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singleappmanager.cpp
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singleappmanager.cpp
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/********************************************
**
** MIT License
**
** Copyright (c) 2017 JustCode Justyna Kulinska
**
** Permission is hereby granted, free of charge, to any person obtaining a copy
** of this software and associated documentation files (the "Software"), to deal
** in the Software without restriction, including without limitation the rights
** to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
** copies of the Software, and to permit persons to whom the Software is
** furnished to do so, subject to the following conditions:
**
** The above copyright notice and this permission notice shall be included in all
** copies or substantial portions of the Software.
**
** THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
** IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
** FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
** AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
** LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
** OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
** SOFTWARE.
**
********************************************/
#include "singleappmanager.h"
#include <QLocalSocket>
#include <QCoreApplication>
const QLatin1String SingleAppManager::sc_serverNameTemplate = QLatin1String("%1_SINGLE-APP-SERVER");
const QLatin1String SingleAppManager::sc_pingCommand = QLatin1String("PING!");
SingleAppManager::SingleAppManager(QObject *parent)
: QObject(parent),
m_serverName(QString(sc_serverNameTemplate).arg(QCoreApplication::instance()->applicationName()) )
{
// init connections
connect(&m_server, &QLocalServer::newConnection, [this]() {
while (m_server.hasPendingConnections()) {
auto connection = m_server.nextPendingConnection();
connect(connection, &QLocalSocket::readyRead,
this, [this, connection] () { checkPing(connection); });
}
});
}
SingleAppManager::~SingleAppManager()
{}
SingleAppManager &SingleAppManager::instance()
{
static SingleAppManager instance;
return instance;
}
bool SingleAppManager::tryRun()
{
return instance().canRun();
}
bool SingleAppManager::canRun()
{
if (isAnotherRunned()) // check for windows
return false;
if (!createServer())
return false;
return true;
}
bool SingleAppManager::isAnotherRunned()
{
QLocalSocket testSocket;
testSocket.connectToServer(m_serverName, QLocalSocket::WriteOnly);
auto connected = testSocket.waitForConnected();
if (connected) {
// write ping to another instance
testSocket.write(sc_pingCommand.data());
testSocket.waitForBytesWritten();
testSocket.disconnectFromServer();
testSocket.waitForDisconnected(); // this line is causing an error on the output, see (QTBUG-50711)
return true;
}
return false;
}
bool SingleAppManager::createServer()
{
auto success = m_server.listen(m_serverName);
if (!success &&
m_server.serverError() == QAbstractSocket::AddressInUseError) {
QLocalServer::removeServer(m_serverName);
success = m_server.listen(m_serverName);
}
return success;
}
void SingleAppManager::checkPing(QLocalSocket *socket)
{
Q_ASSERT(socket);
if (!socket) {
qWarning() << "Cannot check ping for an null socket instance!";
return;
}
auto readedData = socket->readAll();
if (readedData.startsWith(sc_pingCommand.data())) {
emit anotherAppStarted();
}
socket->deleteLater();
}