Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Macos - Fullscreen through LUS does not work properly #661

Open
Archez opened this issue Aug 20, 2024 · 1 comment
Open

Macos - Fullscreen through LUS does not work properly #661

Archez opened this issue Aug 20, 2024 · 1 comment
Assignees

Comments

@Archez
Copy link
Contributor

Archez commented Aug 20, 2024

On macos, fullscreening using the LUS method does not match the OS fullscreen function.

Using the LUS method has the following issues:

  • Other monitors get blacked out
  • Unable to use OS features like Window switching, Desktop Space switching,
  • The fullscreen goes beyond the "safe area" of the screen (window renders behind the screen notch)
  • Activating LUS fullscreen while the OS fullscreen is active leads to crashing and potentially stalling of the whole OS

Using the OS fullscreen method:

  • LUS does not think it is fullscreen and therefore does not hide the mouse cursor

Presumably this also impacts the new Game Mode feature in newer macOS, which requires being fullscreened by the OS.

@larsy1995
Copy link
Contributor

I’m going to add here that the LUS full screen mode actually does activate game mode, but the rest is valid.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

2 participants