From 12626109f115be2ff4a6d4f4c39bb3fbec12a085 Mon Sep 17 00:00:00 2001 From: NovemberOrWhatever <104395162+NovemberOrWhatever@users.noreply.github.com> Date: Thu, 12 Oct 2023 22:49:24 -0700 Subject: [PATCH] Switch to just one space after a period (#2267) Also tweak some descriptions to make them easier to read Change weather sats to no be U.S.-specific --- .../Commercial Applications 1/EarlyComNetwork3-CA.cfg | 2 +- .../Commercial Applications 1/EarlyComNetwork4-CA.cfg | 2 +- .../Contracts/Commercial Applications 1/EarlyMolniyaSat.cfg | 2 +- .../Contracts/Commercial Applications 1/EarlyNavNetwork3.cfg | 2 +- .../Contracts/Commercial Applications 1/EarlyNavNetwork4.cfg | 2 +- .../Contracts/Commercial Applications 1/EarlyNavSat-CA.cfg | 4 ++-- .../Commercial Applications 1/FirstMolniyaSat-CA.cfg | 2 +- .../Contracts/Commercial Applications 1/FirstNavSat-CA.cfg | 2 +- GameData/RP-1/Contracts/Earth Crewed/FirstOrbitRecovery.cfg | 2 +- GameData/RP-1/Contracts/Earth Observation 1/EOSCherenkov.cfg | 2 +- GameData/RP-1/Contracts/Earth Observation 1/EOSCorona.cfg | 4 ++-- GameData/RP-1/Contracts/Earth Observation 1/EOSCoronaRep.cfg | 2 +- GameData/RP-1/Contracts/Earth Observation 1/EOSCosmicRay1.cfg | 2 +- GameData/RP-1/Contracts/Earth Observation 1/EOSGrav1.cfg | 2 +- GameData/RP-1/Contracts/Earth Observation 1/EOSIRRad1.cfg | 2 +- GameData/RP-1/Contracts/Earth Observation 1/EOSIRRad2.cfg | 2 +- GameData/RP-1/Contracts/Earth Observation 1/EOSIRRad3.cfg | 2 +- GameData/RP-1/Contracts/Earth Observation 1/EOSMagScan1.cfg | 2 +- GameData/RP-1/Programs/Programs.cfg | 4 ++-- 19 files changed, 22 insertions(+), 22 deletions(-) diff --git a/GameData/RP-1/Contracts/Commercial Applications 1/EarlyComNetwork3-CA.cfg b/GameData/RP-1/Contracts/Commercial Applications 1/EarlyComNetwork3-CA.cfg index 68673693439..5456957d7e2 100644 --- a/GameData/RP-1/Contracts/Commercial Applications 1/EarlyComNetwork3-CA.cfg +++ b/GameData/RP-1/Contracts/Commercial Applications 1/EarlyComNetwork3-CA.cfg @@ -5,7 +5,7 @@ CONTRACT_TYPE group = CommApp - description = Program: Early Commercial Applications
Type: Required


Now that you've demonstrated the ability of satellites to relay communications via one-off launches, it's time to create a network of them to provide full coverage of the Earth.

Launch a 4-satellite communication network where the satellites are dispersed enough, and in high enough orbits, to provide near-complete coverage of the Earth's surface.

NOTE: You may choose only the 3-satellite or 4-satellite contract.

NOTE: The satellites will be destroyed upon completion of the contract. This simulates transfer of the payload back to the customer. + description = Program: Early Commercial Applications
Type: Required


Now that you've demonstrated the ability of satellites to relay communications via one-off launches, it's time to create a network of them to provide full coverage of the Earth.

Launch a 4-satellite communication network where the satellites are sufficiently dispersed and in high enough orbits to provide near-complete coverage of the Earth's surface.

NOTE: You may choose only the 3-satellite or 4-satellite contract.

NOTE: The satellites will be destroyed upon completion of the contract. This simulates transfer of the payload back to the customer. synopsis = Launch a 3 satellite Communications Network diff --git a/GameData/RP-1/Contracts/Commercial Applications 1/EarlyComNetwork4-CA.cfg b/GameData/RP-1/Contracts/Commercial Applications 1/EarlyComNetwork4-CA.cfg index d4bfe5c0860..1b0f3af6b48 100644 --- a/GameData/RP-1/Contracts/Commercial Applications 1/EarlyComNetwork4-CA.cfg +++ b/GameData/RP-1/Contracts/Commercial Applications 1/EarlyComNetwork4-CA.cfg @@ -5,7 +5,7 @@ CONTRACT_TYPE group = CommApp - description = Program: Early Commercial Applications
Type: Required


Now that you've demonstrated the ability of satellites to relay communications via one-off launches, it's time to create a network of them to provide full coverage of the Earth.

