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When creating a Group from a Mesh selection, set the Group's name to be the same as the Mesh's #1985

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Hiiamwilliam opened this issue Aug 2, 2023 · 0 comments

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@Hiiamwilliam
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Detailed description of your suggestion

Since Groups need to be clearly named for organization + Animation purposes, I never leave the default name "bone". Which means every Group needs to be renamed. Considering I might have created (and renamed) Meshes, creating a Group from them means I need to do a rename action again.

Thus, the suggestion is to, when performing the Group Elements action, set the newly created Group name to be the same as the last selected Mesh from the selection.

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