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simple-countdown-timer.lua
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--[[
Simple Countdown Timer: A visibility controlled text timer countdown.
--]]
-- obs values
obs = obslua
hotkey_id = obs.OBS_INVALID_HOTKEY_ID
-- user values
duration = nil
final_text = nil
source_name = nil
-- internal values
remaining = 0
activated = false
previous_text = nil
-- Function to set the time text
function set_time_text()
local text = final_text
if remaining > 0 then
local seconds = math.floor(remaining % 60)
local total_minutes = math.floor(remaining / 60)
local minutes = math.floor(total_minutes % 60)
local hours = math.floor(total_minutes / 60)
if hours > 0 then
text = string.format("%02d:%02d:%02d", hours, minutes, seconds)
else
text = string.format("%02d:%02d", minutes, seconds)
end
end
if text ~= previous_text then
local source = obs.obs_get_source_by_name(source_name)
if source ~= nil then
local settings = obs.obs_data_create()
obs.obs_data_set_string(settings, "text", text)
obs.obs_source_update(source, settings)
obs.obs_data_release(settings)
obs.obs_source_release(source)
end
previous_text = text
end
end
function timer_callback()
remaining = remaining - 1
if remaining < 0 then
remaining = 0
obs.remove_current_callback()
end
set_time_text()
end
function activate(activating)
if activated == activating then
return
end
activated = activating
if activating then
remaining = duration
set_time_text()
obs.timer_add(timer_callback, 1000) -- once per second
else
obs.timer_remove(timer_callback)
end
end
-- Called when a source is activated/deactivated
function activate_signal(cd, activating)
local source = obs.calldata_source(cd, "source")
if source ~= nil then
local name = obs.obs_source_get_name(source)
if (name == source_name) then
activate(activating)
end
end
end
function source_activated(cd)
activate_signal(cd, true)
end
function source_deactivated(cd)
activate_signal(cd, false)
end
function reset(pressed)
if not pressed then
return
end
activate(false)
local source = obs.obs_get_source_by_name(source_name)
if source ~= nil then
local active = obs.obs_source_active(source)
obs.obs_source_release(source)
activate(active)
end
end
function reset_button_clicked(props, p)
reset(true)
end
function script_properties()
local props = obs.obs_properties_create()
obs.obs_properties_add_int(props, "duration", "Duration (Minutes)", 1, 600, 1)
obs.obs_properties_add_text(props, "final_text", "Final Text", obs.OBS_TEXT_DEFAULT)
local p = obs.obs_properties_add_list(props, "source", "Text Source", obs.OBS_COMBO_TYPE_EDITABLE, obs.OBS_COMBO_FORMAT_STRING)
local sources = obs.obs_enum_sources()
if sources ~= nil then
for _, source in ipairs(sources) do
source_id = obs.obs_source_get_id(source)
if source_id == "text_gdiplus" or source_id == "text_gdiplus_v2" then
local name = obs.obs_source_get_name(source)
obs.obs_property_list_add_string(p, name, name)
end
end
end
obs.source_list_release(sources)
obs.obs_properties_add_button(props, "reset_button", "Reset Countdown", reset_button_clicked)
return props
end
function script_description()
return "Makes a text source start a countdown timer when it becomes visible."
end
function script_update(settings)
activate(false)
duration = obs.obs_data_get_int(settings, "duration") * 60
final_text = obs.obs_data_get_string(settings, "final_text")
source_name = obs.obs_data_get_string(settings, "source")
reset(true)
end
function script_defaults(settings)
obs.obs_data_set_default_int(settings, "duration", 10)
obs.obs_data_set_default_string(settings, "final_text", "Starting Soon!™")
end
function script_save(settings)
local hotkey_save_array = obs.obs_hotkey_save(hotkey_id)
obs.obs_data_set_array(settings, "reset_countdown", hotkey_save_array)
obs.obs_data_array_release(hotkey_save_array)
end
function script_load(settings)
local sh = obs.obs_get_signal_handler()
obs.signal_handler_connect(sh, "source_activate", source_activated)
obs.signal_handler_connect(sh, "source_deactivate", source_deactivated)
hotkey_id = obs.obs_hotkey_register_frontend("reset_countdown", "Reset Countdown", reset)
local hotkey_save_array = obs.obs_data_get_array(settings, "reset_countdown")
obs.obs_hotkey_load(hotkey_id, hotkey_save_array)
obs.obs_data_array_release(hotkey_save_array)
end