Releases: KSP-RO/RealSolarSystem
Releases · KSP-RO/RealSolarSystem
v18.1.3 for KSP 1.8.x and 1.9.x
NOTE: Requires RSS-Textures version v18.3 to work correctly
Changelog from Previous Version
- Make the dishes that hover over the KSC invisible, @siimav
- Port 16 bit heightmap PQSMod from Kopernicus to RSS, @RCrockford
- Add support for more detailed heightmaps included in RSS-Textures v18.3
- Add better coast smoothing for Earth, @RCrockford, @siimav
- Fix PQS deactivate altitude for bodies, @raidernick
- Change PQS fade in and out values to match RSSVE deactivate values for these bodies, @raidernick
- Add better-looking terrain textures for all bodies, @RCrockford, @siimav, @Standecco
- Thanks to @Gameslinx for letting us use the textures from Beyond Home
- Thanks to KSRSS developers for letting us use their textures
- Regenerated ribbon images to clean up some fuzzy edges, @Kerbas-ad-astra
- Add zh-cn localization, @tinygrox
- Update the thermal and aerofx fade in speeds to be more realisitic, so that flame effects do not appear at mach 3, @raidernick
- Improve planetshine configs, @nepphhh
- Add additional Mars biomes, @RCrockford
- Fix many launch site PQS heights/smoothing, @raidernick
- Add White Sands and Vostochny launch sites, @raidernick
- Add Bermuda MSFN station for RA, @RCrockford
- Ensure that the file extensions for all dds files are in lowercase, @siimav
- Fix SCANsat MM patches, @Capkirk123
- Add config for Kerbal Wind, @RCrockford
v18.1.2 for KSP 1.8.1
NOTE: Requires RSS-Textures version v18.2 to work correctly
Changelog from Previous Version
- Make the dishes that hover over the KSC invisible, @siimav
- Port 16 bit heightmap PQSMod from Kopernicus to RSS, @RCrockford
- Add support for more detailed heightmaps included in RSS-Textures v18.2
- Fix PQS deactivate altitude for bodies, @raidernick
- Change PQS fade in and out values to match RSSVE deactivate values for these bodies, @raidernick
- Add better-looking terrain textures for Earth (thanks to @Gameslinx for letting us use the textures from Beyond Home), @RCrockford
- Add better-looking terrain textures for the Moon (thanks to KSRSS developers for letting us use their textures), @siimav
- Regenerated ribbon images to clean up some fuzzy edges, @Kerbas-ad-astra
- Add zh-cn localization, @tinygrox
- Update the thermal and aerofx fade in speeds to be more realisitic, so that flame effects do not appear at mach 3, @raidernick
- Improve planetshine configs, @nepphhh
- Add additional Mars biomes, @RCrockford
- Fix many launch site PQS heights/smoothing, @raidernick
- Add White Sands and Vostochny launch sites, @raidernick
- Add Bermuda MSFN station for RA, @RCrockford
- Ensure that the file extensions for all dds files are in lowercase, @siimav
v18.1.1 for KSP 1.8.1
NOTE: Requires RSS-Textures version v18.2 to work correctly
Changelog from Previous Version
- Make the dishes that hover over the KSC invisible, @siimav
- Port 16 bit heightmap PQSMod from Kopernicus to RSS, @RCrockford
- Add support for more detailed heightmaps included in RSS-Textures v18.2
- Fix PQS deactivate altitude for bodies, @raidernick
- Change PQS fade in and out values to match RSSVE deactivate values for these bodies, @raidernick
- Add better-looking terrain textures for Earth (thanks to @Gameslinx for letting us use the textures from Beyond Home), @RCrockford
- Add better-looking terrain textures for the Moon (thanks to KSRSS developers for letting us use their textures), @siimav
- Regenerated ribbon images to clean up some fuzzy edges, @Kerbas-ad-astra
- Add zh-cn localization, @tinygrox
- Update the thermal and aerofx fade in speeds to be more realisitic, so that flame effects do not appear at mach 3, @raidernick
- Improve planetshine configs, @nepphhh
- Add additional Mars biomes, @RCrockford
- Fix many launch site PQS heights/smoothing, @raidernick
- Add White Sands and Vostochny launch sites, @raidernick
- Add Bermuda MSFN station for RA, @RCrockford
v18.1 for KSP 1.8.1