Launch a 4-satellite communication network where the satellites are dispersed enough, and in high enough orbits, to provide near-complete coverage of the Earth's surface.

NOTE: You may choose only the 3-satellite or 4-satellite contract.

NOTE: The satellites will be destroyed upon completion of the contract. This simulates transfer of the payload back to the customer. + description = Program: Early Commercial Applications
Type: Required


Now that you've demonstrated the ability of satellites to relay communications via one-off launches, it's time to create a network of them to provide full coverage of the Earth.

Launch a 4-satellite communication network where the satellites are sufficiently dispersed and in high enough orbits to provide near-complete coverage of the Earth's surface.

NOTE: You may choose only the 3-satellite or 4-satellite contract.

NOTE: The satellites will be destroyed upon completion of the contract. This simulates transfer of the payload back to the customer. synopsis = Launch a 4 satellite Communications Network diff --git a/GameData/RP-1/Contracts/Commercial Applications 1/EarlyMolniyaSat.cfg b/GameData/RP-1/Contracts/Commercial Applications 1/EarlyMolniyaSat.cfg index 1f1e78f0a5e..93f337abf5a 100644 --- a/GameData/RP-1/Contracts/Commercial Applications 1/EarlyMolniyaSat.cfg +++ b/GameData/RP-1/Contracts/Commercial Applications 1/EarlyMolniyaSat.cfg @@ -4,7 +4,7 @@ CONTRACT_TYPE title = Molniya Communications Satellite (Early) group = CommApp - description = Program: Early Commercial Applications
Type: Optional


Now that satellite communications technology has been proven, launch more capable satellites to expand communication coverage further around Earth. Some customers want satellites that dwell longer over the higher latitudes using Molniya orbits. Launch a new communications satellite with the required specifications with the unique Molniya orbital parameters.

NOTE: The satellite will be destroyed upon completion of the contract. This simulates transfer of the payload back to the customer.

The reward of this contract will slowly increase over time but will be reset to 0 after each completion.&br;Current reward is at @rewardFactorPercent % of its nominal value. Elapsed/Expected Days: @elapsedDays / @RP0:expectedDays_EarlyComSat
Number of Contracts Completed: @index / unlimited
+ description = Program: Early Commercial Applications
Type: Optional


Now that satellite communications technology has been proven, launch more capable satellites to expand communication coverage further around Earth. Some customers want satellites that dwell longer over the higher latitudes using Molniya orbits. Launch a new communications satellite with the required specifications with the unique Molniya orbital parameters.

NOTE: The satellite will be destroyed upon completion of the contract. This simulates transfer of the payload back to the customer.

The reward of this contract will slowly increase over time but will be reset to 0 after each completion.&br;Current reward is at @rewardFactorPercent % of its nominal value. Elapsed/Expected Days: @elapsedDays / @RP0:expectedDays_EarlyComSat
Number of Contracts Completed: @index / unlimited
genericDescription = Put a satellite with the required amount of communications satellite payload into the desired orbit. synopsis = Launch a customer communication satellite into a Molniya orbit. diff --git a/GameData/RP-1/Contracts/Commercial Applications 1/EarlyNavNetwork3.cfg b/GameData/RP-1/Contracts/Commercial Applications 1/EarlyNavNetwork3.cfg index 8c3f68d0d73..4c68d83136c 100644 --- a/GameData/RP-1/Contracts/Commercial Applications 1/EarlyNavNetwork3.cfg +++ b/GameData/RP-1/Contracts/Commercial Applications 1/EarlyNavNetwork3.cfg @@ -5,7 +5,7 @@ CONTRACT_TYPE group = CommApp - description = Program: Early Commercial Applications
Type: Required


The previous launch of the first navigation satellite proved the theories that Doppler shift timing can be used to precisely locate a point or location on the surface of the Earth using satellites. Put that concept into operational use with the first rudimentary satellite navigation network.&br;&br;Build a navigation network with three NavSats that provide more frequent revisit rates than the single previous satellite. Make sure the satellites are spread around the Earth to provide reasonable coverage.&br;&br;NOTE: You may choose only the 3-satellite or 4-satellite contract.

NOTE: The satellites will be destroyed upon completion of the contract. This simulates transfer of the payload back to the customer. + description = Program: Early Commercial Applications
Type: Required


The previous launch of the first navigation satellite proved the theories that Doppler shift timing can be used to precisely locate a point or location on the surface of the Earth using satellites. Put that concept into operational use with the first rudimentary satellite navigation network.&br;&br;Build a navigation network with three NavSats that provide more frequent revisit rates than the single previous satellite. Make sure the satellites are spread around the Earth to provide reasonable coverage.&br;&br;NOTE: You may choose only the 3-satellite or 4-satellite contract.

