-
Notifications
You must be signed in to change notification settings - Fork 0
/
Copy pathCupheadArchipelago.csproj
54 lines (48 loc) · 2.3 KB
/
CupheadArchipelago.csproj
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>net35</TargetFramework>
<AssemblyName>CupheadArchipelago</AssemblyName>
<Description>Cuphead Archipelago Mod</Description>
<Version>0.1.1-preview02h</Version>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<LangVersion>latest</LangVersion>
<RestorePackagesWithLockFile>true</RestorePackagesWithLockFile>
<TreatWarningsAsErrors>false</TreatWarningsAsErrors>
<DefaultItemExcludes>$(DefaultItemExcludes);ref/**;Excluded/**;Exclude/**;Restricted/**;excluded/**;exclude/**;restricted/**;Templates/**</DefaultItemExcludes>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="Archipelago.MultiClient.Net" Version="6.5.*" />
<PackageReference Include="BepInEx.Analyzers" Version="1.*" PrivateAssets="all" />
<PackageReference Include="BepInEx.Core" Version="5.*" />
<PackageReference Include="BepInEx.PluginInfoProps" Version="1.*" />
<PackageReference Include="UnityEngine.Modules" Version="2017.4.9" IncludeAssets="compile" />
</ItemGroup>
<ItemGroup Condition="'$(TargetFramework.TrimEnd(`0123456789`))' == 'net'">
<PackageReference Include="Microsoft.NETFramework.ReferenceAssemblies" Version="1.0.3" PrivateAssets="all" />
</ItemGroup>
<ItemGroup>
<None Update="README.md" CopyToOutputDirectory="Always" />
<None Update="LICENSE.txt" CopyToOutputDirectory="Always" />
<None Update="NOTICE.txt" CopyToOutputDirectory="Always" />
<None Update="LICENSE.3rd-party.txt" CopyToOutputDirectory="Always" />
</ItemGroup>
<Target Name="ReplaceWebsocketSharp" AfterTargets="Build">
<Delete Files="$(OutputPath)websocket-sharp.dll" />
<Copy SourceFiles="$(ProjectDir)ref/websocket-sharp.dll" DestinationFolder="$(OutputPath)" />
<Copy SourceFiles="$(ProjectDir)ref/c-wspp.dll" DestinationFolder="$(OutputPath)" />
</Target>
<ItemGroup>
<Reference Include="Assembly-CSharp">
<HintPath>.\ref\Assembly-CSharp.dll</HintPath>
<Private>false</Private>
</Reference>
<Reference Include="UnityEngine">
<HintPath>.\ref\UnityEngine.dll</HintPath>
<Private>false</Private>
</Reference>
<Reference Include="UnityEngine.UI">
<HintPath>.\ref\UnityEngine.UI.dll</HintPath>
<Private>false</Private>
</Reference>
</ItemGroup>
</Project>