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Investigate localization #9

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blowfishpro opened this issue Jun 12, 2017 · 7 comments
Open

Investigate localization #9

blowfishpro opened this issue Jun 12, 2017 · 7 comments

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@blowfishpro
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@blowfishpro
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@Duck1998 I noticed you moved some files within your localized version of AJE. It's making it hard to match things up. Is there a particular reason you did this?

@blowfishpro
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Ahh, I see you organized it as a bunch of additional patches. Might be able to do something with that. Could take some time though, since that's not the format KSP expects localization to be in.

@Duck1998
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Yes, that is for working with ModuleManager. I can help with the KSP's format.

@blowfishpro
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I sat down and wrote a script to match things up, just needs a few more changes which I will make tomorrow.

@blowfishpro
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I've done the localization here: https://github.com/KSP-RO/AJE/tree/Localization

The Chinese localization table is here: https://github.com/KSP-RO/AJE/blob/94c1760430d26f21388ac15990c224372f24c9a8/GameData/AJE/Localization/cz.cfg - there were a few things without localization in your version, mostly toward the bottom, I left them at the English versions but feel free to submit corrections.

Also let me know if there's anything I missed.

@blowfishpro
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One thing I still need to do is go through the actual code and extract out all localizable content from that.

@Duck1998
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Missing translations updated. You can check it in pull requests.

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