NOTE: The satellites will be destroyed upon completion of the contract. This simulates transfer of the payload back to the customer. synopsis = Launch a 3-satellite navigation network diff --git a/GameData/RP-1/Contracts/Commercial Applications 1/EarlyNavNetwork4.cfg b/GameData/RP-1/Contracts/Commercial Applications 1/EarlyNavNetwork4.cfg index 64a018e1930..fa4f61145d0 100644 --- a/GameData/RP-1/Contracts/Commercial Applications 1/EarlyNavNetwork4.cfg +++ b/GameData/RP-1/Contracts/Commercial Applications 1/EarlyNavNetwork4.cfg @@ -5,7 +5,7 @@ CONTRACT_TYPE group = CommApp - description = Program: Early Commercial Applications
Type: Required


The previous launch of the first navigation satellite proved the theories that Doppler shift timing can be used to precisely locate a point or location on the surface of the Earth using satellites. Put that concept into operational use with the first rudimentary satellite navigation network.

Build a navigation network with four NavSats that provide more frequent revisit rates than the single previous satellite. Make sure the satellites are spread around the Earth to provide reasonable coverage.&br;&br;NOTE: You may choose only the 3-satellite or 4-satellite contract.

NOTE: The satellites will be destroyed upon completion of the contract. This simulates transfer of the payload back to the customer. + description = Program: Early Commercial Applications
Type: Required


The previous launch of the first navigation satellite proved the theories that Doppler shift timing can be used to precisely locate a point or location on the surface of the Earth using satellites. Put that concept into operational use with the first rudimentary satellite navigation network.

Build a navigation network with four NavSats that provide more frequent revisit rates than the single previous satellite. Make sure the satellites are spread around the Earth to provide reasonable coverage.&br;&br;NOTE: You may choose only the 3-satellite or 4-satellite contract.

NOTE: The satellites will be destroyed upon completion of the contract. This simulates transfer of the payload back to the customer. synopsis = Launch a 4-satellite navigation network diff --git a/GameData/RP-1/Contracts/Commercial Applications 1/EarlyNavSat-CA.cfg b/GameData/RP-1/Contracts/Commercial Applications 1/EarlyNavSat-CA.cfg index 7b7d46285dc..2b9140f0e35 100644 --- a/GameData/RP-1/Contracts/Commercial Applications 1/EarlyNavSat-CA.cfg +++ b/GameData/RP-1/Contracts/Commercial Applications 1/EarlyNavSat-CA.cfg @@ -4,12 +4,12 @@ CONTRACT_TYPE title = Commercial Navigation Satellite (Early) group = CommApp - description = Program: Early Commercial Applications
Type: Optional


The First Navigation Satellite contract proved that measuring signals from a satellite is an effective method for determining position data on the surface of the Earth. Expand on this capability to create the first rudimentary satellite-based precision location network. At least 3 satellites are required to locate a position on a sphere, with a fourth necessary to determine vertical position. Launch at least 4 more navigation satellites into polar orbits.

NOTE: The satellite will be destroyed upon completion of the contract. This simulates transfer of the payload back to the customer.

The reward of this contract will slowly increase over time but will be reset to 0 after each completion.
Current reward is at @rewardFactorPercent % of its nominal value. Elapsed/Expected Days: @elapsedDays / @RP0:expectedDays_EarlyComSat
Number of Contracts Completed: @index / unlimited
+ description = Program: Early Commercial Applications
Type: Optional


The First Navigation Satellite contract proved that measuring signals from a satellite is an effective method for determining position data on the surface of the Earth. Expand on this capability to create the first rudimentary satellite-based precision location network. At least 3 satellites are required to locate a position on a sphere, with a fourth necessary to determine vertical position. Launch at least 4 more navigation satellites into polar orbits.

NOTE: The satellite will be destroyed upon completion of the contract. This simulates transfer of the payload back to the customer.

