diff --git a/source/SyncPositionSystem.cs b/source/SyncPositionSystem.cs index a264d0f..fed1fd5 100644 --- a/source/SyncPositionSystem.cs +++ b/source/SyncPositionSystem.cs @@ -522,7 +522,7 @@ internal void ClientHandleNetworkPositionMessage(NetworkPositionMessage msg) if (ServerActive) return; - using (PooledNetworkReader reader = NetworkReaderPool.GetReader(msg.payload)) + using (PooledNetworkReader reader = NetworkReaderPool.GetReader(msg.payload, null)) { float time = packer.UnpackTime(reader); @@ -546,7 +546,7 @@ internal void ClientHandleNetworkPositionMessage(NetworkPositionMessage msg) /// internal void ServerHandleNetworkPositionMessage(INetworkPlayer _, NetworkPositionSingleMessage msg) { - using (PooledNetworkReader reader = NetworkReaderPool.GetReader(msg.payload)) + using (PooledNetworkReader reader = NetworkReaderPool.GetReader(msg.payload, null)) { //float time = packer.UnpackTime(reader); packer.UnpackNext(reader, out uint id, out Vector3 pos, out Quaternion rot);