From 508eedc2b855c8f63b0f306bddedb5a3974d1ee2 Mon Sep 17 00:00:00 2001 From: KARPED1EM Date: Mon, 15 May 2023 13:17:52 +0800 Subject: [PATCH] Update Version --- Resources/ModNews/English/TOHE.v.2.3.5.txt | 74 ++++++++++++++++++++ Resources/ModNews/SChinese/TOHE.v.2.3.5.txt | 76 +++++++++++++++++++++ main.cs | 2 +- 3 files changed, 151 insertions(+), 1 deletion(-) create mode 100644 Resources/ModNews/English/TOHE.v.2.3.5.txt create mode 100644 Resources/ModNews/SChinese/TOHE.v.2.3.5.txt diff --git a/Resources/ModNews/English/TOHE.v.2.3.5.txt b/Resources/ModNews/English/TOHE.v.2.3.5.txt new file mode 100644 index 000000000..d8d9979b4 --- /dev/null +++ b/Resources/ModNews/English/TOHE.v.2.3.5.txt @@ -0,0 +1,74 @@ +#Number:100042 +#Title:TownOfHostEdited v2.3.5 +#SubTitle:★★★★Waiting for TOH update★★★★ +#ShortTitle:★TOHE v2.3.5 +#Date:2023-5-15T00:00:00Z +#----------------------------- +I hope this is the last version before the TOH update + + +## Base +- Base on TOH v4.1.2 + +## Fix +- Fixed the bug that in-game update often causes the game to crash +- Fixed the bug that judged by Judge, guessed by Guesser, and revenged by Mafia on meeting will cause lovers to suicide not immediately but after the meeting +- Fixed the bug that resets the Jackal's kill cooldown when the Jackal kills someone +- Fixed the bug that Jackals can win by sabotage after death +- Fixed the bug that players who died on meeting may keep flashing in the mod +- Fixed the bug that Medium sometimes connect with themselves +- Fixed the bug that Medium create connections with Hacker targets or Paranoid +- Fixed the bug that after the Detective is hacked by the Hacker, the skills will be applied to himself +- Fixed the bug that Mad Guesser has no crew in the UI +- Fixed the bug that The Guesser will definitely suicide when he guesses some roles +- Fixed the bug that some values in the settings panel may have too many decimals +- Fixed the bug that The option for whether the Guessere can guess the Snitch who completed the tasks is invalid +- Fixed the bug that the HUD prompt text format of some roles on mod is wrong +- Fixed the bug that the task text in the task panel disappears after the crew dies +- Fixed the bug that The task panel does not display the sabotage after the imp dies +- Fixed the bug that expelled players quitting the game before the end of the meeting will cause some players' role names to be exposed +- Fixed the bug that the number of bullets of the Quick Shooter may be less than 0 +- Fixed the bug that HUD text may be shown in meetings +- Fixed the bug that the Stealer prompt will not include current kill +- Fixed the bug that the attack cooldown on the mod is abnormal in the PVP mode +- Fixed the bug that Sniper can snipe in the belly of Pelican +- Fixed the bug that part of the code during a meeting causes low-spec PC games to become unresponsive +- Fixed the bug that when the host is a Revolutionist, Arsonist, Mayor, Paranoid, Veteran, Grenadier, etc., clicking the vent button may not respond +- Fixed the bug that some roles will be reset to double the time when resetting the kill/skill cooldown +- Fixed the bug that Mayor's and Paranoid's vent cooldowns could be incorrectly reset to 300s +- Fixed the bug that Puppeteers on non-host mod side can't see target marks +- Fixed the bug that the game start countdown timer cannot be seen on the non-host mod +- Fixed the bug that The file location will not pop up after outputting the log +- Fixed the bug that Quick Shooter and Bomber's skill cooldowns were not being reset after a meeting + +## Changing +- End screen tweaks and fix some grammatical issue +- Modified loading check of options to launch game faster +- The mod will show the same