The reward of this contract will slowly increase over time but will be reset to 0 after each completion.
Current reward is at @rewardFactorPercent % of its nominal value. Elapsed/Expected Days: @elapsedDays / @RP0:expectedDays_EarlyComSat
Number of Contracts Completed: @index / unlimited
genericDescription = Put a satellite with the required amount of navigation satellite payload into the desired orbit. synopsis = Launch a Navigation Satellite for a customer. - completedMessage = Success! The navigation satellite was launched into the proper orbit. Precision satellite-based navigation is one step closer to being a reality. + completedMessage = Success! The navigation satellite was launched into the proper orbit. Precision satellite-based navigation is one step closer to being a reality. sortKey = 499 diff --git a/GameData/RP-1/Contracts/Commercial Applications 1/FirstMolniyaSat-CA.cfg b/GameData/RP-1/Contracts/Commercial Applications 1/FirstMolniyaSat-CA.cfg index 58d810eb2c3..cd1441ef0f4 100644 --- a/GameData/RP-1/Contracts/Commercial Applications 1/FirstMolniyaSat-CA.cfg +++ b/GameData/RP-1/Contracts/Commercial Applications 1/FirstMolniyaSat-CA.cfg @@ -5,7 +5,7 @@ CONTRACT_TYPE group = CommApp agent = Federation Aeronautique Internationale - description = Program: Early Commercial Applications
Type: Required

A Molniya orbit is a type of highly elliptical orbit with an inclination of 63.4 degrees, an argument of perigee of -90 degrees, and an orbital period of one half of a sidereal day. Place a satellite into a Molniya orbit.

There will be an orbit showing in the map view and tracking station. You do not have to place the satellite into this orbit, but it is instead meant to show you where your perigee and apogee should approximately be located, but more importantly, it shows the proper shape of the orbit.

Historical example: Molniya 1-1 (1,600kg, Molniya)

NOTE: The satellite will be destroyed upon completion of the contract. This simulates transfer of the payload back to the customer. + description = Program: Early Commercial Applications
Type: Required

A Molniya orbit is a type of highly elliptical orbit with an inclination of 63.4 degrees, an argument of perigee of -90 degrees, and an orbital period of one half of a sidereal day. This keeps the satellite mostly to the northern hemisphere of the Earth. Place a satellite into a Molniya orbit.

There will be an orbit showing in the map view and tracking station. You do not have to place the satellite into this orbit, but it is instead meant to show you where your perigee and apogee should approximately be located, but more importantly, it shows the proper shape of the orbit.

Historical example: Molniya 1-1 (1,600kg, Molniya)

NOTE: The satellite will be destroyed upon completion of the contract. This simulates transfer of the payload back to the customer. synopsis = Launch a satellite into a Molniya orbit diff --git a/GameData/RP-1/Contracts/Commercial Applications 1/FirstNavSat-CA.cfg b/GameData/RP-1/Contracts/Commercial Applications 1/FirstNavSat-CA.cfg index 1310ce42970..4046e0d72c5 100644 --- a/GameData/RP-1/Contracts/Commercial Applications 1/FirstNavSat-CA.cfg +++ b/GameData/RP-1/Contracts/Commercial Applications 1/FirstNavSat-CA.cfg @@ -5,7 +5,7 @@ CONTRACT_TYPE group = CommApp agent = Federation Aeronautique Internationale - description = Program: Early Commercial Applications
Type: Required


Through measuring the Doppler shift of radio signals transmitted from a satellite in a known orbit, it is possible for a receiver on the ground to establish their location, which would have many applications both civilian and military. To test the principle and develop receiver equipment, it is necessary to have a test navigational satellite in orbit.
Historical example: Transit 1B (119 kg, Thor-Ablestar).

NOTE: The satellite will be destroyed upon completion of the contract. This simulates transfer of the payload back to the customer. + description = Program: Early Commercial Applications
Type: Required


By measuring the Doppler shift of radio signals from a satellite in a known orbit, it is possible for a receiver on the ground to establish their location, which would have many applications both civilian and military. To test the principle and develop receiver equipment, it is necessary to have a test navigational satellite in orbit.
Historical example: Transit 1B (119 kg, Thor-Ablestar).

NOTE: The satellite will be destroyed upon completion of the contract. This simulates transfer of the payload back to the customer. synopsis = Launch the first navigation satellite diff --git a/GameData/RP-1/Contracts/Earth Crewed/FirstOrbitRecovery.cfg b/GameData/RP-1/Contracts/Earth Crewed/FirstOrbitRecovery.cfg index c79edca1418..32f6eac70b4 100644 --- a/GameData/RP-1/Contracts/Earth Crewed/FirstOrbitRecovery.cfg +++ b/GameData/RP-1/Contracts/Earth Crewed/FirstOrbitRecovery.cfg @@ -7,7 +7,7 @@ CONTRACT_TYPE tag = CrewedOrbitRequired - description = Program: Crewed Orbit
Type: Required