NOTE: Requires RSS-Textures version v18.2 to work correctly
Changelog from Previous Version
- Make the dishes that hover over the KSC invisible, @siimav
- Port 16 bit heightmap PQSMod from Kopernicus to RSS, @RCrockford
- Add support for more detailed heightmaps included in RSS-Textures v18.2
- Fix PQS deactivate altitude for bodies, @raidernick
- Change PQS fade in and out values to match RSSVE deactivate values for these bodies, @raidernick
- Add better-looking terrain textures for Earth (thanks to @Gameslinx for letting us use the textures from Beyond Home), @RCrockford
- Add better-looking terrain textures for the Moon (thanks to KSRSS developers for for letting us use their textures), @siimav
- Regenerated ribbon images to clean up some fuzzy edges, @Kerbas-ad-astra
- Add zh-cn localization, @tinygrox
- Update the thermal and aerofx fade in speeds to be more realisitic, so that flame effects do not appear at mach 3, @raidernick
- Improve planetshine configs, @nepphhh
- Add additional Mars biomes, @RCrockford
- Fix many launch site PQS heights/smoothing, @raidernick
- Add White Sands and Vostochny launch sites, @raidernick
- Add Bermuda MSFN station for RA, @RCrockford
v18.0 for KSP 1.8.1
- Recompile for KSP 1.8.1
- png textures to dds, @jrodrigv
- Implement settings for Runway Fix and disable debug info by default, @siimav
- Match KSC grass color, @Standecco
- Additional tracking stations for RealAntennas @RCrockford
v16.4 for KSP 1.7.X
- Integrated the RSS Runway fix from @whale2
- Removed Version Checker
v16.3 for KSP 1.7.X
- Recompile for KSP 1.7.X
v16.2 for KSP 1.6.X **HOTFIX**
- I foolishly had the wrong AssemblyVersion information attached on the previous release causing problems. Things are fixed now
v16.1 for KSP 1.6.X
- Fixed the issue where KSP log stated there was no preset high for PQS (Thanks to @PhineasFreak for telling me how to fix - Issue #167 )
- When KSP is reading biome maps, there are imperfections for some reason. There will by 1+ pixel readings of a different color than something identified in the file. In this situation, it defaults to the first biome in the list. Re-ordered the biomes so that the most common biome is listed first to stop something like Olympus Mons showing in many places on Mars. (thanks to Faptown - Issue #163)
- Updated the Readme to point to the correct versions of RSS-Textures at https://github.com/KSP-RO/ScaledRSS-Textures
v16.0 for KSP 1.6.X
- Updated for KSP 1.6.1.
- Added recovery zone support for the NIMBY (Not In My BackYard) mod (courtesy of @Kerbas-ad-astra - PR #155).
- Added the Mahia launch site in New Zealand (courtesy of @leudaimon - PR #157).
- Added an installation checker to verify that the required RSS textures are installed upon game startup.
- Added support for CommNet stations mirroring the existing ones by RemoteTech.
- Enabled the "On Demand" feature of Kopernicus for up to 35% reduction of memory requirements (courtesy of @pap1723 - Commit b1b8507).
- Fixed the incorrect latitude of the MSFN Indian Ocean Ship tracking station (courtesy of @Kerbas-ad-astra - PR #150).
- Fixed the missing surface tiles on sub-orbital flights (courtesy of @siimav - PR #159).
- Fixed the incorrect thermal radiation properties of Venus, Jupiter, Saturn, Uranus and Neptune. Vessels will now explode less when in close proximity to these bodies (courtesy of @Starwaster - PR #162).
- Removed a lot of non-working stock KSP PQS mods.
- Removed the stock KSP launch sites (managed for RSS by KSCSwitcher).
- Removed the compatibility patches for AntennaRange, Better Buoyancy and TextureReplacerReplaced, as these mods are now deprecated and/or not maintained.
End User Notes:
From this release onwards the following dependent mods that were previously packaged along RealSolarSystem must be downloaded and installed separately:
- Kopernicus
- Modular Flight Integrator
- Module Manager
This only affects users that are installing RealSolarSystem manually. CKAN users are not affected.