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Don't overwrite schedules when adding plugin #236

Merged
merged 1 commit into from
Nov 10, 2023

Commits on Nov 10, 2023

  1. Don't overwrite schedules when adding plugin

    If user systems were added to any of the physics schedules (e.g.
    `PostProcessCollisions`) before `PhysicsPlugins` are added, the
    schedules would be replaced when adding `PhysicsPlugins`, effectively
    ignoring the user's system.
    
    ```rust
    app
        .add_system(PostProcessColllisions, filter_collisions)
        .add_plugins(PhysicsPlugins);
    ```
    
    Solve it by using `edit_schedule` instead of `add_schedule`.
    johanhelsing committed Nov 10, 2023
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