Skip to content

Commit

Permalink
Fixed possibility for factory storage disappearing
Browse files Browse the repository at this point in the history
  • Loading branch information
Wyqer committed Aug 10, 2019
1 parent 808e164 commit 5df5081
Show file tree
Hide file tree
Showing 2 changed files with 2 additions and 0 deletions.
Original file line number Diff line number Diff line change
@@ -1,4 +1,5 @@
waitUntil {!isNil "save_is_loaded"};
waitUntil {save_is_loaded};

KP_liberation_fob_resources = [];
KP_liberation_supplies_global = 0;
Expand Down
1 change: 1 addition & 0 deletions README.md
Original file line number Diff line number Diff line change
Expand Up @@ -193,6 +193,7 @@ class Missions
* Tweaked: Height check for mobile respawn now relies on `isTouchingGround` instead of z value of position.
* Fixed: Potato 01 was created after server restart, even if there was one saved.
* Fixed: Missing variable `stats_blufor_teamkills_by_players`. Also no separation between by players or not by players for teamkills anymore.
* Fixed: Factory storages could disappear randomly on save load.

### 0.96.5 (26th July 2019 due to Contacts Release)
* Added: Contact DLC LDF preset.
Expand Down

1 comment on commit 5df5081

@Wyqer
Copy link
Member Author

@Wyqer Wyqer commented on 5df5081 Aug 10, 2019

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

Commited the wrong file in separation to the other tweaks as "fix". The actual edit, which needs to be done to fix the issue, is this diff in manage_resources.sqf:
1f353e3#diff-33efaffe0bbc56e3e30590e0cb9d40ab

Please sign in to comment.