Reentry is brutally hot and dangerous, but it can be survivable with the right technology and equipment. We want you to design, build, and launch a craft that can survive a reentry and make a soft landing or splashdown on Earth. Note that orbital-speed suborbital flights are acceptable as well. Historically this research started with weapon reentry vehicles for the newly developing ICBM forces but the research, and rockets, were quite applicable elsewhere; reconnaissance satellite recovery vessels, crewed capsules, and interplanetary landers have also withstood this crucible.&br;&br;You may complete this contract up to two times. Second completion will require getting into orbit with a minimum perigee of 200 km. + description = Program: Crewed Orbit or Early Earth Observation Satellites
Type: Required


Reentry is brutally hot and dangerous, but it can be survivable with the right technology and equipment. We want you to design, build, and launch a craft that can survive a reentry and make a soft landing or splashdown on Earth. Note that orbital-speed suborbital flights are acceptable as well. Historically this research started with weapon reentry vehicles for the newly developing ICBM forces but the research, and rockets, were quite applicable elsewhere; reconnaissance satellite recovery vessels, crewed capsules, and interplanetary landers have also withstood this crucible.&br;&br;You may complete this contract up to two times. Second completion will require getting into orbit with a minimum perigee of 200 km. genericDescription = Recover a craft from an orbital-velocity descent. Your vessel must reach a surface velocity of at least 6500 m/s. synopsis = Recover a craft from an orbital-velocity descent diff --git a/GameData/RP-1/Contracts/Earth Observation 1/EOSCherenkov.cfg b/GameData/RP-1/Contracts/Earth Observation 1/EOSCherenkov.cfg index 90825e77a1f..c19127046a9 100644 --- a/GameData/RP-1/Contracts/Earth Observation 1/EOSCherenkov.cfg +++ b/GameData/RP-1/Contracts/Earth Observation 1/EOSCherenkov.cfg @@ -5,7 +5,7 @@ CONTRACT_TYPE group = EOS agent = Federation Aeronautique Internationale - description = Program: Early Earth Observation Satellites
Type: Required


Launch a satellite into an elliptical orbit with a new cosmic ray detector called a Cherenkov counter. This device is a different type of cosmic ray detector specifically calibrated for high-energy particles like neutrinos.

Make sure your craft contains a Cherenkov Counter and return 75% of the available science from High Earth Orbit. Science does not have to be collected in only 1 flight.

Historical example: Explorer 11 (37kg, Juno II) + description = Program: Early Earth Observation Satellites
Type: Required


Launch a satellite into an elliptical orbit with a new cosmic ray detector called a Cherenkov counter. This device is a different type of cosmic ray detector specifically calibrated for high-energy particles like neutrinos.

Make sure your craft contains a Cherenkov Counter and return 75% of the available science from High Earth Orbit. Science does not have to be collected in only 1 flight.

Historical example: Explorer 11 (37kg, Juno II) synopsis = Launch a scientific satellite into an elliptical orbit with Cherenkov Counter experiment. diff --git a/GameData/RP-1/Contracts/Earth Observation 1/EOSCorona.cfg b/GameData/RP-1/Contracts/Earth Observation 1/EOSCorona.cfg index f9d30fc2bd5..f39d0557155 100644 --- a/GameData/RP-1/Contracts/Earth Observation 1/EOSCorona.cfg +++ b/GameData/RP-1/Contracts/Earth Observation 1/EOSCorona.cfg @@ -5,11 +5,11 @@ CONTRACT_TYPE group = EOS agent = Federation Aeronautique Internationale - description = Program: Early Earth Observation Satellites
Type: Required


Taking photographic images from space, with a powerful enough lens, can provide highly detailed information about many things. When used for intelligence purposes, an eye in the sky is an invaluable tool for gathering information about geopolitical rivals. These types of satellites also have numerous peaceful purposes, including crop monitoring, observing deforestation, and providing indicators for areas requiring humanitarian aid. Make sure your craft contains an Basic Film Camera, and a system to return the film for processing. Collection of all available science will require multiple launches due to film storage limitations onboard the vehicle.

Real life examples: Discoverer/Keyhole-1 (780kg, Thor-Agena) + description = Program: Early Earth Observation Satellites
Type: Required


Taking photographic images from space, with a powerful enough lens, can provide highly detailed information about many things. When used for intelligence purposes, an eye in the sky is an invaluable tool for gathering information about geopolitical rivals. These types of satellites also have numerous peaceful purposes, including crop monitoring, observing deforestation, and providing indicators for areas requiring humanitarian aid. Make sure your craft contains an Basic Film Camera, and a system to return the film for processing. Collection of all available science will require multiple launches due to film storage limitations onboard the vehicle.

