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Location based AR support #85

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martinloretzzz opened this issue Jul 4, 2019 · 5 comments
Open

Location based AR support #85

martinloretzzz opened this issue Jul 4, 2019 · 5 comments
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long term question Further information is requested

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@martinloretzzz
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Location based tracking with gps position and device orientation

Likely it will only be usefull if the target position is further away than 25-50m, but it opens a lot of new possibilitys like some navigation or geosearch apps

There is an experiment in ar.js:
https://github.com/ARjs-org/location-based-ar

I will make some experiments next week

@nicolocarpignoli
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nicolocarpignoli commented Jul 4, 2019

Hi, I have recently found that project too but never run it. Let us know if it's working (I see it uses 0.6.1 version of aframe that is obsolete but maybe it is still working)

@martinloretzzz
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martinloretzzz commented Jul 14, 2019

I wrote a location based ar lib:
https://github.com/0b01001101/locationar

@JamesLMilner JamesLMilner added long term question Further information is requested labels Jul 29, 2019
@JamesLMilner
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I noticed @nicolocarpignoli released https://github.com/nicolocarpignoli/GeoAR.js. I wonder if it would be possible to compile this into the library and expose it with our API for Three.js? Unfortunately I don't have the time allocation to do this right now, but it's an idea to put out there if anyone is interested.

@kalwalt
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kalwalt commented Jan 19, 2020

Hi @JamesLMilner ! Locatation based AR is now in a feature inside Ar.js, It is based on the @nicolocarpignoli https://github.com/nicolocarpignoli/GeoAR.js maybe he can help you in some way.

@nicolocarpignoli
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Hi everybody!

As for now, the location-based feature of AR.js is only a-frame side.
Should not be difficult to port it on three.js, so @JamesLMilner with a bit of work should be possible :)

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