-
Notifications
You must be signed in to change notification settings - Fork 0
/
prompts.json
122 lines (122 loc) · 4.28 KB
/
prompts.json
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
{
"settings": {
"fantasy": {
"description": "living in the kingdom of Larion. ",
"characters": {
"noble": {
"prompts": [
"You are awakened by one of your servants who tells you that your keep is under attack. You look out the window and see"
],
"item1": "pouch of gold",
"item2": "small dagger"
},
"knight": {
"prompts": [
"You are on a quest to defeat the evil dragon of Larion. You've heard he lives up at the north of the kingdom. You set on the path to defeat him and walk into a dark forest. As you enter the forest you see"
],
"item1": "steel longsword",
"item2": "wooden shield"
},
"wizard": {
"prompts": [
"You finish your long journey and finally arrive at the ruin you've been looking for. You look around and see"
],
"item1": "staff",
"item2": "spellbook"
},
"peasant": {
"prompts": [
"You wake up and begin working in the fields. You see"
],
"item1": "pitchfork",
"item2": "nothing else"
},
"rogue": {
"prompts": [
"You walk down the city street looking for somewhere to steal from. You look around and see"
],
"item1": "long steel dagger",
"item2": "length of rope"
}
}
},
"apocalyptic": {
"description": " trying to survive in a post apocalyptic world by scavenging among the ruins of what is left. ",
"characters": {
"scavenger": {
"prompts": [
"You walk for two hours and take a break. You've left your town in search of food. You look around and see "
],
"item1": "rusty knife",
"item2": "canteen"
},
"mutant": {
"prompts": [
"In the colony you were born in, your strange condition was considered a curse, and you has been banished since you were sixteen. After a long journey, you find an abandoned bunker. You see"
],
"item1": "scales on your face",
"item2": "third leg"
},
"headhunter": {
"prompts": [
"You are driving your rusty motorbike. You go past many abandoned bunkers. You arrive at a colony and stop the engine. You take a look around and see"
],
"item1": "binoculars",
"item2": "crappy shotgun"
}
}
},
"mystery": {
"description": "living in Chicago. ",
"characters": {
"patient": {
"prompts": [
"You wake up in an old rundown hospital with no memory of how you got there. You take a look around the room and see"
],
"item1": "hospital bracelet",
"item2": "pack of bandages"
},
"detective": {
"prompts": [
"You enter the forest where you believe the criminal you're searching for fled to. Suddenly"
],
"item1": "pistol",
"item2": "police badge"
},
"spy": {
"prompts": [
"You listen to the Russian diplomats and hear them discussing"
],
"item1": "concealed pistol",
"item2": "syringe of poison"
}
}
},
"zombies": {
"description": " trying to survive in a world filled with infected zombies everywhere. ",
"characters": {
"soldier": {
"prompts": [
"Your unit lost a lot of men when the infection broke, but you've managed to keep the small town you're stationed near safe for now. You look over the town and think"
],
"item1": "automatic rifle",
"item2": "grenade"
},
"survivor": {
"prompts": [
"You have managed to survive several months avoiding zombies and scavenging food. You cautiously enter a rundown store and hear"
],
"item1": "pistol",
"item2": "backpack"
},
"scientist": {
"prompts": [
"You pound your fist on the table, angry that you still haven't found the cure to the infection. You turn to your assistant and"
],
"item1": "backpack",
"item2": "solar powered tablet"
}
}
}
}
}