Real life examples: Discoverer/Keyhole-1 (780kg, Thor-Agena) synopsis = Launch the first dedicated imagery satellite. - completedMessage = Well done! Never before has so much of the Earth been photographed at one time. This new capability will change the way the world is viewed forever. + completedMessage = Well done! Never before has so much of the Earth been photographed at one time. This new capability will change the way the world is viewed forever. sortKey = 402 diff --git a/GameData/RP-1/Contracts/Earth Observation 1/EOSCoronaRep.cfg b/GameData/RP-1/Contracts/Earth Observation 1/EOSCoronaRep.cfg index 763215336e0..bc36f0b2100 100644 --- a/GameData/RP-1/Contracts/Earth Observation 1/EOSCoronaRep.cfg +++ b/GameData/RP-1/Contracts/Earth Observation 1/EOSCoronaRep.cfg @@ -5,7 +5,7 @@ CONTRACT_TYPE group = EOS agent = Federation Aeronautique Internationale - description = Program: Early Earth Observation Satellites
Type: Optional


With orbital imagery now a proven capability, send up a follow-on early-generation imagery satellite for a longer duration in orbit. This will allow the opportunity to collect far more data with repeat passes over the same points on the surface. Make sure your craft contains an Improved Film Camera, and a system to return the film canister for processing. Collection of all available science will require multiple launches due to film storage limitations onboard the vehicle.

Number of Contracts Completed: @index / @maxCompletions

Historical example: CORONA/Keyhole-4 (1,500kg, Thor-Agena) + description = Program: Early Earth Observation Satellites
Type: Optional


With orbital imagery now a proven capability, send up a follow-on early-generation imagery satellite for a longer duration in orbit. This will allow the collection of far more data with repeat passes over the same points on the surface. Make sure your craft contains an Improved Film Camera, and a system to return the film canister for processing. Collection of all available science will require multiple launches due to film storage limitations onboard the vehicle.

Number of Contracts Completed: @index / @maxCompletions

Historical example: CORONA/Keyhole-4 (1,500kg, Thor-Agena) synopsis = Launch dedicated imagery satellites for longer missions. diff --git a/GameData/RP-1/Contracts/Earth Observation 1/EOSCosmicRay1.cfg b/GameData/RP-1/Contracts/Earth Observation 1/EOSCosmicRay1.cfg index f1fb147d899..ddea2c6c9c5 100644 --- a/GameData/RP-1/Contracts/Earth Observation 1/EOSCosmicRay1.cfg +++ b/GameData/RP-1/Contracts/Earth Observation 1/EOSCosmicRay1.cfg @@ -5,7 +5,7 @@ CONTRACT_TYPE group = EOS agent = Federation Aeronautique Internationale - description = Program: Early Earth Observation Satellites
Type: Required


The satellite launched in the Early Satellites program returned valuable data about the space near Earth. Send a satellite to High Earth Orbit to detect cosmic rays so that we may better ascertain the shape and strength of the cosmic ray environment around Earth. Early scientific satellites also contained still-frame and video cameras to take photos of Earth from entirely new perspectives.&br;&br;Make sure your craft contains a Cosmic Ray Science experiment (Geiger-Muller Counter or Scintillation Counter) and an Early TV camera. Between this and any other launches you must transmit 75% of Cosmic Ray Science and 75% of Visual Imaging from High Earth Orbit. Science does not have to be collected in only 1 flight.&br;&br;Historical example: Explorer 6 (64kg, Thor-Able) + description = Program: Early Earth Observation Satellites
Type: Required


The satellite launched in the Early Satellites program returned valuable data about the space near Earth. Send a satellite to High Earth Orbit to detect cosmic rays so that we may better ascertain the shape and strength of the cosmic ray environment around Earth. Early scientific satellites also contained still-frame and video cameras to take photos of Earth from entirely new perspectives.&br;&br;Make sure your craft contains a Cosmic Ray Science experiment (Geiger-Muller Counter or Scintillation Counter) and an Early TV camera. Between this and any other launches you must transmit 75% of Cosmic Ray Science and 75% of Visual Imaging from High Earth Orbit. Science does not have to be collected in only 1 flight.&br;&br;Historical example: Explorer 6 (64kg, Thor-Able) synopsis = Launch a Scientific Satellite into an eccentric orbit of Earth with Cosmic Ray Science experiment and an Early TV camera. diff --git a/GameData/RP-1/Contracts/Earth Observation 1/EOSGrav1.cfg b/GameData/RP-1/Contracts/Earth Observation 1/EOSGrav1.cfg index 235e35b1eed..581e9cf9242 100644 --- a/GameData/RP-1/Contracts/Earth Observation 1/EOSGrav1.cfg +++ b/GameData/RP-1/Contracts/Earth Observation 1/EOSGrav1.cfg @@ -5,7 +5,7 @@ CONTRACT_TYPE group = EOS agent = Federation Aeronautique Internationale - description = Program: Early Earth Observation Satellites
Type: Optional


In this program satellites have been launched to measure numerous types of experimental data, observing Earth and the surrounding space environment. Launch a new satellite to measure the gravimetric field of earth and its effect on orbiting satellites.

