Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

ogg audio playback #50

Closed
SSE4 opened this issue Jun 11, 2021 · 2 comments
Closed

ogg audio playback #50

SSE4 opened this issue Jun 11, 2021 · 2 comments
Labels

Comments

@SSE4
Copy link
Contributor

SSE4 commented Jun 11, 2021

there is a playogg library we don't have any sources for.
it's used to play ogg/vorbis music files.
we have to replace it with our own cross-platform implementation.
it could be based on open-source, free of charge solutions:

@stalkerg
Copy link

stalkerg commented Jun 15, 2021

If you not needed FX like pitch the SDL2_Mixer will be the best.
Vangers was moved from Mixer to Clunk because we have some specific requirements.

Just libogg/voribs not enough because you need somehow make output.

@IonAgorria
Copy link
Collaborator

IonAgorria commented Jun 15, 2021

Small update, the sources for PlayOgg was found and is already part of builds (it uses libogg/libvorbis and dsound) so maybe issue title/desc can be changed?

In future it would be necessary to drop Windows/DirectX sound dependency and use a more portable alternative such as SDL2...

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
Projects
None yet
Development

No branches or pull requests

5 participants