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Moving bones in rotated Local Space #2205

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jbrimstone321 opened this issue Feb 21, 2024 · 0 comments
Closed

Moving bones in rotated Local Space #2205

jbrimstone321 opened this issue Feb 21, 2024 · 0 comments

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@jbrimstone321
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What are you trying to do, and what do you expect to happen?

trying to move my bones in the direction of my rotations.

What happens instead?

the gizmo for moving bones fails to update it's orientation it seems so it remains oriented to global space even after changing to Local and Bone space respectively. Issue remains across blockbench versions since using an out of date version did not fix it. a clean installation of 4.9.3 version also has the problem present on new projects created.

Video of the issue in my personal installation: https://www.youtube.com/watch?v=j-DqsHTZ1Nc

Video of the issue being replicated on a fresh clean installation of 4.9.3: https://www.youtube.com/watch?v=slEVMR8_uLI

I have also confirmed with a friend of mine his 4.9.3 installation works as intended so it could be an issue with my system, one I am however not sure how to fix myself. Any advice is appreciated and thanks!

Model format in which the issue occurs

all formats

Blockbench variant

Program

Blockbench version

was replicated from 4.9.4 all the way to 4.9.0

Operating System

Windows

Installed Blockbench plugins

Doesn't appear to be affected by plugins due to its presence even on fresh installations. I did manually uninstall all of my plugins trying to troubleshoot and still didn't work as intented.

@JannisX11 JannisX11 changed the title "Local space" and "Bone space" position/move gizmos not updating for bones. Moving bones in rotated Local Space Mar 3, 2024
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