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Enable travis-ci #15

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anodium opened this issue Apr 23, 2017 · 1 comment
Open

Enable travis-ci #15

anodium opened this issue Apr 23, 2017 · 1 comment

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@anodium
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anodium commented Apr 23, 2017

The title says it all; why not setup Travis on this repo? Then we could have automated builds for everything we merge in. It's also free for open source projects. Though we might have to solve #2 first.

@anodium anodium changed the title Enable travis-ci for the project Enable travis-ci Apr 23, 2017
@JayFoxRox
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Long term: yes; but ideally we should have actual gameplay / logic first.

Also travis clones the repo every time (and I don't think our workflow is fast enough for the travis cache either). So we should also split data and code repositories using a data-submodule.

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