tile but I don't know if the town in itself sees the "external" road to connect with it. |
Version of OpenTTD
jgrpp-0.63.3, U&RaTT 1.1, Polroad 55
Expected result
Public roads from one GRF should connect to town roads of a different GRF, especially on the sides.
Actual result
Public roads do not connect to straight town roads if their ends do not meet.
Steps to reproduce
The above screenshot uses U&RaTT 1.1 and Polroad 55. Town roads are "Improved Asphalt Road" from U&R, and public roads are "Highway" from Polroad.
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