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Khíín Tâigí Phah Jī Hoat

Installation

Usage

Help


Development

Khíín consists of separate projects in the following folders:

  • engine: The cross-platform IME engine that plugs in to each app (libkhiin). (c++17)
  • windows: A win32 Text Services Framework TSF application. (c++17)
  • android: A Jetpack Compose based Android Input Method Service application. (kotlin)

Engine (khiin.lib / libkhiin.a)

Dependencies

The following dependencies are included in the source tree (third_party) and do not need to be installed separately:

  • utf8cpp v3.2.1 (BSL-1.0)
  • unilib v3.2.0 (MPL-2.0)
    • Modified to be header only, included in third_party/unilib
    • ufal/unilib
  • simpleini v4.19 (MIT)
  • spdlog v1.9.2 (MIT)

The following dependencies require additional installation:

These packages can be installed with vcpkg:

git clone --depth 1 --branch 2023.02.24 https://github.com/microsoft/vcpkg
cd vcpkg
bootstrap-vcpkg.bat -disableMetrics
./vcpkg install sqlitecpp protobuf gtest --triplet=x64-windows-static-md

For release you will also need the x86 packages:

./vcpkg install sqlitecpp protobuf gtest --triplet=x86-windows-static-md

For Visual Studio integration:

./vcpkg integrate install

You must also set the environment variable VCPKG_ROOT=/path/to/vcpkg.

Protobuf

Supports protobuf-lite. Full protobuf is not needed.

Generated files are checked in to the proto folder, and do not need to be regenerated unless you make any changes. For building, you only need to link to the libprotobuf-lite[d].lib (d for Debug version).

Protobuf C++ files are not currently automatically generated. This should be fixed in the future. In the meantime, to re-build protobuf generated files after modification, go to the proto folder and run:

/path/to/protoc.exe --cpp_out=proto proto/*.proto

If you are using vcpkg on Windows, you will find this tool at:

/path/to/vcpkg/installed/x64-windows/tools/protobuf/protoc.exe

Cmake

The engine folder contains a cmake project. For building in Visual Studio, update CmakeSettings.json::cmakeToolchain to point to your vcpkg.cmake file.

The engine has been built and tested to work on Linux (Ubuntu) with GCC 9, see engine/linux_build.md for details.

Protobuf is used for all app-to-engine communication, in order to simplify communication across boundaries like JNI or over the internet via gRPC.

At present, the engine only supports one client app at a time, but it should be possible to extend this to multiple clients to make at least the basic features available in an online demo.

Database

The khiin.db SQLite database contains all of the information required for default input conversion and character selection (ordering). This database is generated from the data provided by Tâijī Siā, and may be found in the khiin-data repository.

The database is continually updated with user data during use, to improve candidate prediction based on a simple N-gram model that currently uses 1-gram and 2-gram frequencies. In the future this may be extended to other precition algorithms for better results.

Users may provide an additional custom dictionary file, which is simply a text file listing rows of space-delimited input output options to display as candidates. (Everything after the first space is taken as the output.) These candidates are displayed in addition to the default database.

At present, data is not shared at all, and is strictly used within the application itself. In future we would like to add an option to sync user's data across devices, and an option to allow users to share their (anonymized) data with us for improving our corpus.


Windows IME

The Windows TSF TextInputProcessor DLL application is found in the windows/KhiinWindows.sln Visual Studio solution. Built using Visual Studio Community 2022.

DLL Registration

Prior to deveopment, you must uninstall any previously installed version of the IME from the system. After building both libkhiin and the KhiinWindows.sln solution, you can manually register the DLL file in an elevated PowerShell as follows:

cd windows\out\build\x64-Debug
regsvr32.exe /s KhiinPJH.dll    # /s for silent install

To register the x86 (32-bit) DLL, use an elevated 32-bit cmd.exe prompt (C:\Windows\SysWOW64\cmd.exe, not PowerShell), then run:

cd windows\out\build\x86-Debug
C:\Windows\SysWOW64\regsvr32.exe /s KhiinPJH.dll

You should unregister these DLLs when you are not actively developing:

regsvr32.exe /s /u KhiinPJH.dll     # /u to unregister

# In a 32-bit cmd.exe
C:\Windows\SysWOW64\regsvr32.exe /u /s KhiinPJH.dll

The registration command will run the DLL using the entry point tip/DllModule.cpp#DllRegisterServer, which delegates all of the registration commands to Registrar.cpp. The main requirement is simply to write the registry entries needed for the IME show up in the Windows taskbar and language settings pages.

TIP (Text Input Processor)

The Windows TSF (Text Services Framework) is an expansive and highly over-engineered tool, at least for our use case. However, we need good TSF integration to ensure that the IME works with as many applications as possible.