kill-flash as the host instead of the sabotage based kill-flash +- kill-flash changed to translucent to prevent blocking view and to be softer +- Removed most of the shield-animations on mod +- When you click the kill button on someone as Pelican/Hangman/Scavenger, you will lunge to that player like if you were doing a normal kill +- The game over screen now displays white instead of blue if the cause of death is eviction +- The game over screen for surviving players doesn't show dead instead of alive + +## New Feature +- Option: Maximum number of times a Medium can establish contact +- Option: The Medium will only receive messages from the crew +- Added ending screen text for game over due to errors +- Options: Guesser can guess the vanilla roles +- Stricter checking for empty names +- Option: Lighter Vision +- Some skill buttons +- Some skill sound effects +- Option: Enable mod sound effects +- Add button text for Warlock +- Highlight the output file when the directory where the file is located is popped up after the log is output + +## Role Changing +- Mortician won't become Seer +- Medium's skill changed to directly connect with the victim being reported for each meeting +- Swooper will no longer be The Flash due to technical limitations +- Succubus color changed and is no longer an experimental role + +## New Role +- Crewmate: Dove of Peace \ No newline at end of file diff --git a/Resources/ModNews/SChinese/TOHE.v.2.3.5.txt b/Resources/ModNews/SChinese/TOHE.v.2.3.5.txt new file mode 100644 index 000000000..477cc64e8 --- /dev/null +++ b/Resources/ModNews/SChinese/TOHE.v.2.3.5.txt @@ -0,0 +1,76 @@ +#Number:100042 +#Title:TownOfHostEdited v2.3.5 +#SubTitle:★★★★老天保佑没有Bug★★★★ +#ShortTitle:★TOHE v2.3.5 +#Date:2023-5-15T00:00:00Z +#----------------------------- +希望这是TOH更新前的最后一个版本 + + +## 对应官方版本 +- 基于官方版本 v4.1.2 + +## 修正 +- 修复一键更新经常导致游戏崩溃的问题 +- 修复法官审判、赌怪猜测、黑手党会议复仇会导致恋人不会立刻自杀而是在会议后自杀的问题 +- 修复当有人死亡时重置豺狼的击杀冷却将豺狼自己的击杀算进去的问题 +- 修复豺狼死亡后可以通过破坏胜利的问题 +- 修复模组端会议上死亡的玩家可能会不断闪烁的问题 +- 修复通灵师有时会与自己建立联系的问题 +- 修复通灵师会与骇客目标或被害妄想建立联系的问题 +- 修复侦探被骇客骇入后会将技能作用在自己身上的问题 +- 修复背叛好赌UI中没有船员的问题 +- 修复赌怪猜测部分职业时一定会自杀的问题 +- 修复设置面板的某些数值可能出现超多小数的问题 +- 修复赌怪是否可以猜测完成任务的告密者的选项无效的问题 +- 修复模组端部分职业的HUD提示文本格式有误的问题 +- 修复船员死亡后任务面板的任务文本消失的问题 +- 修复内鬼死亡后任务面板不显示破坏的设施的问题 +- 修复被驱逐玩家在会议结束前退出游戏会导致部分玩家职业名称外露的问题 +- 快枪手的子弹数量可能小于0 +- 修复HUD提示文本可能会在会议上显示的问题 +- 修复窃票者的提示下不会包含本次击杀的问题 +- 修复个人竞技模式下模组端的攻击冷却异常的问题 +- 修复狙击手在鹈鹕肚子里可以狙击的问题 +- 修复会议期间的部分代码造成低配置电脑游戏无响应的问题 +- 修复房主作为革命家、纵火犯、市长、被害妄想症、老兵、掷雷兵等职业时可能点击跳管按钮没反应的问题 +- 修复部分职业在重置击杀/技能冷却时会被重置为双倍的时间的问题 +- 修复市长和被害妄想症的跳管冷却可能被误重置为300的问题 +- 修复非房主模组端傀儡师看不到目标标记的问题 +- 修复非房主模组端看不到开始倒计时的问题 +- 修复输出日志后不会弹出文件位置的问题 +- 修复快枪手和自爆兵的技能冷却在会议后没有被重置的问题 + +## 更改 +- 结束界面微调并修复了一些语法上的歧义 +- 修改选项的加载检查以更快启动游戏 +- 模组端会显示与房主相同的杀戮闪烁而不是基于破坏的杀戮闪烁 +- 杀戮闪烁改为半透明以防止遮挡视线并更加柔和 +- 移除模组端的大部分碎盾动画 +- 鹈鹕吞人会瞬移至被吞玩家的位置 +- 清道夫击杀会瞬移至被击杀玩家的位置 +- 刽子手绞杀会瞬移至被绞杀玩家的位置 +- 复盘信息上死因票出显示为白色而不是蓝色 +- 复盘信息上未死亡玩家不显示死因而不是显示存活 + +## 新增 +- 选项:通灵师建立联系次数上限 +- 选项:通灵师只会收到来自船员的消息 +- 为发生错误造成的游戏结束添加结束界面的文字 +- 选项:好赌/坏赌可以猜测原版职业 +- 更严格的空名称检查 +- 选项:执灯人视野 +- 部分技能按钮 +- 部分技能音效 +- 选项:启用模组技能音效 +- 为术士添加按钮文本 +- 输出日志后弹出文件所在目录时高亮输出的文件 + +## 角色更改 +- 入殓师不会成为灵媒 +- 通灵师的技能改为直接与每次会议被报告的尸体建立联系 +- 因技术限制隐匿者不会再成为闪电侠 +- 魅魔颜色变更且不再是试验性职业 + +## 角色新增 +- 船员阵营:和平之鸽 \ No newline at end of file diff --git a/main.cs b/main.cs index 250c5d2ac..9e21889ea 100644 --- a/main.cs +++ b/main.cs @@ -33,7 +33,7 @@ public class Main : BasePlugin public static ConfigEntry DebugKeyInput { get; private set; } public static readonly string MainMenuText = "哟这不TOHE吗,几天不见Bug又多了?"; public const string PluginGuid = "com.karped1em.townofhostedited"; - public const string PluginVersion = "2.3.4"; + public const string PluginVersion = "2.3.5"; public const int PluginCreate = 5; public static readonly bool ShowQQButton = true;