Make sure your craft contains an Orbital Perturbation experiment. Launch it into an inclined orbit and return 2-months worth of science.

Historical example: ANNA 1B (161kg, Thor-Ablestar) + description = Program: Early Earth Observation Satellites
Type: Optional


Launch a new satellite to measure the gravimetric field of earth and its effect on orbiting satellites.

Make sure your craft contains an Orbital Perturbation experiment. Launch it into an inclined orbit and return 2 months worth of science.

Historical example: ANNA 1B (161kg, Thor-Ablestar) synopsis = Launch the first dedicated geodetic satellite. diff --git a/GameData/RP-1/Contracts/Earth Observation 1/EOSIRRad1.cfg b/GameData/RP-1/Contracts/Earth Observation 1/EOSIRRad1.cfg index 912f6caee5c..ccb3c9a5471 100644 --- a/GameData/RP-1/Contracts/Earth Observation 1/EOSIRRad1.cfg +++ b/GameData/RP-1/Contracts/Earth Observation 1/EOSIRRad1.cfg @@ -5,7 +5,7 @@ CONTRACT_TYPE group = EOS agent = Federation Aeronautique Internationale - description = Program: Early Earth Observation Satellites
Type: Required


Weather forecasting today would be impossible without the numerous weather satellites constantly observing our atmosphere from orbit. Launch the very first dedicated weather satellite to measure temperatures in the atmosphere and correlate those with real-time video.

Make sure your craft contains an Infrared Radiometer 1 experiment and an Early TV camera.

Historical example: TIROS-1 (120kg, Thor-Able) + description = Program: Early Earth Observation Satellites
Type: Required


Weather forecasting today would be impossible without the numerous weather satellites constantly observing our atmosphere from orbit. Launch the very first dedicated weather satellite to measure temperatures in the atmosphere and correlate those with real-time video.

Make sure your craft contains an Infrared Radiometer 1 experiment and an Early TV camera.

Historical example: TIROS-1 (120kg, Thor-Able) synopsis = Launch the first weather satellite with the Infrared Radiometry experiment and an Early TV camera. diff --git a/GameData/RP-1/Contracts/Earth Observation 1/EOSIRRad2.cfg b/GameData/RP-1/Contracts/Earth Observation 1/EOSIRRad2.cfg index f7128109a08..4ee7197d7d7 100644 --- a/GameData/RP-1/Contracts/Earth Observation 1/EOSIRRad2.cfg +++ b/GameData/RP-1/Contracts/Earth Observation 1/EOSIRRad2.cfg @@ -5,7 +5,7 @@ CONTRACT_TYPE group = EOS agent = Federation Aeronautique Internationale - description = Program: Early Earth Observation Satellites
Type: Optional


After the success of your first weather satellite, the US Weather Bureau wants additional satellites available for more timely weather observations with better coverage of Earth. Launch an additional weather satellite to fulfill the Weather Bureau's request.

Make sure your craft contains an Infrared Radiometry 1 experiment and an Early TV camera. Science requirements can be met over multiple launches.

Historical examples: TIROS-2 through TIROS-8. + description = Program: Early Earth Observation Satellites
Type: Optional


After the success of your first weather satellite, your government wants additional satellites available for more timely weather observations with better coverage of Earth. Launch an additional weather satellite to fulfill their request.

Make sure your craft contains an Infrared Radiometry 1 experiment and an Early TV camera. Science requirements can be met over multiple launches.

Historical examples: TIROS-2 through TIROS-8. synopsis = Launch the first weather satellite with the Infrared Radiometry experiment and an Early TV camera. diff --git a/GameData/RP-1/Contracts/Earth Observation 1/EOSIRRad3.cfg b/GameData/RP-1/Contracts/Earth Observation 1/EOSIRRad3.cfg index 13c13252ab1..6a139572494 100644 --- a/GameData/RP-1/Contracts/Earth Observation 1/EOSIRRad3.cfg +++ b/GameData/RP-1/Contracts/Earth Observation 1/EOSIRRad3.cfg @@ -5,7 +5,7 @@ CONTRACT_TYPE group = EOS agent = Federation Aeronautique Internationale - description = Program: Early Earth Observation Satellites
Type: Optional


After the success of your first weather satellite, the US Weather Bureau wants additional satellites available for more timely weather observations with better coverage of Earth. Launch an additional weather satellite to fulfill the Weather Bureau's request.

