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Parsing discrepancies on same mob in almost same conditions. #89

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GoogleCodeExporter opened this issue May 12, 2015 · 2 comments
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What steps will reproduce the problem?
1. Alliance (TP burn setup) on Agathos(VoidWatch NM), 1st parser in one pt, but 
2nd parser in another pt. 1st one (Weissberv) had all filters turned OFF, while 
i had still a few ON but totally unrelated to our damage (well... i think).
2. Fight & parse.
3. Compare numbers obtained.

What is the expected output? What do you see instead?
Expected to get same numbers on both parses, but instead seeing some slight 
discrepancies everywhere, and some huge on other numbers.

What version of the product are you using? On what operating system?
Me were using v1.61 downloaded yesterday, Weiss were using 1.60. Both on Win7.

Please provide any additional information below.
I don't understand why there are so much discrepancies on all numbers while 
they "should" be identical.... Is thre an explanation ?

Original issue reported on code.google.com by raphael.morineau@gmail.com on 17 Oct 2011 at 8:13

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The highest noticable discrepancy is on Performance tab for Masamunai: all DPS 
values are really different.

Original comment by raphael.morineau@gmail.com on 17 Oct 2011 at 8:15

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A friend reminded me about something that may have impacted both parses: the 
use or not of Blinkmenot. I know for sure Weiss werenot using it, but me i 
don't remember ;;

Original comment by raphael.morineau@gmail.com on 21 Oct 2011 at 8:16

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