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Preset支持_QueueOffset #16
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Offset的意义是啥? |
假如一个shader的queue可能是Geometry-100,也可能是Transparent-100 但现在切换预设的时候,只能切换到Gemmetry或Transparent的preset;即使手动调了值,切换配置的时候也会被覆盖,就需要手动再指定一遍 再者基于现有的preset体系,创建一套新的preset配置也能实现,但为这么个功能就创建一个preset是否太浪费 PS:若是我理解有误的话就关掉吧 |
这种情况是希望把Offset作为单独的参数设为-100, 且不添加到preset中, 以实现Geometry或Transparent都带-100的偏移? |
是的 抱歉放假没看github,才看到消息 |
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