<Make sure your craft contains an Infrared Radiometry 1 experiment and an Early TV camera. Science requirements can be met over multiple launches.

Historical example: TIROS-9. + description = Program: Early Earth Observation Satellites
Type: Optional


After the success of your first weather satellite, your government wants additional satellites available for more timely weather observations with better coverage of Earth. Launch an additional weather satellite to fulfill their request.

<Make sure your craft contains an Infrared Radiometry 1 experiment and an Early TV camera. Science requirements can be met over multiple launches.

Historical example: TIROS-9. synopsis = Launch the first weather satellite with the Infrared Radiometry experiment and an Early TV camera. diff --git a/GameData/RP-1/Contracts/Earth Observation 1/EOSMagScan1.cfg b/GameData/RP-1/Contracts/Earth Observation 1/EOSMagScan1.cfg index 37dbedb3e04..2b45d5ae3a4 100644 --- a/GameData/RP-1/Contracts/Earth Observation 1/EOSMagScan1.cfg +++ b/GameData/RP-1/Contracts/Earth Observation 1/EOSMagScan1.cfg @@ -5,7 +5,7 @@ CONTRACT_TYPE group = EOS agent = Federation Aeronautique Internationale - description = Program: Early Earth Observation Satellites
Type: Required


Anyone that has ever used a compass is familiar with the magnetic fields that encapsulate Earth. Launch a satellite to better charaterize the strength and direction of the magnetic field, and determine how far into space its influence is felt.

Make sure your craft contains a Magnetic Scan experiment. Launch it into an elliptical orbit and return 75% worth of science from both Low and High Earth Orbit.

Historical example: IMP-A (138kg, Thor-Delta) + description = Program: Early Earth Observation Satellites
Type: Required


Anyone that has ever used a compass is familiar with the magnetic fields that encapsulate Earth. Launch a satellite to better charaterize the strength and direction of the magnetic field, and determine how far into space its influence is felt.

Make sure your craft contains a Magnetic Scan experiment. Launch it into an elliptical orbit and return 75% worth of science from both Low and High Earth Orbit.

Historical example: IMP-A (138kg, Thor-Delta) synopsis = Launch the first dedicated magnetometry satellite. diff --git a/GameData/RP-1/Programs/Programs.cfg b/GameData/RP-1/Programs/Programs.cfg index d80fe6ca137..a7a40cea4de 100644 --- a/GameData/RP-1/Programs/Programs.cfg +++ b/GameData/RP-1/Programs/Programs.cfg @@ -295,7 +295,7 @@ RP0_PROGRAM { name = EarthObservationScience1 title = Early Earth Observation Satellites - description = Now that you have proven the ability to send satellites into orbit, the next step is to send them into more useful orbits with beneficial payloads. This program will focus on satellites intended for observing the Earth and the local space environment around it, advancing scientific knowledge of not just physical processes within our atmosphere but also those in space that influence our lives here on Earth. + description = Now that you have proven the ability to send satellites into orbit, the next step is to send them into more useful orbits with more beneficial payloads. This program will focus on satellites for observing the Earth and the space environment around it. This will advance scientific knowledge of not just physical processes within our atmosphere, but also those in space, all of which influence our lives here on Earth. requirementsPrettyText = Complete Early Satellites program objectivesPrettyText = Launch satellites to photograph the Earth, analyze weather, measure solar wind and cosmic rays, and determine the extent of the Magnetosphere. nominalDurationYears = 4 @@ -343,7 +343,7 @@ RP0_PROGRAM { name = CommercialApplications1 title = Early Commercial Applications - description = Although it was through government programs that the earliest satellites were launched, commercial use of them was always envisioned as well. Through this program, the earliest iterations of commercial-use satelites will be launched. With wildly varying needs, each satellite is dedicated to a specific requirement, typically far more focused than the earlier broad scientific satellites. + description = Although the earliest satellites were launched through government programs, commercial uses had been envisioned for a long time. Through this program, you will launch the earliest iterations of commercial-use satellites. With wildly varying needs, each satellite is dedicated to a specific requirement, typically with far more focused requirements than the earlier, broader scientific satellites. requirementsPrettyText = Complete Early Satellites program objectivesPrettyText = Launch the first commercial-use satellites and build a satellite communication network. nominalDurationYears = 4