diff --git a/src/translation/german.c b/src/translation/german.c index 3a30c35c9b..fbd5afb0af 100644 --- a/src/translation/german.c +++ b/src/translation/german.c @@ -1248,11 +1248,11 @@ static translation_string all_strings[] = { {TR_WINDOW_CAMPAIGN_CURRENT_MISSION, "Aktuelle Aufgabe:"}, {TR_WINDOW_CAMPAIGN_FINISHED, "Kampagne abgeschlossen"}, {TR_WINDOW_MISSION_LIST_CAMPAIGN_NOT_FINISHED, "Kampagne nicht abgeschlossen"}, - {TR_WINDOW_MISSION_LIST_BUTTON_BEGIN_SCENARIO, "Aufgabe beginnen"}, - {TR_WINDOW_MISSION_LIST_BUTTON_SCENARIO_SELECTION, "Aufgaben-Auswahl"}, - {TR_WINDOW_MISSION_LIST_SCENARIOS, "Aufgaben"}, - {TR_ORIGINAL_CAMPAIGN_FIRST_MISSION, "Aufgabe 1"}, - {TR_ORIGINAL_CAMPAIGN_SECOND_MISSION, "Brundisium: Aufgabe 2"}, + {TR_WINDOW_MISSION_LIST_BUTTON_BEGIN_SCENARIO, "Szenario beginnen"}, + {TR_WINDOW_MISSION_LIST_BUTTON_SCENARIO_SELECTION, "Szenario-Auswahl"}, + {TR_WINDOW_MISSION_LIST_SCENARIOS, "Szenarien"}, + {TR_ORIGINAL_CAMPAIGN_FIRST_MISSION, "Aufgabe 1: Ein Dorf entsteht"}, + {TR_ORIGINAL_CAMPAIGN_SECOND_MISSION, "Aufgabe 2: Brundisium"}, /* Missions-Editor - Aktion*/ {TR_ACTION_TYPE_A_MESSAGE, "Eine Nachricht"}, {TR_ACTION_TYPE_ADJUST_CITY_HEALTH, "Gesundheit der Stadt anpassen"},