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index.html
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index.html
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<!doctype html>
<html lang="en" xmlns:fb="https://www.facebook.com/2008/fbml">
<head>
<title>GL Invasion</title>
<meta charset="utf-8">
<meta name="viewport" content="width=device-width, user-scalable=no, minimum-scale=1.0, maximum-scale=1.0">
<style>
body {
color: #e2e2e2;
font-size: 13px;
text-align: left;
font-weight: bold;
background-color: #000;
margin: 0px;
overflow: hidden;
}
#container {
position: absolute;
left: 50%;
top: 50%;
height: 100%; max-height: 800px
}
</style>
</head>
<body>
<div id="container" />
<script src="libs/three.js"></script>
<script src="js/ShaderExtras.js"></script>
<script src="js/Detector.js"></script>
<script src="js/RequestAnimationFrame.js"></script>
<script src="js/Stats.js"></script>
<script src="js/Timer.js"></script>
<script src="js/AnimUtils.js"></script>
<script src="js/AnimVar.js"></script>
<script src="js/Path.js"></script>
<script src="js/Tween.js"></script>
<script src="js/Font.js"></script>
<script src="js/SpriteSeq.js"></script>
<script src="js/SpriteAtlas.js"></script>
<script src="js/SpriteBatch.js"></script>
<script src="js/Loader.js"></script>
<script src="js/Loading.js"></script>
<script src="js/Globals.js"></script>
<script src="js/GLHud.js"></script>
<!-- Gui -->
<script src="js/gui/Gui.js"></script>
<script src="js/gui/Control.js"></script>
<script src="js/gui/ScreenMain.js"></script>
<script src="js/gui/ScreenGame.js"></script>
<!-- Game -->
<script src="js/game/App.js"></script>
<script src="js/game/Game.js"></script>
<script src="js/game/World.js"></script>
<script src="js/game/Module.js"></script>
<script src="js/game/ModuleManager.js"></script>
<script src="js/game/MMapManager.js"></script>
<script src="js/game/MPlayerController.js"></script>
<script src="js/game/MEntityManager.js"></script>
<script src="js/game/MScoreManager.js"></script>
<script src="js/game/Shape.js"></script>
<script src="js/game/ShapeCircle.js"></script>
<script src="js/game/ShapePolygon.js"></script>
<script src="js/game/Sprite.js"></script>
<script src="js/game/Entity.js"></script>
<script src="js/game/Actions.js"></script>
<script src="js/game/AnimLabel.js"></script>
<!-- Resources -->
<script src="js/resources/Fonts.js"></script>
<script src="js/resources/Textures.js"></script>
<script src="js/resources/Sprites.js"></script>
<script src="js/resources/Sounds.js"></script>
<script src="js/resources/Explosions.js"></script>
<script src="js/resources/Decals.js"></script>
<script src="js/resources/Bullets.js"></script>
<script src="js/resources/Powers.js"></script>
<!-- Entities -->
<script src="js/resources/EntityOverlayText.js"></script>
<script src="js/resources/EntityOverlaySprite.js"></script>
<script src="js/resources/EntityOverlayLaser.js"></script>
<script src="js/resources/EntityShip.js"></script>
<script src="js/resources/EntitySprite.js"></script>
<script src="js/resources/EntityBullet.js"></script>
<script src="js/resources/EntityPower.js"></script>
<script src="js/resources/EntityPoints.js"></script>
<script src="js/resources/EntityEnemyStd.js"></script>
<script src="js/resources/EntityEnemyTank.js"></script>
<script src="js/resources/EntityEnemyBoss.js"></script>
<script src="js/resources/ActionsEnemy.js"></script>
<script src="js/resources/ActionsBoss1.js"></script>
<script src="js/resources/Enemies.js"></script>
<script src="js/resources/Level1.js"></script>
<script src="js/resources/Overlays.js"></script>
<!-- Effects -->
<script src="js/game/FXWater.js"></script>
<script>
var app;
var settings = {
container: document.getElementById('container'),
window: { w: APP_W, h: APP_H },
friends: [],
};
// Start!
if (!Detector.webgl)
Detector.addGetWebGLMessage();
else {
app = new App(settings);
app.start();
}
</script>
<script type="text/javascript">
var _gaq = _gaq || [];
_gaq.push(['_setAccount', 'UA-33258922-1']);
_gaq.push(['_trackPageview']);
(function() {
var ga = document.createElement('script'); ga.type = 'text/javascript'; ga.async = true;
ga.src = ('https:' == document.location.protocol ? 'https://ssl' : 'http://www') + '.google-analytics.com/ga.js';
var s = document.getElementsByTagName('script')[0]; s.parentNode.insertBefore(ga, s);
})();
</script>
</body>
</html>