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spv.imageLoadStoreLod.frag.out
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spv.imageLoadStoreLod.frag.out
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spv.imageLoadStoreLod.frag
Validation failed
// Module Version 10000
// Generated by (magic number): 80008
// Id's are bound by 82
Capability Shader
Capability ImageCubeArray
Capability SparseResidency
Capability Image1D
Capability ImageReadWriteLodAMD
Extension "SPV_AMD_shader_image_load_store_lod"
1: ExtInstImport "GLSL.std.450"
MemoryModel Logical GLSL450
EntryPoint Fragment 4 "main" 77
ExecutionMode 4 OriginUpperLeft
Source GLSL 450
SourceExtension "GL_AMD_shader_image_load_store_lod"
Name 4 "main"
Name 9 "f4"
Name 14 "i1D"
Name 24 "i2D"
Name 34 "i3D"
Name 46 "iiCube"
Name 53 "ii1DArray"
Name 60 "ui2DArray"
Name 64 "u4"
Name 65 "ResType"
Name 71 "uiCubeArray"
Name 77 "fragColor"
Decorate 14(i1D) DescriptorSet 0
Decorate 14(i1D) Binding 0
Decorate 24(i2D) DescriptorSet 0
Decorate 24(i2D) Binding 1
Decorate 34(i3D) DescriptorSet 0
Decorate 34(i3D) Binding 2
Decorate 46(iiCube) DescriptorSet 0
Decorate 46(iiCube) Binding 3
Decorate 53(ii1DArray) DescriptorSet 0
Decorate 53(ii1DArray) Binding 4
Decorate 60(ui2DArray) DescriptorSet 0
Decorate 60(ui2DArray) Binding 5
Decorate 71(uiCubeArray) DescriptorSet 0
Decorate 71(uiCubeArray) Binding 6
Decorate 77(fragColor) Location 0
2: TypeVoid
3: TypeFunction 2
6: TypeFloat 32
7: TypeVector 6(float) 4
8: TypePointer Function 7(fvec4)
10: 6(float) Constant 0
11: 7(fvec4) ConstantComposite 10 10 10 10
12: TypeImage 6(float) 1D nonsampled format:Rgba32f
13: TypePointer UniformConstant 12
14(i1D): 13(ptr) Variable UniformConstant
16: TypeInt 32 1
17: 16(int) Constant 1
18: 16(int) Constant 3
22: TypeImage 6(float) 2D nonsampled format:Rgba32f
23: TypePointer UniformConstant 22
24(i2D): 23(ptr) Variable UniformConstant
26: TypeVector 16(int) 2
27: 16(int) Constant 2
28: 26(ivec2) ConstantComposite 27 18
32: TypeImage 6(float) 3D nonsampled format:Rgba32f
33: TypePointer UniformConstant 32
34(i3D): 33(ptr) Variable UniformConstant
36: TypeVector 16(int) 3
37: 16(int) Constant 4
38: 16(int) Constant 5
39: 16(int) Constant 6
40: 36(ivec3) ConstantComposite 37 38 39
44: TypeImage 16(int) Cube nonsampled format:Rgba32i
45: TypePointer UniformConstant 44
46(iiCube): 45(ptr) Variable UniformConstant
49: TypeVector 16(int) 4
51: TypeImage 16(int) 1D array nonsampled format:Rgba32i
52: TypePointer UniformConstant 51
53(ii1DArray): 52(ptr) Variable UniformConstant
57: TypeInt 32 0
58: TypeImage 57(int) 2D array nonsampled format:Rgba32ui
59: TypePointer UniformConstant 58
60(ui2DArray): 59(ptr) Variable UniformConstant
62: TypeVector 57(int) 4
63: TypePointer Function 62(ivec4)
65(ResType): TypeStruct 16(int) 62(ivec4)
69: TypeImage 57(int) Cube array nonsampled format:Rgba32ui
70: TypePointer UniformConstant 69
71(uiCubeArray): 70(ptr) Variable UniformConstant
76: TypePointer Output 7(fvec4)
77(fragColor): 76(ptr) Variable Output
4(main): 2 Function None 3
5: Label
9(f4): 8(ptr) Variable Function
64(u4): 63(ptr) Variable Function
Store 9(f4) 11
15: 12 Load 14(i1D)
19: 7(fvec4) ImageRead 15 17 Lod 18
20: 7(fvec4) Load 9(f4)
21: 7(fvec4) FAdd 20 19
Store 9(f4) 21
25: 22 Load 24(i2D)
29: 7(fvec4) ImageRead 25 28 Lod 18
30: 7(fvec4) Load 9(f4)
31: 7(fvec4) FAdd 30 29
Store 9(f4) 31
35: 32 Load 34(i3D)
41: 7(fvec4) ImageRead 35 40 Lod 18
42: 7(fvec4) Load 9(f4)
43: 7(fvec4) FAdd 42 41
Store 9(f4) 43
47: 44 Load 46(iiCube)
48: 7(fvec4) Load 9(f4)
50: 49(ivec4) ConvertFToS 48
ImageWrite 47 40 50 Lod 18
54: 51 Load 53(ii1DArray)
55: 7(fvec4) Load 9(f4)
56: 49(ivec4) ConvertFToS 55
ImageWrite 54 28 56 Lod 18
61: 58 Load 60(ui2DArray)
66: 65(ResType) ImageSparseRead 61 40 Lod 18
67: 62(ivec4) CompositeExtract 66 1
Store 64(u4) 67
68: 16(int) CompositeExtract 66 0
72: 69 Load 71(uiCubeArray)
73: 65(ResType) ImageSparseRead 72 40 Lod 18
74: 62(ivec4) CompositeExtract 73 1
Store 64(u4) 74
75: 16(int) CompositeExtract 73 0
78: 7(fvec4) Load 9(f4)
79: 62(ivec4) Load 64(u4)
80: 7(fvec4) ConvertUToF 79
81: 7(fvec4) FAdd 78 80
Store 77(fragColor) 81
Return
FunctionEnd