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.gitignore
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.gitignore
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#
# ignore settings for Xcode
#
build/
*.pbxuser
!default.pbxuser
*.mode1v3
!default.mode1v3
*.mode2v3
!default.mode2v3
*.perspectivev3
!default.perspectivev3
xcuserdata
*.xccheckout
*.moved-aside
DerivedData
#
# ignore settings for VisualStudio
#
# Build results
[Dd]ebug/
[Dd]ebugPublic/
#[Rr]elease/
#[Rr]eleases/
#x64/
x86/
bld/
[Bb]in/
[Oo]bj/
#*.cs
*.tt
*.db
*.asm
*.cxx
*.suo
*.obj
*.sdf
#*.bin
#*.pdb
#*.dll
#*.lib
*.exe
*.spv
*.dat
*.log
*.exp
*.ilk
*.map
*.idb
*.ncb
*.htm
*.dep
*.pch
*.rsp
*.bsc
*.sbr
*.res
*.ipa
*.libs
*.user
*.tlog
*.json
*.ipch
*.hmap
*.ipdb
*.iobj
*.cache
*.ib_tag
*.opendb
*.opensdf
*.manifest
*.DS_Store
*.userprefs
*.xcuserstate
*.sln.docstates
*.lastbuildstate
*.unsuccessfulbuild
# Ignore auxiliary output from Doxygen and Sphinx
doc/xml
doc/html
# script language
sdk/dCompilerKit/dNewtonLua/dNewtonLuaParcer.cpp.txt
sdk/dCompilerKit/dVirtualAssembler/dAssemblerParser.cpp.txt
sdk/dCompilerKit/dLittleScriptLanguage/dLittleScriptParser.cpp.txt
# Clang/CCLS cache for LSP servers as well as Emacs specific files.
*/.ccls-cache/
*/.projectile
# Unreal engine filters
.vs
.vsconfig
*.recipe
vc143.pdb
*/Saved
*/Intermediate
*/Binaries/Win64
*/DerivedDataCache
NewtonSandbox/NewtonSandbox.sln
NewtonSandbox/Plugins/newton/Binaries/Win64
#NewtonSandbox/Plugins/newton/Source/ThirdParty/newtonLibrary/x64
#NewtonSandbox/Plugins/newton/Source/ThirdParty/newtonLibrary/ExampleLibrary/x64