Create dialogs, characters and scenes to display conversations in your Godot games.
Dialogic 2.0 is a major rewrite of the plugin including many compatibility-breaking changes. It is currently developed exclusively for Godot 4 and requires at least Godot 4.1.
If you are looking for the Godot 3.5 version you can find it here.
Follow the installation instructions on our Getting Started documentation.
Dialogic comes with an auto-updater so you can install future versions right from within the plugin.
As the plugin is still in alpha state, only limited documentation is available. However you can read all the existing documentation here: Dialogic Documentation
Dialogic uses Unit Tests to ensure specific parts function as expected. These tests run on every git push and pull request. The framework to do these tests is called gdUnit4 and our tests reside in the addons/dialogic/Tests/Unit path. We recommend installing the gdUnit4
add-on from the AssetLib
, with this add-on, you can run tests locally.
To get started, take a look at the existing files in the path and read the documentation to create your first test.
Made by Emilio Coppola and Jowan-Spooner.
Contributors: zaknafean, thebardsrc, and more!.
Special thanks: Arnaud, AnidemDex, ellogwen, Tim Krief, Toen, Òscar, Francisco Presencia, M7mdKady14.
Thank you to all my Patreons and Github sponsors for making this possible!
This project is licensed under the terms of the MIT license.