The entire application has been written from scratch in modern C++17, using some tools from C++/WinRT(https://docs.microsoft.com/en-us/windows/uwp/cpp-and-winrt-apis/) which help make COM programming easier and less error-prone. (In particular com_ptr and implements are very useful.)

We referred to at least half a dozen different open source TSF IMEs throughout development, since Microsoft documentation is imprecise or out of date in many areas.

Hopefully this application will also serve as a good reference point for others who wish to build Windows TSF IMEs.

The main DLL module code is found in the windows/tip folder. The following are important classes to be aware of:

  • TextService: implements the main TSF interface ITfTextInputProcessorEx, among others. Also the main interface used to pass messages between different parts of the program.
  • EngineController: connects to the actual processing Engine from libkhiin.
  • CompositionMgr: manipulates the in-line "pre-edit" text shown at the caret position in an application, including decorations like underlines for different states of input
  • CandidateListUI: prepares data for and controls display of the CandidateWindow
  • KeyEventSink: collect key events from the system, including regular keys and "preserved keys" (a.k.a. keyboard shortcuts registered with TSF)
  • EditSession: obtains the TfEditCookie (session token). A new session token is required for every interaction with the composition. (Namely: setting, clearing, or measuring text, etc.)
  • KhiinClassFactory: creates a TextService when the DLL is initialized by TSF

There are many other classes, most of which provide some minor but required function, some of which don't seem to be required but are found in most example IMEs, including Microsoft's sample IME. In any event, those classes listed above are where most of the actual work happens.

The Windows app is only intended to support Windows 10 and above, and has not been tested on Windows 7 or 8. There are almost definitely some API calls or libraries used which are not available prior to Windows 10. If you want to develop Windows 7/8 support, feel free to work on it but it might be a big project for a small (and shrinking) user base. The Windows app includes a 32-bit DLL only to support 32-bit applications on 64-bit Windows 10.

Settings App

The settings app is a basic property sheet application, with a few dialog boxes and standard Win32 controls.

Most settings are saved in khiin_config.ini, which is then read by the DLL to load the configuration options.

Some settings are saved in the registry, but we will migrate these so that everything is saved in the ini.

WiX Installer

In the KhiinInstaller package, Registry.wxs enables proper Windows installation and uninstallation support. Many other IMEs use the DLL's own self-registration, but this may leave behind unneeded / unwated registry data upon uninstallation.

The recommended solution is to provide all necessary registration information directly in the .msi installation package. In order to obtain this information, you may use the self-registering DLL and take a diff of the registry before and after registration. Export the diff to a .reg file, which can then be consumed by WiX. Below is a step-by-step guide to recreating Registry.wxs:

  1. Prepare builds of both 64-bit and 32-bit DLLs.
  2. Download the RegistryChangesView tool.
  3. Open the tool and take a registry snapshot.
  4. Use both 64- and 32-bit regsvr32.exe to install both DLLs.
  5. Press OK to begin comparison.
  6. Select all keys and values that were added as a result of KhiinPJH::Registrar.cpp (namely, all the related CLSID and CTF/TIP elements).
  7. Export the selection as a .reg file (e.g. khiin-windows.reg)
  8. Use the WiX heat.exe tool to build a .wxs file: heat.exe reg .\khiin-windows.reg -dr INSTALLDIR64 -srd -gg -sfrag -suid -out tmp.wxs
  9. Modify the contents of tmp.wxs according to the existing Registry.wxs formatting, and change any path names (to the DLL file) using the existing variables.

If any registry entries need to be added or changed (see tip/Registrar.[h/cpp]), you must re-do the above steps and update Registry.wxs accordingly.

The installer comes in two language varieties, Taiwanese (HanLo) and English. They install the exact same application binaries, and the application itself supports Taiwanese (HanLo), Taiwanese (Lomaji), and English. The application language is user-configurable from the Settings app.


Android App

The Android IME is currently in progress. It is a modern Jetpack Compose app written in Kotlin, and uses the Android NDK / JNI to load and communicate with libkhiin.

Setting up the NDK toolchain

libkhiin needs to be cross-compiled for the four Android platforms:

  • arm
  • arm64
  • x86
  • x86-64

You may install the platform specific libkhiin dependencies again using vcpkg:

./vcpkg install sqlitecpp:x86-android sqlitecpp:x64-android sqlitecpp:arm-neon-android sqlitecpp:arm64-android
./vcpkg install protobuf:x86-android protobuf:x64-android protobuf:arm-neon-android protobuf:arm64-android

You must also set these environment variables:

  • ANDROID_NDK_HOME=/path/to/Android/Sdk/ndk/25.2.9519653
  • VCPKG_ROOT=/path/to/vcpkg

For build details, refer to android/app/build.gradle.kts sections externalNativeBuild (there are two), and the associated CMakeLists.txt in the same folder.

Currently, the libkhiin and android cmake workflows are not very well structured. They should probably be improved to use find_package in the future (or a different build system altogether, like Bazel).