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GuessTheNumber.py
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GuessTheNumber.py
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# template for "Guess the number" mini-project
# input will come from buttons and an input field
# all output for the game will be printed in the console
import simplegui
from random import randrange
# initialize global variables used in your code
num_range = 100
secret_number = randrange(100);
guess_left = 7
# helper function to start and restart the game
def new_game():
global secret_number, guess_left
secret_number = randrange(num_range)
if num_range == 100:
guess_left = 7
if num_range == 1000:
guess_left = 10
print "New game: Range is from 0 to", num_range
print "Number of remaining guesses is", guess_left
print
# define event handlers for control panel
def range100():
# button that changes range to range [0,100) and restarts
global num_range
num_range = 100
new_game()
def range1000():
# button that changes range to range [0,1000) and restarts
global num_range, guess_left
num_range = 1000
new_game()
def input_guess(guess):
# main game logic goes here
global guess_left
guess_left -= 1
number_guess = int(guess)
print "Guess was", number_guess
print "Number of remaining guesses is", guess_left
if number_guess == secret_number:
print "Congratulations! You've got the right number!"
print
new_game()
elif number_guess < secret_number:
print "Higher"
print
else:
print "Lower"
print
if guess_left == 0:
print "You've run out of guesses. You lose!"
print "The right number is", secret_number
print
new_game()
# create frame
frame = simplegui.create_frame("Guess the number", 200, 200)
# register event handlers for control elements
frame.add_button("Range: 0 - 100", range100, 200)
frame.add_button("Range: 0 - 1000", range1000, 200)
frame.add_input("Enter a guess", input_guess, 200)
# call new_game and start frame
new_game()
frame.start();
# always remember to check your completed program against the grading rubric