(loot from battles, reward from quest etc)
Roll oracle dice and adjust for the rank of foe/quest etc:
Rank | Adjust |
---|---|
Troublesome | -30 |
Dangerous | -15 |
Formidable | 0 |
Extreme | +45 |
Epic | +60 |
If your score (roll+adjust) is negative, there is no loot for you.
If the score (roll+adjust) is larger than 100, roll again
Roll+Adjust | Probability | Weapon | Type | Use |
---|---|---|---|---|
1-30 | 0.3 | Staff | simple | two hands |
31-40 | 0.1 | Dagger / Knife | simple | one hand |
41-55 | 0.15 | Shield | simple | one hand |
56-70 | 0.15 | Armour | wearable | wearable |
71-75 | 0.05 | Sling | deadly | two hands |
76-80 | 0.05 | Mighty Hammer | deadly | two hands |
81-85 | 0.05 | Bow | deadly | two hands |
86-90 | 0.05 | Axe | deadly | one or two hands |
91-95 | 0.05 | Spear | deadly | one or two hands |
96-00 | 0.05 | Sword | deadly | one or two hands |