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The alternative does not work for my use-case, or at least, I don't think so. This is related to #87, where the idea is that I have some images that need to be tiled together with some overlaps, and I want to mortar() together views of the original images, without needing to allocate a new array.
I'm currently getting around this by making a vector of 2D arrays, one for each layer, but it would be nice to be able to have a 3D blocked array instead. If there's a different way to use the BlockedArray() constructor for a group of existing 3D arrays, I'm happy to learn of it - all of my attempts have seemed to concatenate / copy the original arrays
The docstring for
mortar()
showsBut I can't figure out how to use this. Here's what I expected to work:
I was expecting this to produce the equivalent of
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